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  1. #41
    Community Member Krumm's Avatar
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    Post Evil Bone Handgun

    Evil Bone Handgun

    Light Crossbow
    5W(1d8+3)+15, evil
    Greater Evil Item - this item emits evil aura, none-evil characters suffer 2 negative levels & -4 to all stats.
    Good aligned characters suffer additional -1 level for total of -3 neg levels and additional -2 to all stats for total of -6 to all stats.
    Does EVIL damage.
    Greater Undead item - Insightful Negative Amplification 30
    Lowers Healing amplification by 80
    Negative Damage Vampirism (6d2) - each hit (to mobs) with this weapon deals negative 6d2 damage to user (healing any undead character but damaging all others), can proc once per second.
    Insightful Light damage absorption 25%
    Fetters of Unreality

  2. #42
    Community Member Krumm's Avatar
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    Default Boon of Fleshy Artificer

    Sorry, this isn't a weapon but idea just ran across my mind and I thought I post it anyways.


    Boon of Fleshy Artificer

    Necklace
    80% competence Healing Amplification
    80% competence Repair Amplification
    207 Positive Spell Power
    207 Repair Spell Power
    Quality Intelligence +4

  3. #43
    Community Member Sorcerio's Avatar
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    Default

    Quote Originally Posted by Aelonwy View Post
    Really fascinating ideas!
    Thanks! It's fun thinking up this kind of stuff.

  4. #44
    Community Member Hobgoblin's Avatar
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    Default

    not a weapon, but might be fun


    heartseeker:

    goggles:

    level 30

    -10 to hit.
    every hit you make is a crit.
    when you crit you take 1 damage that is increased by 250% mp

  5. #45
    Community Member
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    314

    Smile Absolutely Sunsword Part Two!

    Arkat's suggestion for a falchion: "Radiance" is an excellent idea. We would all love to see the sunsword texture / style explored in other weapon types (not even necessarily a blade! Though I do imagine a blade would work most naturally).

    What would a shield made of light look like?
    A shuriken, crossbow, scimitar?
    Could a monk sheathe his fists in light?
    Would a lightning caster be able to WIELD a bolt of lightning itself?
    Or an orb that looks like a sun floating in the palm of your hand?

    I'm clearly focusing on the aesthetics more than anything here... and for good reason! All members of the community, players and developers alike, know the importance and fun of style. (heck, sometimes at the sacrifice of performance! Though I would hope a series of weapons made of light would be reasonably powerful)

    Give us something to look at!

  6. #46
    Staggering
    Pale Fox
    LightBear's Avatar
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    Default

    Quote Originally Posted by Krumm View Post
    Sorry, this isn't a weapon but idea just ran across my mind and I thought I post it anyways.
    That is fun to:

    The Taxidermist's Fluffy Brown Mittens
    Type: Gloves
    Material: Feathers
    Requirement: Bearform
    Clicky: Dire Charge 5/5
    Grands Feat Whirling Attack
    Transmuting: Any and all attacks you make bypass all damage reduction
    Howl: on a nat 20, cast an Ice Storm
    Trace Of Madness
    Text: You found these in the freezer of a taxidermist with a questionable reputation, not yet finished but good enough to try on. These slick feathered mittens cover almost all of your arms, while putting them o you feel sorry for the animal that donated these for your pleasure and ponder if you're shure that wearing these owlbear pawns isn't breaking any oath?

  7. #47

    Default

    Backfire, Cursed Shortbow of Belashyrra

    Base stats: ML 20
    +7, 3d6 magic, byeshk, evil
    Good and lawful characters lose one level on equip
    Single-mindedness
    Trace of Madness
    blue augment slot, green augment slot
    Inaccurate: -6 to hit
    +6 charisma skills
    linguistics
    Summon Xoriat Horror
    Incite: +100%

    On equip, player constantly experiences the visual effects of Shadow Walk and the presence of randomly placed Hypnotic pattern spells (the latter has no effect on enemies). Gives permanent shadowalk effects (displacement & movement speed buff)
    Last edited by Saekee; 04-25-2019 at 08:01 AM.
    Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
    Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players


  8. #48

    Default

    The Dryad Defender, Greatclub

    ML20, 19-20/3 or whatever
    Non-neutral characters suffer neg level on equip
    Gender restriction: female
    race restriction: no toasters or halflings

    Densewood
    Epic stability
    Impact
    Slippery Surface immunity
    water breathing
    On equip, visual effect of barksin, overrides cosmetics
    +20 natural armor bonus
    Cursed vulnerbility to fire
    acid & poison immunity
    Felling the Oak
    Animal Empathy, 3 charges/rest, CL 30
    clickie: Summon vine defender, 3x/rest
    Last edited by Saekee; 04-25-2019 at 08:30 AM.
    Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
    Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players


  9. #49

    Default

    Blight, Fang of the Vampire Lord
    Dagger ML 20, 19-20/2 2d4

    Pierce magic, evil
    good-aligned characters suffer 1 neg level on equip
    race restriction: no toasters or halflings

    Improved deception
    Increased vulnerability to light +100%
    Invisibility guard (accompanied by loud burst of cruel laughter)
    DR 10/silver
    vampirism (also for pale master forms)
    Dazing
    Life Stealing
    soul-devouring

    Summon dire wolf 3x/day, CR 20
    Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
    Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players


  10. #50

    Default

    hey everyone, some of you like just posting some shocking powercreep item but for the most part I hope that Lynnabel's imagination and sense of humor will be stimulated here--bring in items with multiple effects and compensatory curses--stuff that makes the game fun and accentuates the background lore instead of a math equation
    Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
    Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players


  11. #51
    Staggering
    Pale Fox
    LightBear's Avatar
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    Default

    Quote Originally Posted by Saekee View Post
    The Dryad Defender, Greatclub

    ML20, 19-20/3 or whatever
    Non-neutral characters suffer neg level on equip
    Gender restriction: female
    race restriction: no toasters or halflings

    Densewood
    Epic stability
    Impact
    Slippery Surface immunity
    water breathing
    On equip, visual effect of barksin, overrides cosmetics
    +20 natural armor bonus
    Cursed vulnerbility to fire
    acid & poison immunity
    Felling the Oak
    Animal Empathy, 3 charges/rest, CL 30
    clickie: Summon vine defender, 3x/rest

    Felling the Oak? More like Erecting the Oak...

  12. #52
    Community Member archerforever's Avatar
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    Aug 2011
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    Default Longbow for Arcane Archer

    I really think that raid weapons and gears need something really special and unique, something that "classic" stuff found in quests will never have.
    This is a weapon suggestion:

    Mother tree (longbow), a weapon for casters Arcane Archer.

    - Spell Power (OR/AND insight/quality/special)
    - Spell Lore (OR/AND insight/quality/special)
    - Spell Focus (OR/AND insight/quality/special)
    - Deific Focus
    - Proc on hit and offensive spells (suggestion for Brazen Brilliance like the staff of irian --> https://ddowiki.com/page/Item:Staff_of_Irian OR earthgrab procs)
    - Special Effect depending on the current element used (corrosive, flaming, frost, shock, force) with your elemental arrow (suggestions :AOE damages/ DOT damages / Control effects as stun, freeze, earthgrab / Curses ... on weapon hit/crit/vorpal and/or offensive spells. All effects DC are based on your EVOCATION DC and ALL DAMAGES are depending of your elemental arrow damage Dice)
    - Conjure a special Returning Arrow ( I REALLY think that ALL NAMED Bows in the game should have a "conjure returning special arrow" at least all lvl 20+ bows)

    The idea is here, hope you like it
    Last edited by archerforever; 04-25-2019 at 11:33 AM.
    Ghallanda : Abramax Emerald Archer - Heroic Completionist - Racial Completionist - Epic Completionist


  13. #53
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    Default

    Quote Originally Posted by archerforever View Post
    I really think that raid weapons and gears need something really special and unique, something that "classic" stuff found in quests will never have.
    This is a weapon suggestion:

    Mother tree (longbow), a weapon for casters Arcane Archer.

    - Spell Power (OR/AND insight/quality/special)
    - Spell Lore (OR/AND insight/quality/special)
    - Spell Focus (OR/AND insight/quality/special)
    - Deific Focus
    - Proc on hit and offensive spells (suggestion for Brazen Brilliance like the staff of irian --> https://ddowiki.com/page/Item:Staff_of_Irian OR earthgrab procs)
    - Special Effect depending on the current element used (corrosive, flaming, frost, shock, force) with your elemental arrow (suggestions :AOE damages/ DOT damages / Control effects as stun, freeze, earthgrab / Curses ... on weapon hit/crit/vorpal and/or offensive spells. All effects DC are based on your EVOCATION DC and ALL DAMAGES are depending of your elemental arrow damage Dice)
    - Conjure a special Returning Arrow ( I REALLY think that ALL NAMED Bows in the game should have a "conjure returning special arrow" at least all lvl 20+ bows)

    The idea is here, hope you like it

    This is a great idea, i love the monk stance items, now plot twist, if it would grant both a bonus for being in eg: monk fire stance AAAND using fire imbue from AA, the item could do [insert] things with elemental specific stuff.

    So basically if either the elemental toggles is active you get Elemental Bonus I, if both Element Bonus II.

    Examples:

    Air Stance + Electric Imbue => +5%/+5% ranged alacrity for max 10%.
    Water Stance + Cold Imbue => +10/+20 MRR cap


    etc..

  14. #54
    The Eternal Archer Kermon's Avatar
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    Feb 2014
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    42

    Default

    Vinetangle Bow Longbow
    Minimum Level:29
    Damage Dice: 5[1d8+3] + 15 Magic, Pierce
    Critical Profile: 18-20/x3 (would 17-20/x3 be to much to ask?)
    Entangling Strike: On hit(percent chance?) to entangle target. (maybe with a save? DC:70?)
    Biting 9: 9d6 acid damage per hit.
    Ranged Alacrity: 30% non stacking bonus to ranged attack speed. (Nerf to 25% if needed to put in line with others ie:chaosbow)
    Armor Piercing: 40% non stacking bonus to fortification bypass. (Nerf to 35% if needed to put in line with others ie: Dragon's Edge, Thunderforged)
    Orange Augment Slot
    Red Augment Slot

    And that is my contribution, I would really like to see the entangling strike effect. I also just like having ranged alacrity on the bow, and I put armor piercing, thinking it was a good fit for deepwood Rangers, and rogues. I then added biting as acid seemed the most thematic damage type to put on it.
    Last edited by Kermon; 04-25-2019 at 02:12 PM.

  15. #55
    Community Member
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    May 2018
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    525

    Default

    How bout a Vanguard Shield that doesn't suck the the current one you came up with!

  16. #56
    Community Member Strambotica's Avatar
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    Dec 2009
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    191

    Default

    Not complete sure.. but think that didnt see any Resonance item on Sharn things... so

    1 handed:
    - Resonance
    - Insightful Resonance
    - Resonance Lore
    - Some sonic thing like: "With this item equipped, your offensive attacks and spells have a chance of creating a burst of sonic, dealing sonic damage and stun enemies, no save"

    Edit: mmm could be a Shortsword or Rapier. Legendary... mmm Reverbating... mmmm... sonorous... (dunno :P my bad english dont let me create a good name :P)
    Edit2: If Raid weapon... could add a pretty Enchantment and Evocation Focus (mmm quality, insight.. idc :P)

    Plan b:

    - Insightful Resonance
    - Insightful Resonance Lore
    - Sonic Proc that already type
    - Craft: (Quality Spell Focus) (hopefully Spell Focus Mastery, but... choose one is not bad either)
    Last edited by Strambotica; 04-26-2019 at 09:31 PM.

  17. #57
    Community Member
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    Jul 2014
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    149

    Default

    A wooden weapon that boosts speed in tree form?

  18. #58
    Community Member Duhboy's Avatar
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    Nov 2014
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    223

    Default

    Schism upgrade Idea:

    LEGENDARY DEATHNIP:
    +15 Enhancement Bonus
    Seeker 21
    Sovereign Vorpal
    Keen V
    Superior Heartseeker
    Red Augment Slot

  19. #59
    Community Member Alrik_Fassbauer's Avatar
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    5,455

    Default

    When I was looking at the cover of the novel "The Shard Axe" I wondered : "Are there weapons with crystals as blades in DDO ?"

    To me, personally, the look of an item is also important.
    "You are a Tiefling. And a Cleric, with the Domain of the Sun. Doesn't that contradict each other ?" "No, all my friends are playing evil. I found that so boring that I decided to be on the good side. And, besides, Sun and Fire, where is the difference, really ?"

  20. #60
    Community Member Satyriasys's Avatar
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    May 2013
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    Default

    Quote Originally Posted by Alrik_Fassbauer View Post
    When I was looking at the cover of the novel "The Shard Axe" I wondered : "Are there weapons with crystals as blades in DDO ?"

    To me, personally, the look of an item is also important.
    https://ddowiki.com/page/Category:Crystal_items

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