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  1. #1
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    Default Expand on Previous Adventures

    These aren't adventure ideas exactly, but things that have popped into my head over the last couple weeks that I've played.

    Home Sweet Sewer: You know this one, solo mod where you have to lead some dogs out of the sewer without killing them (take off any guard items!) Scrag, the quest-giver, strikes me as a nice kobold who will go onto to find himself in more trouble throughout his life. Trouble that only bold PCs could take care of. Heck, you could make this a small low to mid level saga that starts with Home Sweet Sewer.

    Stopping the Sahaugin: Under Korthos is a creature of terror and myth, an ancient terrible monster that is kept in slumber. When you start your adventuring career, you help keep it asleep. But what happens when simply readjusting the mechanism isn't enough to keep the creature down anymore?

    The Sands of Menechtarun:
    There's a road in this wasteland that is underwater. Where did it go? What's there now?
    There's also a collapsed entrance tucked away in an obscure corner of this desert. The door shutting doesn't mean whatever was in there died. . .

  2. #2
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    Scrag actually does pop up a few other places.

    I would definitely like to see Korthos expanded upon. Legendary Korthos, anyone? I always thought it'd be awesome to have a raid/questline where you play the rest of the adventurers helping the n00b.

  3. #3
    Community Member C-Dog's Avatar
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    Quote Originally Posted by systemshaker1941 View Post
    I would definitely like to see Korthos expanded upon. Legendary Korthos, anyone?..
    Exactly!

    You shouldn't be able to keep a dragon down by killing a few Sahuag's and turning a couple tiles.

    D&D needs more dragons anyway - Make Aussircaex great again!

  4. #4
    Community Member Psiandron's Avatar
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    As for Aussircaex, ever run Prey on the Hunter
    Quote Originally Posted by MalkavianX View Post
    and then dropped it like a burning kitten

  5. #5
    Community Member Bogenbroom's Avatar
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    This has actually been one of my minor beefs for a long time. *Especially* with the content from the first few years. I would love to see them toss an extra quest in some of the existing areas instead of making one-off quests all sit in the harbor/market.

    The biggest problem with that, in my eyes at least, is that every new quest is built heroic & epic and those original areas do't lend themselves to that. But things like Tangleroot, Searing Heights, etc all feel a bit unfinished... like there was an intention to add on to them or a place where we should see new quests pop up.

    Then there are other zones that just feel like placeholders in their entirety. Like outside of the Whisperdoom Quest (Jungle Clearing,) or that little zone next to Tangleroot (Shrouded Vale,) or the one next to Tempest Spine (Reflecting Pool.)

    Just my 2c
    Bogenbroom's legion... 102 characters, 3 accounts, and 1 irate wife.

  6. #6
    Community Member Alrik_Fassbauer's Avatar
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    I'd like to have more changes towards quest endings, especially in dialogs. Drusen d'Jorasco, for example, she invites the character into House Jorasco ... But so far I haven't seen her there ... (Quest : "The Necromancer")
    I could even imagine a certain collaborating figure to appear in one more quest ... Because of his curse (or what it was) ...


    I'd like to have dialog options IN Sharn, when one successfully did the "Sharn Syndicate" quest line in Stormreach.







    Quote Originally Posted by Psiandron View Post
    As for Aussircaex, ever run Prey on the Hunter
    I saw her sitting at a table in the Anniversary Party ...
    "You are a Tiefling. And a Cleric, with the Domain of the Sun. Doesn't that contradict each other ?" "No, all my friends are playing evil. I found that so boring that I decided to be on the good side. And, besides, Sun and Fire, where is the difference, really ?"

  7. #7
    Founder & Hero cdbd3rd's Avatar
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    Quote Originally Posted by C-Dog View Post
    Exactly!

    You shouldn't be able to keep a dragon down by killing a few Sahuag's and turning a couple tiles.
    ....

    I believe that's the Giant Troll you're thinking of. However, the point stands that that troll needs to be dealt with.
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