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  1. #1
    Associate Producer Cocomajobo's Avatar
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    Default U42 Preview 2: Minor Artifacts

    Disclaimer
    Everything seen on the preview server, Lamannia, is not final and is subject to change or removal before live release.

    Update 42 is going to feature a new designation for equipment items called a "Minor Artifact". The most basic explanation is: A piece of equipment with the "Minor Artifact" designation (displayed on it's tooltip) is an extra powerful item that goes into one of your normal equipment slots (Head, Neck, Wrists, etc.) and can have filigree slotted into it. Below are some specific details to help understand what is distinct about a Minor Artifact:

    • Each Minor Artifact can only be equipped into a specific equipment slot, however, which slot that is differs from Minor Artifact to Minor Artifact.
    • A character may only equip a single Minor Artifact regardless of slot.
    • The power level of equipment effects on a Minor Artifact are higher than other equipment items at the same minimum level.
    • Minor Artifacts can be placed in the Sentient Weapon ui.
    • Each Minor Artifact begins with one Filigree Slot available. They do not need a Sentient Jewel nor can you slot a sentient jewel into one.
    • Minor Artifacts can consume named items, just like a Sentient Weapon, to gain xp.
    • Unlocking Filigree slots for a Minor Artifact costs half the XP that unlocking a Filigree slot in a Sentient Weapon costs.
    • Each Minor Artifact has a different maximum Filigree Slots. This Maximum Filigree Slot total can not be adjusted by consuming a Sentient Spark. All of those available in Update 42, however, have 3 maximum Filigree Slots.
    • A Minor Artifact can not be consumed by a Sentient Weapon or another Minor Artifact.
    • Filigree slotted into your equipped Minor Artifact count towards the set bonuses of Filigree slotted into your equipped Sentient Weapon
    • The same Filigree slotted into your equipped Minor Artifact AND your equipped Sentient Weapon will not stack with each other, though both will count towards their set bonus. (For instance, if you placed "Deadly Rain Dexterity" into both your equipped Minor Artifact and your equipped Sentient Weapon you would only gain +1 Dexterity BUT you would have the 2 piece set bonus from Deadly Rain active)


    And that's essentially the Minor Artifacts system. Players will choose one high powered item to be the cornerstone of their gearing layout and then will fill it out with filigree in order to expand their available filigree set bonus possibilities.

    The full list of Minor Artifacts currently planned to be released with Update 42 is below:



    The Zarash'ak Ward Neck Minor Artifact
    Minimum Level:29
    Maximum Filigree Slots: 3

    • Wisdom +22
    • Quality Spell Focus Mastery +2
    • Armor Bonus +22
    • Negative Absorption +31%

    Stolen Signet of ir'Wynarn Ring Minor Artifact
    Minimum Level:29
    Maximum Filigree Slots: 3

    • Charisma +22
    • Exceptional Alluring Skills Bonus +11
    • Quality Potency +41
    • Electricity Absorption +53%

    ir'Kesslan's Shattered Lens Goggles Minor Artifact
    Minimum Level:29
    Maximum Filigree Slots: 3

    • Dexterity +22
    • Dodge +22%
    • Parrying +10
    • Force Absorption +20%

    Radiant Ring of Taer Valaestas Ring Minor Artifact
    Minimum Level:29
    Maximum Filigree Slots: 3

    • Wisdom +22
    • Quality Accuracy +8
    • Quality Deadly +5
    • Law Absorption +31%

    Gauntlet of the Iron Council Gloves Minor Artifact
    Minimum Level:29
    Maximum Filigree Slots: 3

    • Constitution +22
    • Magical Sheltering +59
    • Spell Resistance +52
    • Acid Absorption +53%

    Sigil of the Triumverate Ring Minor Artifact
    Minimum Level:29
    Maximum Filigree Slots: 3

    • Dexterity +22
    • Insightful Accuracy +17
    • Insightful Deadly +8
    • Sonic Absorption +53%

    Brand of Kalok Shash Bracer Minor Artifact
    Minimum Level:29
    Maximum Filigree Slots: 3

    • Strength +22
    • Quality Accuracy +8
    • Quality Deadly +5
    • Fire Absorption +53%

    Key of Rhukaan Draal Necklace Minor Artifact
    Minimum Level:29
    Maximum Filigree Slots: 3

    • Intelligence +22
    • Insightful Accuracy +17
    • Insightful Deadly +8
    • Chaos Absorption +31%

    Band of Diani ir'Wynarn Bracer Minor Artifact
    Minimum Level:29
    Maximum Filigree Slots: 3

    • Intelligence +22
    • Quality Spell Focus Mastery +2
    • Quality Potency +41
    • Light Absorption +31%

    Sigil of Regalport Necklace Minor Artifact
    Minimum Level:29
    Maximum Filigree Slots: 3

    • Charisma +22
    • Quality Spell Focus Mastery +2
    • Wizardry +481
    • Cold Absorption +53%


    Minor Artifacts Known Issues
    • Icons are not final
    • XP required to unlock slots is very placeholder
    • Minor Artifacts can currently be consumed by other Minor Artifacts or Sentient Weapons

  2. #2
    Community Member Thar's Avatar
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    Why is the only Con item gloves that would prevent the melee set item? Need another Con item in the group.
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  3. #3
    Community Member Pilgrim1's Avatar
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    Quote Originally Posted by Cocomajobo View Post
    The Zarash'ak Ward Neck Minor Artifact
    Minimum Level:29
    Maximum Filigree Slots: 3

    • Wisdom +22
    • Quality Spell Focus Mastery +2
    • Armor Bonus +22
    • Negative Absorption +31%
    Most wisdom using classes that will want the quality spell focus use armor (druid/cleric/FvS), which will not stack with the armor bonus. Please consider changing the armor bonus. Even shield bonus would be better.

  4. #4
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    So what's up with the random absorptions?

    For clarity, what I mean is, what is the design idea behind adding seemingly random absorption to every minor artifact?
    Last edited by GramercyRiff; 04-16-2019 at 04:27 PM.

  5. #5
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    Armor Bonus +22 on a caster wisdom necklace?
    - maybe swap to insightful false life

  6. #6
    Founder Mellkor's Avatar
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    I suggest switching these two around:
    Key of Rhukaan Draal Necklace Minor Artifact
    Minimum Level:29
    Maximum Filigree Slots: 3


    • Intelligence +22
    • Insightful Accuracy +17
    • Insightful Deadly +8
    • Chaos Absorption +31%
    Band of Diani ir'Wynarn Bracer Minor Artifact
    Minimum Level:29
    Maximum Filigree Slots: 3


    • Intelligence +22
    • Quality Spell Focus Mastery +2
    • Quality Potency +41
    • Light Absorption +31%




    Can we make above Bracer also a Necklace (or perhaps Boots)?

    Re: The Aether Band set for INT based casters includes a bracer, so INT based casters will not be able to use the above bracer Artifact, and instead will have to use the necklace, which is really more of an INT based ranged DPS item.




    -JR
    Last edited by Mellkor; 04-16-2019 at 04:56 PM.
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  7. #7
    Community Member ThomasHunter's Avatar
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    Default Parrying

    I really like the addition of the Parry onto one of the items. I'll admit that I would love to see it on one of the more "caster" focused items as well (instead?). I don't know where that might make sense. Potentially on the Wisdom item instead of either the Accuracy or the Quality Deadly +5? Maybe I am wishing for too much as I usually value saves a whole bunch and most of my many toons have saves in the 50's it seems (so adding another way to get Parrying would be pretty sweet as by 30, it seems like those sources aren't there as much).

    So, call me a sucker for Parrying and I would love to see another item get it.

    Thanks for reading - can't wait for Sharn!!!

  8. #8
    Community Member Yamani's Avatar
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    Quote Originally Posted by Cocomajobo View Post

    Sigil of the Triumverate Ring Minor Artifact
    Minimum Level:29
    Maximum Filigree Slots: 3

    • Dexterity +22
    • Insightful Accuracy +17
    • Insightful Deadly +8
    • Sonic Absorption +53%
    This was better with Quality deadly instead of Insightful now it doesnt really even work with the dex based items in sharn gear.
    Quote Originally Posted by Cordovan View Post
    Added even later: Ignore this add, I am the dumb.

  9. #9
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    Hey guys, just wanted to start by saying I'm pretty jazzed about whats coming, but wanted to ask if we could have a red slot on the artifacts please? Perhaps an Orange if not red? Not sure if anyone entertained the idea of a 'prismatic' slot, that could take any color....

    Thanks everybody!
    Last edited by LargoKeyWest; 04-16-2019 at 07:56 PM.

  10. #10
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    Is it intended that you cant swap artifacts from the same slot for one another? (IE swap an artifact ring to an artifact ring)

    Also, set bonuses are still not working with artifacts or they are extremely buggy. The individual filigrees are working as intended though. (Edit: Apparently it is not artifact exclusive, the sucker punch filigree 2 piece set is bugged on my guy and not providing the 5 mp)

    Double edit: Yea artifacts arent applying set bonuses for my character.
    Last edited by xTethx; 04-16-2019 at 08:35 PM.
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  11. #11
    Community Member Assassination's Avatar
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    Lynn!!!!

    What if you put ghostly on all of these artifacts. Simply remove ...... absorption, and add ghostly. If not all of the items, how about just on the dex +22 goggles as those are the ones I want....

    Really like the items and sets you have put together for this update.

  12. #12
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    Are these raid items? The green text made me think they are non-raid, but a raid item list was posted and these things are those lists.

  13. #13
    Community Member eterna1_drag0n's Avatar
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    Default randomish absorptions bad

    Can you remove the static adsorptions and make it a crafting select-able option.

    This way players can choose the absorption they want and will require players to run content more to collect said ingredients.
    Khyber: mislabeled, nondevout

  14. #14
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    Please consider moving The Zarash'ak Ward and Sigil of Regalport to the ring slot. They are suppose to be the cornerstone of gearing layout but they take up the same spot as the 3 piece Hruit's Influence Set.

    Maybe move the 2 pendent from the Hruit's Set to ring slot and rename them to ring?

  15. #15
    Community Member eterna1_drag0n's Avatar
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    Default single slot options bad

    If these are supposed to be cornerstones of a build, is there any way you can make them be multi-positional? I mean like the slave lords crafting items that can go into different positions, Waist/Neck, Wrist/Feet, Trinket/Ring, and/or other combinations.
    Khyber: mislabeled, nondevout

  16. #16
    Founder Mellkor's Avatar
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    Quote Originally Posted by eterna1_drag0n View Post
    If these are supposed to be cornerstones of a build, is there any way you can make them be multi-positional? I mean like the slave lords crafting items that can go into different positions, Waist/Neck, Wrist/Feet, Trinket/Ring, and/or other combinations.
    Great Idea!
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  17. #17
    Community Member Seljuck's Avatar
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    Default Artifact Bug

    I'm not sure if it's problem with artifact itself or maybe slotted filigree. When using both, artifact with slotted filigree (for example +1cha) and sentient weapon with slotted +1cha from other set, effects stack. But when you take off artifact and put it on again, +1 cha multiplies.

    Every time I unequip and then equip artifact with slotted +1 cha, it gives me stacking +1 cha.
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  18. #18
    Community Member Alcides's Avatar
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    I can't seem to add Nearly Finished and Almost There from the crafting table to Collective Sight. Picking one locks out the other.

  19. #19
    Community Member HungarianRhapsody's Avatar
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    Where do the artifacts come.from? Raid only? Quests? Chain reward? Some combination of those?
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  20. #20
    Hero
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    Quote Originally Posted by HungarianRhapsody View Post
    Where do the artifacts come.from? Raid only? Quests? Chain reward? Some combination of those?
    Raids.

    https://www.ddo.com/forums/showthrea...=1#post6203462
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