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  1. #41
    Community Member lyrecono's Avatar
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    Quote Originally Posted by Vish View Post
    Doublestrike is essential for melee builds
    The new gloves and platinum wraps are at 23,
    Which is equivalent to the raid gloves in ravenloft

    What do you mean by fix it?
    You don't get double strike on all 2hf attacks, nor all the cleaves, the glancing blows do neither.

    This has been bug reported and ignored for years btw
    Quote Originally Posted by FlimsyFirewood View Post
    I play a guy with a two-hander not just in this game, but in every game that has 'em.
    Quote Originally Posted by J-mann View Post
    Not to derail the thread, but then can you make 2hf NOT suck so much compared to 2wf or swf?
    Quote Originally Posted by FlimsyFirewood View Post
    8 pages in, that train has already sailed. The dead horse is canned into cat food by now.

  2. #42
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    Quote Originally Posted by Cocomajobo View Post
    These items are found in Sharn's quests and Raids, but do not belong to a specific set bonus.

    Rings:

    Celestial Ruby Ring Ring
    Minimum Level: 15/29
    • (STR, DEX, INT +8/21)
    • Stunning+9/+23
    • Accuracy +12/+33
    • Command/Higher Caliber Command
    Celestial Topaz Ring Ring
    Minimum Level: 15/29
    • (WIS, INT, CHA +8/21)
    • Wizardry +154/+440
    • Parrying +3/+10
    • Blurry/lesser displace
    Celestial Emerald Ring Ring
    Minimum Level: 15/29
    • (STR, WIS, CON +8/21)
    • Insightful Incite +10%/+28%
    • Insightful Intimidate +8/+11
    • Linguistics +10%
    Celestial Sapphire Ring Ring
    Minimum Level: 15/29
    • (INT, CHA, STR +8/21)
    • Auto Repair/Greater Auto
    • Repair Systems/Legendary Repair Systems (Strength of Purpose but it does Repair instead of healing)
    • Repair Spell Lore +14/+31
    Celestial Amethyst Ring Ring
    Minimum Level: 15/29
    • (INT, DEX, CON +8/21)
    • Improved Deception
    • Dodge +8/+21
    • Profane Attributes +1/+2
    The Shattered Onyx Ring
    Minimum Level: 15/29
    • Intelligence +8/+21
    • Negative Spell Power +94/+214
    • Negative Spell Lore +14%/+31%
    • Negative Healing Amplification +30/+85

    Please give us the option in The Shattered Onyx to choose between three stats. As it is the case in the other rings.

    Also I would suggest that constitution is an option in all the rings. This will ease the stat conflict with the minor artifacts. Also all classes need constitution (In thelanis the kick you out of KT if you are below 1200 hp). For those rings which already have constitution I would suggest wisdom for the Falconry tree users.

  3. #43
    Community Member Akoriv's Avatar
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    Hammerfist Gloves
    Minimum Level: 15/29
    • Doublestrike +9/+23
    • Threat Reduction +25/+62
    • Seeker +8/+21
    • Insightful Deadly +2/+8
    Platinum Knuckles Handwraps
    Minimum Level: 15/29
    • Precludes Gloves Slot (while this is equipped, you can not have any Gloves equipped, and vice versa)
    • Impact I/V
    • Spiked (breaks piercing DR)
    • Enchanted Platinum Crowd Control
    • Bone Breaking/Better Bone Breaking
    • Seeker+8/+21
    • Doublestrike +9/+23

    The monk wraps being the ONLY set option to be able get out of having Threat Reduction is still a huge problem.

    There needs to be an option for Light / Cloth melees to be able to generate threat normally.

    Dedicated Tanks are almost non-existent outside of fixed groups.
    Melee DPS needs to be able to have an option to generate threat normally, and not be hamstrung by Threat Reduction.

    Lynnabel, have you ever tried to play a melee when you have ranged DPS jackass with high threat output kiting **** all over the **** dungeon?

  4. #44
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    I think some of the weapons could be better / stronger.

    Nightshade Shooter nerfed, but admittedly it has flavor.

    Rumbling Thunder... the more I look at the stats, it seems that it's completely redundant with existing great crossbows (Divine Artillery and Volley). But it could be an excellent Heavy Crossbow.

    Shuriken - Arc Ricochet - Sonic, lightning on crit, vorpal, slashing DR break... again kinda redundant with another vorpal shuriken, Dawnbringer (level 13 /28). Looking at https://ddowiki.com/page/Category:Shurikens, all shuriken seem to deal Slashing damage (well except Spite, and wiki does not have stats for morninglords/macabre/..). Not sure what to do with it.


    Syranian Forged weapons
    - I still feel that these could include another (weak) enchantment. Feather Falling seems to have good flavor with the plane of Syrania. Adding Cannith Propulsion clicky to legendary version is probably too much asked?


    As usually, I think it would be nice if some of the weapons allowed non-standard ability to hit and damage.



    Single Acid item, no Sonic caster item

    Still disappointed by lack of armor options for armored casters.

  5. #45
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    [*]Heavy Crossbow: Hallowed Splinters - fire damage, holy damage, when you cast prayer you get ranged power - Upgrade: Sovereign Disrupting

    Can we get "when you cast prayer you get ranged power" that part changed or modified? While it is a very cool and unique effect it might be more valuable to players who will use heavy crossbows if it's an effect that
    isn't tied to FvS, Cleric or Pally. Maybe give it 5 charges of the spell prayer, have it activate on action boost or proc from diplomacy like observation in the inquisitive tree.

    At least the few spell charges would make it a bit more useful for characters without levels in those classes.

  6. #46
    Community Member Akoriv's Avatar
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    Collective Sight Goggles
    Minimum Level: 15/29
    • (STR, DEX, CON, INT, WIS, CHA +5/21)
    • (INSIGHT STR, DEX, CON, INT, WIS, CHA +3/10)
    • Quality Resistance+1/+4
    • Temperance of Belief: +1 Insightful MRR per Religious Lore

    This is in Yellow. Is this a raid item?

    I thought this was supposed to a regular dungeon drop and NOT a raid item.

  7. #47
    Community Member SerPounce's Avatar
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    When was the last time we had a raid falchion? CitW 7 years ago?

  8. #48
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    Lynnabel's Avatar
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    Quote Originally Posted by GordolGreydon View Post
    Can we get "when you cast prayer you get ranged power" that part changed or modified?
    Actually, I was going to swap that entire mechanic out. It is way too railroady. What if it were Fire, Good, Silver, and then upgrades into Sov Disrupting? DR breaking is universally useful, it's got two damage procs, and it still keeps the "Holy Inquisitive" theme.

    The Prayer -> Something Happens mechanic may return someday but for right now I'm running into major implementation problems and it's going to need to stay next to my Reversible Shortsword in the Big Bin of Bad Raid Loot Ideas for now.

    Quote Originally Posted by Akoriv View Post
    This is in Yellow. Is this a raid item?
    Answered above, but for clarity, no. That was bad forum formatting on our part. It drops in quests at both levels 15 and 29.
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  9. #49
    Community Member Airmaiden's Avatar
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    Default More Options?

    All these sets that you have made up include some sort of Armor. Is there anything that can be done to have the raid items for a 4th item in the set instead of a replacement?

    That way one might opt to use another armor …...or goggles or whatever. Set bonuses are great, but would like some sort of variation so that build are not "cookie Cutter" for gear required?


    Thanks
    Last edited by Airmaiden; 04-16-2019 at 05:00 PM.

  10. #50
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    Quote Originally Posted by Akoriv View Post
    Collective Sight Goggles
    Minimum Level: 15/29
    • (STR, DEX, CON, INT, WIS, CHA +5/21)
    • (INSIGHT STR, DEX, CON, INT, WIS, CHA +3/10)
    • Quality Resistance+1/+4
    • Temperance of Belief: +1 Insightful MRR per Religious Lore

    This is in Yellow. Is this a raid item?

    I thought this was supposed to a regular dungeon drop and NOT a raid item.
    Lynnabel answered this earlier. It's non-raid.

  11. #51
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    Quote Originally Posted by Tist View Post
    No acid on anything except quarterstaff? GOO need not bother with this xpack?
    Quote Originally Posted by Lynnabel View Post
    This is something that I am very interested in solving. I think I can finangle the slightly technically unfeasible Stone Shoes into a pretty high-calibre acid item and keep the flavor of stone/acid. Right now no matter how I poke them they're just not... fun? And given that Acid needs to go somewhere, and that it would be nice to have an alternative to the Cannith Challenge Rock Boots, so I think it might work out. Thoughts?
    My initial response is mixed feelings - I'm glad you have it in mind, but it's frustrating that acid is just not represented in any set bonuses. And sonic too? Was not looking much but a quick check suggests that.

    Boots? I know you want to promote tough choices. Boots are one of 2 slots providing freedom of movement, at 24?+. Boots and (crab) shield. Shield slot is already tricky, orbs and better shields than the crab one. In my gear setup, I've got practically static choice for boot, belt, eyes, shield/orb, weapon, cloak. I'm probably better off staying with Ravenloft Adherent set bonus, but if I switch, it would still reserve bracer and armor.
    As it stands currently I think I look to pick up a couple of radiance items and that's it. I looked at preview 1, and looking again at preview 2, it just feels so painful! I shouldn't have to spend hours looking at moving all these things around again and again to end up with a minor 1 or 2 point ability increase a couple points of specific spell power. There should be complete sets that jump out at me so I immediately am drawn to *these new 5 items* and clearly rebuild around those, with my choices being what old gear can I fill in the gaps with. It's backwards!

  12. #52
    Community Member Thar's Avatar
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    Quote Originally Posted by Cocomajobo View Post
    Set 3 (Primal Casting) - Hruit's Influence:
    Set bonus: +25/50 Fire, Cold, Lightning, Positive Spell Power, +5/10% Fire, Cold, Lightning, Positive Spell Crit Chance, +2/4 Artifact bonus to Wisdom and Charisma, +1/3 Artifact bonus to Spell Focus Mastery

    Bronze Dragonplate Armor Heavy Armor Dragonscale, so does not break Druidic Oath
    Minimum Level: 15/29
    • Fortification +94%/+214%
    • Physical Sheltering +19/+54
    • Healing Amplification +30/+85
    • False Life +29/+81
    Sunstone Gauntlets Gloves
    Minimum Level: 15/29
    • Insightful Physical Sheltering +9/+26
    • Positive Spell Power +94/+214
    • Positive Spell Lore +14/+31
    • Wizardry +154/+440
    Crystalline Gloves Raid Gloves
    Minimum Level: 29
    • Magical Sheltering +55
    • Insightful Magical Sheltering +27
    • Spell Absorption +20 Recharges 20/Day
    • Quality Potency +39
    Pendant of the Azure Sky Necklace
    Minimum Level: 15/29
    • Sky Attunement While you are a Fire Elemental, you gain bonuses to your Fire Spell's Caster Level, Fire Spell Power and Fire Spell Critical Chance.
    • Fire Spell Power +94/+214
    • Fire Spell Lore +14/+31
    • Efficient Spellcasting 5%/10%
    Pendant of the Azure Sea Necklace
    Minimum Level: 15/29
    • Sea Attunement While you are a Water Elemental, you gain bonuses to your Cold Spell's Caster Level, Cold Spell Power and Cold Spell Critical Chance.
    • Cold Spell Power +94/+214
    • Cold Spell Lore +14/+31
    • Efficient Spellcasting 5%/10%
    no medium or light armor? Druids don't normallly get heavy armor??
    Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
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  13. #53
    Community Member Iriale's Avatar
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    Set 3 (Primal Casting) - Hruit's Influence:
    Set bonus: +25/50 Fire, Cold, Lightning, Positive Spell Power, +5/10% Fire, Cold, Lightning, Positive Spell Crit Chance, +2/4 Artifact bonus to Wisdom and Charisma, +1/3 Artifact bonus to Spell Focus Mastery

    Bronze Dragonplate Armor Heavy Armor Dragonscale, so does not break Druidic Oath
    Minimum Level: 15/29

    • Fortification +94%/+214%
    • Physical Sheltering +19/+54
    • Healing Amplification +30/+85
    • False Life +29/+81
    Sunstone Gauntlets Gloves
    Minimum Level: 15/29

    • Insightful Physical Sheltering +9/+26
    • Positive Spell Power +94/+214
    • Positive Spell Lore +14/+31
    • Wizardry +154/+440
    Crystalline Gloves Raid Gloves
    Minimum Level: 29

    • Magical Sheltering +55
    • Insightful Magical Sheltering +27
    • Spell Absorption +20 Recharges 20/Day
    • Quality Potency +39
    Pendant of the Azure Sky Necklace
    Minimum Level: 15/29

    • Sky Attunement While you are a Fire Elemental, you gain bonuses to your Fire Spell's Caster Level, Fire Spell Power and Fire Spell Critical Chance.
    • Fire Spell Power +94/+214
    • Fire Spell Lore +14/+31
    • Efficient Spellcasting 5%/10%
    Pendant of the Azure Sea Necklace
    Minimum Level: 15/29

    • Sea Attunement While you are a Water Elemental, you gain bonuses to your Cold Spell's Caster Level, Cold Spell Power and Cold Spell Critical Chance.
    • Cold Spell Power +94/+214
    • Cold Spell Lore +14/+31
    • Efficient Spellcasting 5%/10%
    Let's see, I repeat what I said in the first preview. Druids have no proficiency with heavy armor. That means they have to spend a feat or invest in the least suitable tree for a caster druid. Since this set is for casters, and not for melees, I think it's not too much to ask that the set offer a medium armor.


    It is unreasonable to ask that all caster druids have to spend a feat or invest in a tree that does not give wisdom to use this set.
    Last edited by Iriale; 04-16-2019 at 04:59 PM.

  14. #54
    Community Member Akoriv's Avatar
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    Celestial Ruby Ring Ring
    Minimum Level: 15/29
    • (STR, DEX, INT +8/21)
    • Stunning+9/+23
    • Accuracy +12/+33
    • Command/Higher Caliber Command

    Could this have something other than Command?

    This ring is the only non-raid source for stunning.
    If you are not a dedicated tank, being forced to take command to get Stunning really, really sucks.

  15. #55
    Community Member Iriale's Avatar
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    Quote Originally Posted by Thar View Post
    no medium or light armor? Druids don't normallly get heavy armor??
    lol ninja'ed

    Yes, I pointed out this problem in the first preview, druids receive proficiency with medium armor, not with heavy

  16. #56
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    Quote Originally Posted by Thar View Post
    no medium or light armor? Druids don't normallly get heavy armor??
    I can swap the Dragonplate to Medium, sure.
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  17. #57
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    Default Tank Gear

    Quote Originally Posted by Cocomajobo View Post
    Set 1 (Tank Focused) - Guardian of the Gates:
    Set Bonus: +10% Armor Class, +15/30 PRR, +2/5 All Saves, 75% Threat Generation

    Watch Captain's Platemail Heavy Armor
    Minimum Level: 15/29
    • Fortification +94%/+214%
    • Physical Sheltering +19/+54
    • Healing Amplification +30/+85
    • False Life +29/+81
    Ironheart Docent
    Minimum Level: 15/29
    • Fortification +94%/+214%
    • Physical Sheltering +19/+54
    • Repair Amplification +30/+85
    • False Life +29/+81
    Standard Issue Faceplate Helmet
    Minimum Level: 15/29
    • Melee Threat +25%/+62%
    • Intimidate +16/+22
    • Insightful Physical Sheltering +9/+27
    • Natural Armor+8/+21
    Citadel's Gaze Raid Helmet
    Minimum Level:29
    • Melee Threat +64%
    • Intimidate +22
    • Higher Caliber Command Morale to Cha Skills, hide penalty
    • Healer's Bounty
    Standard Issue Wristguards Bracers
    Minimum Level: 15/29
    • Magical Sheltering +19/+54
    • Protection
    • Spell Saves +6/+17
    • Parrying +3/+10

    Im sorry but I thought this set would also include an Artifact bonus to MMR?
    Last edited by TrueMan54914; 04-16-2019 at 05:12 PM.

  18. #58
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    Quote Originally Posted by Lynnabel View Post
    Actually, I was going to swap that entire mechanic out. It is way too railroady. What if it were Fire, Good, Silver, and then upgrades into Sov Disrupting? DR breaking is universally useful, it's got two damage procs, and it still keeps the "Holy Inquisitive" theme.

    The Prayer -> Something Happens mechanic may return someday but for right now I'm running into major implementation problems and it's going to need to stay next to my Reversible Shortsword in the Big Bin of Bad Raid Loot Ideas for now.


    I think putting silver on it would make it too similar to the morninglord weapons in barovia. I'm scouring the wiki looking for cool effects right now maybe Whispers of Life or some other legendary greensteel proc effect? Maybe something to drop enemies mrr/prr to replace the ranged power lost.

  19. #59
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    Shroud of the Flame seems to be missing from the loot guy, I can't find heroic or legendary version.

  20. #60
    Community Member Iriale's Avatar
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    Quote Originally Posted by Cocomajobo View Post
    Set 7 (Spell DPS) - Esoteric Influence:
    Set Bonus: +2/4 Artifact to Spell Focus Mastery, +20/50 Universal Spell Power, +2/3 to INT/WIS/CHA, +10/20 MRR Cap

    Order's Garb Outfit
    Minimum Level: 15/29
    • Fortification +94%/+214%
    • Physical Sheltering +19/+54
    • Exceptional Spell Power +10/+30
    • Exceptional Spell Lore +3%/+10%
    Enigma Core Docent
    Minimum Level: 15/29
    • Fortification +94%/+214%
    • Physical Sheltering +19/+54
    • Exceptional Spell Power +10/+20
    • Exceptional Spell Lore +3%/+10%
    Aetherband Bracers
    Minimum Level: 15/29
    • Insightful Spell Penetration +2/+5
    • Spell Cost Reduction +5%/+10%
    • Reduced Spell Threat +25%/+62%
    • Shield Bonus to Armor Class +8/+21
    Dusk Lenses Goggles
    Minimum Level: 15/29
    • Potency +60/+154
    • Insightful Potency +30/+77
    • Enhanced Metamagic - Empower
    • Enhanced Metamagic - Maximize
    Attunement's Gaze Raid Goggles
    Minimum Level: 29
    • Spell Focus Mastery +7
    • Insightful Spell Focus Mastery +4
    • Enhanced Metamagic - Embolden
    • Enhanced Metamagic - Heighten
    Can you change the Shield Bonus to Armor Class to parrying or insightful bonus to saves? AC is a lost cause for a caster. Casters do not have the resources to invest in it, so their AC is useless anyway. But having decent saves can help you survive as caster.

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