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  1. #21
    Community Member AbyssalMage's Avatar
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    May 2011
    Posts
    3,566

    Default Still Borked

    3 Months later and it is still borked. I have identified the problem (at least on HE)...
    The initial objectives disappear (uncompleted) allowing you to progress and break it so you are unable to go back and finish.

    The objectives I am referencing are:
    Check on Club Clawfoot employees
    Check on the boxers in the Gambling Hall
    Check on Tiny in the Xen'drik Room
    Check on the caretaker at the Clawfoot pens

    They will be removed from your list before you complete all 4 allowing you to continue. This is a HUGE bug that needs to be fixed in HE!
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    Quote Originally Posted by Aelonwy View Post
    This^ in so many words is how you say time and feedback on Lammania are wasted.

  2. #22
    Chaotic Evil Mindos's Avatar
    Join Date
    Jan 2010
    Posts
    4,141

    Default

    Quote Originally Posted by AbyssalMage View Post
    3 Months later and it is still borked.
    Do you have a wolf or dog from druid or arti?
    Are they "out" in public before you enter the quest?
    Do you have Falconry?
    Is the Bird out before you enter the quest?
    Are you killing mobs with magic?
    Are you using any instant death spells?
    How fast are you killing the end boss?

    Edit to add: I just ran this on HE, couldn't get it to fail to complete. I even left mobs alive, only killing the Harpy spellsingers to close the dimension doors. I think the problem is the Objective: Deal with the Daask thugs outside the club. Maybe a pet or bird is triggering the fight and the objective isn't even displaying?

    Next time it fails, take a screenshot of the top of the Experience report, maybe there's something missing we can compare with a successful completion.
    Last edited by Mindos; 08-21-2020 at 01:22 AM.

  3. #23
    Community Member
    Join Date
    Feb 2010
    Posts
    527

    Default

    Quote Originally Posted by Potatofasf View Post
    I was in a group doing The Coalescence Chamber and occurred the same thing, all objectives concluded, end chest looted... but the quest didn't Completed at all.
    I had this happen in Coal Chamber a few years ago as well. I've only seen it once and thought it was a one-off. Apparently it still happens occasionally. I reported it in-game and someone in support completed it for us (back when you could get a timely response).

  4. #24
    Community Member
    Join Date
    Jul 2010
    Posts
    3

    Default 2022 - Still Broken but...

    Quote Originally Posted by Tist View Post
    Did you walk forward and trigger the first encounter? Usually the group of mobs aren't active until you walk past the first guy.
    Same here. I usually don't play artificers. Left the dog on attack when I started the dungeon. By the time it loaded I had a caster in my face screaming "You asked for it!" No hirelings, no time to buff. Pulled it off, but it sounds like that may have been my mistake.

    Nothing triggered the usual jabber about getting in trouble before you even get to the club. I'd bet that's the problem

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