Three questions:
1. Any chance of the set items that have healing amp also having negative amp like the ravenloft stuff?
2. Any chance of doing something like slavers where the same effects could be available on two items: eg. glove/belt, goggles/bracers, hat/boots ... or some such paring?
3. Can we get light armor for the Battlemage sets and the Influence set? ie. Light AND Clothing for influencer; Medium AND Light for Battlemage.
Since ins. Deception ist on the ring,you dont need Deception.Improved Deception also has the bluff effect.
If your looking for the dps Bonus,there is the Shadowhail Cloak for instance or the DOJ Ring, SL crafting, so many sources of the bonus dps.
Pls leave ins. Acc and ins. Deadly on the Bracers since there are few sources of those, but change the sigil of the Triumverat to qual. Acc. and qual. Deadly, so not to overlap with the Bracers for Dex builds pls.
Else none Dex builds like Monkcher Zen Archery or Falconry builds are forced to the Dex Artifact for ins. Acc/Deadly which is a total waste.
Tyvm Lyn for listening to suggestions.
P. S.: i vote doubleshot in Helm (since it replaces the none Raid helm) and Ins. Doubleshot on the Bracers.
Last edited by Elearim; 04-19-2019 at 12:09 PM.
Quote Originally Posted by Snarglefrump
Just for fun, how about tacking Cannith Combat Infusion on to some item? It'd be a pretty minor (but fun) boost on a L29 item.
Here: (in red)
Hammerfist Gloves
Minimum Level: 15/29
Doublestrike +9/+23
>>>>Threat Reduction +25/+62<<<<
Seeker +8/+21
Insightful Deadly +2/+8
Quote Originally Posted by Thrudh
put Dust on the raid two-handed weapons.
If the greatswd have it, the bswd must have it too. Basically the same swd, including the glancing blows.
Ps. Some love to shield user's (non tank). Please...
Pps. Won't make s&b op, nor game breaking.
Thanks in advance.
Last edited by Ballrus; 04-19-2019 at 10:31 AM.
No fun, no $$$
Lynnabel,
I have been following the thread and have not seen you mention acid since the 1st page. I made a couple suggestions on how to fit it into one of the sets. After following along and reading your thoughts on armor, set bonuses, casting, and fitting with themes - I think one of the suggestions is still valid so I will repeat it and hope for some response.
Add Acid to Hruit's Influence Set
"Fit" Reasoning: Hruit was a Druid and Druids use Acid so it's not a reach to add Acid to the set bonus for Hruit's Influence.
"DDO Reasoning":
You have this set labeled as Primal Casting - I've always viewed Sorcs as Primal casters as they are not very evolved or disciplined with their spells.
You have already changed the armor to medium which now makes this set very attractive to Fire and Cold EK sorcs and somewhat attractive to Lightning. Adding Acid to it will make it usable by all EK sorcs.
The set started with Charisma in the set bonus so it should be safe to assume that you expected Charisma casters to use it.
The necklace slot in the set is basically a wasted slot for for Air and Acid sorcs but at least it is a tradeoff they can make. I made suggestions on fixing this as well but would still like the option of a set even if it does cost a mostly useless slot.
I understand that you can't support every play style in the release and you want to leave room for additional set bonuses in the future; however, the release currently supports Wiz EK builds with a set bonus and all Sorc EK builds with a set bonus except acid. Given that Earth EK sorc seems to be a nich build, I don't see it being very high on the list for future set bonuses - especially given that all other EK builds already have a set.
Wrong thread but related note, I don't believe acid has a Filigree set either making it the only element without one.
As an example, Fire is already Far ahead of Earth for an EK choice - especially considering the benefits of Spiral, Tiefling, Divine Crusader, and multiple sets to pick from. Adding acid to Hruit's set will not make an earth Sorc EK OP, it won't even allow an earth Sorc EK to catch up to Fire but it will at least give an option for a set.
You said in the previous loot thread that Acid being excluded was an oversight and not intentional. Given that, can you please add Acid to Hruit's set or let us know why it does not fit and hopefully add it someplace else?
Lynnabel, when you're looking at additional sets could you remember about ranged artificers - the ranged DPS set doesn't have a medium armour option, and of course full artys don't get evasion which most builds using light armour would, so I don't think it overpowers things by having a medium armour option. And after all, warforged with adamantine body can still get the ranged DPS set and the tanky DPS seems to be aimed at those artys who have taken the essence line of feats given it has repair amplification.
Maybe something that helps both their ranged and runearm damage (and this time has healing amp! )
I forget where I posted about it but my intention is to co-opt the Stone Shoes (which ended up being a dumb item) into a modern-day equivalent of the Rock Boots with some spicy Acid-based casting stats. I also have some time to spice up the raid qstaff to be a little friendlier.
They are squarely and concretely Arcane - Primal is the Divine/Arcane split that Druids live in.
100% radical, enthusiasm enthusiast.
"Have you tried preproccing feat directory?"
100% radical, enthusiasm enthusiast.
"Have you tried preproccing feat directory?"
Anything to help AA is greatly appreciated.
Ive spent a good deal of time w/ Aasimar/Falconry/AA acid based elemental arrows. In high epic levels and anything above R3 it becomes almost useless with out major shifts to build & equipment (almost nonexistent) to bolster acid damage
Last edited by Lagin; 04-19-2019 at 03:05 PM.
Sorry Lynnabel for insisting again but I have this issue since the first preview:
Why only one stat (intelligence) available in the "Shattered Onyx" ring? I understand its main target are pale masters but taken into account the new artifacts, this ring could be viable for more builds with some flexibility in the main stat. This is the case of the other rings.
Thank you.
There is the acid burn belt from RL, which even stacks with spellpower items and augments.atm the age of rage shortbow has the best base dps,even better than the available Longbows,so we need a pure dps Longbow more imo.
Altho if the Armor Piercing in Twisted Willow whould be swapped with Vorpal,i whould love it even more, since there are multiple sources for Armor Piercing on items already, so its bound to be an overlapp anyway.
Last edited by Elearim; 04-19-2019 at 03:37 PM.
Thanks for the reply.
I'll interpret your reply and lack of mentioning Hruit's as a no.
I'll be looking forward to see what the boots bring, as an EK, the staff is going to be difficult to use.
I guess I still don't understand why Acid was excluded from Hruit's. I do understand that Sorcs are not Primal by the definition as you clearly stated; but the inclusion of Charisma in the set clearly says you want to make the set attractive and usable by non-Druids. If you want to keep it purely Primal and Druid focused why include Charisma in the set bonus? Even if Charisma was added to support Favored Soul builds and 3 out of 4 Sorc Savants just got included by default, why exclude the 4th Sorc Savant?
Again, thank you for the reply. I don't have to understand but I do appreciate knowing. I'll probably give up on Earth for my EK and move to something else as Earth already seemed behind and an uphill battle compared to the other Savants. Yes, Mountainskin helped but it does not make up for missing out on the new set bonuses and the new loot in general.
100% radical, enthusiasm enthusiast.
"Have you tried preproccing feat directory?"
Fair enough. I do think medium armor for a caster druid is appropriate so if you want to limit Sorcs (and Warlocks, Bards), a better change may be to remove Charisma from the set bonus. Druids get little benefit from Charisma and Favored Souls have another attractive set to use.