Some feedback for the Divine Crusader changes:
- Add Charisma to Stand and be Judged / Celestial Bombardment for Paladin & FvS Builds, please!
- Celestial Champion now clashes with Paladin's Zeal spell. Please change to Unique bonus to allow stacking?
- +1 Religious Feat per core to suit the new Favoured Weapons abilities for all classes to benefit from Favoured Weapon changes?
- T4: The Book of War - Please Add Bastard Swords to the list. Paladin Vanguard lives matter too
The 'one' extra change I'd like you to consider is for Zeal of the Righteous.
I've never liked the decay-over-time approach to the ability despite it being our main improvement in offensive output in the tree. 4 Minutes is such a long cooldown for the 2 Minutes, 30 seconds uptime on the ability, and at 2 minutes+ into the ability were down to our last 10 stacks and fading fast. Could I suggest the following changes:
- Zeal of the Righteous: 25 Stacks gained, 3s decay per stack, 2 Minute cooldown
- NEW T6: Fury of the Divine (1 Rank, 1AP): Your Zeal of the Righteous bonuses are now doubled to +2 MP/RP/SP/DStrike/Dshot per stack.
This would then preserve the decay rate and burst opportunity design of the ability with a little more investment at T6 for improved output, but also really usefully aligns with the typical 2 minute refresh on Divine Might/Divine Will/Know the Angles type abilities scattered through the Enhancement trees.