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  1. #1
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    Default What Does It Want From the Resource Folder

    Hello to all,

    Wait to connect, initializing, then a folder named Resources pops up. Can anyone tell me what the correct answer is? Perhaps if I answer it right I can access the game after four days. Is this just a MAC issue?

    Thanks,
    Wayne

  2. #2
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    Quote Originally Posted by Emptea1 View Post
    Hello to all,

    Wait to connect, initializing, then a folder named Resources pops up. Can anyone tell me what the correct answer is? Perhaps if I answer it right I can access the game after four days. Is this just a MAC issue?

    Thanks,
    Wayne
    Hello Wayne. The DDO game is really two applications. There is the Launcher, which coordinates updates, collects your username, password and desired server, and negotiates with the login servers, and then there is the Client which is launched by the Launcher with all the accumulated parameters to get you into the actual game.

    In macOS 10.14.4, the Launcher is broken. It can do everything it is supposed to do, but when it is ready to run the Client, it is unable to find it. That is what that dialog is that is coming up. It is asking you to locate the Client. The correct path to the client is either /Applications/DNDLauncher.app/Contents/Resources/dndclient.app or /Applications/DNDLauncher.app/Contents/Resources/dndclient.app/Contents/MacOS/dndclient. I am not sure which it really wants, but it doesn't matter because the Launcher doesn't add the required parameters and it fails.

    You can still launch and play the game using the launcher script available here: https://www.ddo.com/forums/showthrea...t-For-Mac-OS-X. But if you are not comfortable fiddling with files and using the Terminal, this won't be a good solution for you.

    Don't download and install the game any more times. It won't help. The Launcher needs to be fixed by SSG.
    Last edited by Kaytis; 05-07-2019 at 04:30 PM.

  3. #3
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    Default Thanks

    Greetings,

    Thanks for a reasonable explanation. It is a bummer though. I'll wait.

    Thanks,
    Wayne

    Quote Originally Posted by Kaytis View Post
    Hello Wayne. The DDO game is really two applications. There is the Launcher, which coordinates updates, collects your username, password and desired server, and negotiates with the login servers, and then there is the Client which is launched by the Launcher with all the accumulated parameters to get you into the actual game.

    In macOS 10.14.4, the Launcher is broken. It can do everything it is supposed to do, but when it is ready to run the Client, it is unable to find it. That is what that dialog is that is coming up. It is asking you to locate the Client. The correct path to the client is either /Applications/DNDLauncher.app/Contents/Resources/dndclient.app or /Applications/DNDLauncher.app/Contents/Resources/dndclient.app/Contents/MacOS/dndclient. I am not sure which it really wants, but it doesn't matter because the Launcher doesn't add the required parameters and it fails.

    You can still launch and play the game using the launcher script available here: https://www.ddo.com/forums/showthrea...t-For-Mac-OS-X. But if you are not comfortable fiddling with files and using the Terminal, this won't be a good solution for you.

    Don't download and install the game any more times. It won't help. The Launcher needs to be fixed by SSG.

  4. #4
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    Cordovan's Avatar
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    Default

    We are not quite ready to provide more information, but we are working on getting a Wine-based version of the DDO client out to you as soon as we can. This will be similar to the one released a few weeks ago for The Lord of the Rings Online, and essentially means a one-time redownload and re-installation of the game client. The Wine client will eventually replace the existing MacOS client, and can replace the client for anyone who chooses to check it out after downloading it. For those of you running into Mojave issues, this - should - work for you. The formal rollout of the updated client on places like the Download page will come later, but we can offer it up hopefully soon in a slightly less formal way to help those currently impacted by Mojave 10.14.4.
    Have fun, and don't forget to gather for buffs!
    Follow DDO on: Facebook Twitter YouTube
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  5. #5
    Hero Lord-Vega's Avatar
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    Default

    Quote Originally Posted by Cordovan View Post
    ... but we are working on getting a Wine-based version of the DDO client out to you as soon as we can. ...
    Wine version? Would this run on Linux in Wine or is it specifically tied to the Mac? (I know next to nothing about Macs)

    Cheers,
    LV
    Some think I'm a pain in the neck. Others have a lower opinion.

  6. #6
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    Cordovan's Avatar
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    Quote Originally Posted by Lord-Vega View Post
    Wine version? Would this run on Linux in Wine or is it specifically tied to the Mac? (I know next to nothing about Macs)

    Cheers,
    LV
    Similar to the LOTRO Wine client we recently introduced, this is specifically tailored to MacOS. Just to be clear, under normal circumstances we might wait just a bit longer before sending out a link to this Wine client for DDO, but since there is a specific issue for folks on Mojave 10.14.4, and this could well resolve that issue, we want to offer it to people who might not want to wait.
    Have fun, and don't forget to gather for buffs!
    Follow DDO on: Facebook Twitter YouTube
    Join us on Twitch!
    Hello from Standing Stone Games! Facebook Twitter
    For Support: https://help.standingstonegames.com



  7. #7
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    Oct 2014
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    Default Day Five and Still Waiting

    Hello again,

    I notice in your posting that you say " - should - " work. This really doesn't fill me with hope. Would have preferred the word "- will -" make it work.

    How much longer will we have to wait?

    Thanks,
    Wayne

    Quote Originally Posted by Cordovan View Post
    We are not quite ready to provide more information, but we are working on getting a Wine-based version of the DDO client out to you as soon as we can. This will be similar to the one released a few weeks ago for The Lord of the Rings Online, and essentially means a one-time redownload and re-installation of the game client. The Wine client will eventually replace the existing MacOS client, and can replace the client for anyone who chooses to check it out after downloading it. For those of you running into Mojave issues, this - should - work for you. The formal rollout of the updated client on places like the Download page will come later, but we can offer it up hopefully soon in a slightly less formal way to help those currently impacted by Mojave 10.14.4.

  8. #8
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    Quote Originally Posted by Emptea1 View Post
    Hello again,

    I notice in your posting that you say " - should - " work. This really doesn't fill me with hope. Would have preferred the word "- will -" make it work.
    If anyone ever promises that a big and complicated piece of new coding WILL work, its almost a guarantee that they dont know what they're talking about, and it wont

    The surer they are, the more worried you should be.

  9. #9
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    Default Day Six, Still Waiting - No Beta for Me Thanks

    Hello again,

    Day Six and a beta wine client download is available. Tried it. Didn't work. Back to waiting.

    Thanks,
    Wayne


    Quote Originally Posted by Emptea1 View Post
    Hello again,

    I notice in your posting that you say " - should - " work. This really doesn't fill me with hope. Would have preferred the word "- will -" make it work.

    How much longer will we have to wait?

    Thanks,
    Wayne

  10. #10
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    Quote Originally Posted by Kaytis View Post
    The Launcher needs to be fixed by SSG.
    The problem is that, "Unfortunately, we do not offer technical support for DDO on MAC"
    -Swarley (Standing Stone Games Help)
    Not very impressive

  11. #11
    Community Member jwelch's Avatar
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    If you want this to play right, there's probably two short-term solutions:

    1) Set up boot camp on your mac, reboot and play the windows client in windows. Max speed, compatibility, you'll have fewer problems and SSG support will probably actually talk to you. UPdating to macOS 10.15 won't cause you problems.

    2) Run it in a VM, i.e. vmware or parallels. This may not work due to VM overhead, but you're still running it in "real" windows, not the "sort of windows" WINE uses. And again, you have some hope of actually getting support from SSG. VMware and Parallels both work in the next release of macOS, which is 64-bit only.

    3) I'd say the WINE version, given how badly this transition has been handled, won't work consistently right for at least a month, and god only knows if they're using a 64-bit version of WINE. If they aren't, then you can't upgrade your mac because 10.15 is 64-bit only, 32-bit apps won't work, and you'll be unable to use the WINE version. Good luck in SSG fixing that inside of a year if ever. You'd be better off learning out to package it in WINE on your own and not waiting for SSG.

    SSG is a windows-only company. That's their choice. But I wish they'd stop half-arsing this issue. Just say "we only support windows. Period." stop the WINE dance, because that is clearly not being done well, and given their apathy towards mac players for some years now, expecting them to get a 64-bit version out once 10.15 drops is unrealistic.
    "Sorry Elminster, it was really dark, and I'd drank a LOT of coffee..."

  12. #12
    Developer Cydrith's Avatar
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    Mar 2019
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    Default

    We've released a new variant of the Wine client. The update is posted here.

    This is not the same wine client as was previously being distributed in beta form. Many of the problems with the beta client have been addressed.
    Please let us know of any further issues.

  13. #13
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    Jun 2013
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    Default

    If I download the Wine client will it be a separate setup that won't interfere with my Steam client setup? I don't want to test it if it's going to mess up my working version I'm pretty good at troubleshooting, but don't want to waste time reinstalling if my Steam setup is going to get tromped on.

    I know that previously, I was able to run DDO directly and it was a separate setup than the Steam setup, but I want to confirm this.

  14. #14
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    Feb 2019
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    Default here's a "conversation" i had with Cordovan:


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