i wonder if anyone else got these angles XD
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Most of those could be fully developed concept art - so glad the final product lives up to that level of imagination!
Grats and Respect to the whole development/implementation team!
o7
Your photos suggest Sharn is a ghost town.
After a little Tolkien I am usually up for anything.
There are some of us who found them on day one - though I was rather hoping they would stay a secret from the general playerbase.
Nonetheless, nice work on discovering what Sharn has to offer to us explorer players. Arguably one of the best public areas to explore in the game.
~Fury
yeah, i have to give props to the art team, the place looks great, it just feels small, when i discovered the way to get out of bounds, i hoped to see some easter eggs or hints towards future content.
Easter eggs like our 3 heroic npc, Jeets, Cellimas and Talbron hanging out on a terrace, enjoying the view an some wine after a long day of adventuring, outside of our normal field of view.
I know some games are notorious for Easter eggs and cut content *cough, wow, cough* in area's you're not supposed to go.
I also hoped to find my way to the harbor section of Sharn by dropping down in the right place (without getting teleported there) Sadly, the entire map is riddled with invisible walls, i really wished they didn't do that, i'm already a mile of the known map, far out of bounds, why have invisible walls in some of these places?
i wished i could do an interview with the design dev, who ever planned and build the map of (city part of) Sharn, maybe hitch a ride and take pictures from the other side, looking towards the player area.
i found some on lamania (the lower walkway), but those are now blocked by invisible walls
but yeah, i wished they gave us bigger places to explore and monkey around in.
like i said before, some places are so far of the known map and we still encounter invisible walls, so strange.
I realy hope the devs won't lock this section of too