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  1. #1
    Community Member Rog's Avatar
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    Default Level cap increase

    After looking at the new loot, I think it is time to start thinking about a level cap increase.
    where would ddo go from here
    Deities & Demigods would be a good start.

  2. #2
    Community Member awar1234's Avatar
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    Default No please stop the insanity.

    No no no no

    Just because 1% of the population is power gamers and have triple everything DOES NOT MEAN we need to increase more levels.
    If you have “completed” a toon, try starting a BRAND NEW TOON with zero anything boosted.

  3. #3
    Community Member Valerianus's Avatar
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    sooner or later, something will happen, like, reaper 11-20, reaper tr, 31-40 legendary levels with legendary tr, yeah, go wild with your fantasy, it's fun

    important stuff is: don't touch lvl 30 for epic\iconic tr.



    variant: they will shift from character grind to item grind. example, soon we will have a lesser artifact to level too. will someday be needed to feed some number of lesser artifacts to a major? or maybe deconstruct raid gear to gather essences to combine and recraft them into new gear?


    i hope not. that means i unistall. i would not like to.
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  4. #4
    Community Member Renvar's Avatar
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    I vote for no level cap raise. We are just getting a decent end game library of useful content and gear and activities. I prefer to see continued expansion of end game crafting, sentient weapons, artifacts, and reaper modifications to create ongoing challenge and progression at cap vs. level cap raises.

    I think there are a lot of ways to provide continued character progression and challenge at level 30 without further spreading the player base out amongst even more levels or creating another massive TR grind. I think a level cap raise is the least creative or exciting option of those.
    Asheras - Velania - Renvar - Ventarya - Officer of Lava Divers - Khyber

  5. #5
    Community Member Cookiegum's Avatar
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    Quote Originally Posted by Valerianus View Post
    they will shift from character grind to item grind
    I'm fine with this.

  6. #6
    Community Member Valerianus's Avatar
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    i don't think they need cap raise, not yet, they have still options like reaper tr , or even a 5th epic destiny sphere. or, why not, a sort of race-class independant tr.

    item grind would be bad imho, because the core feature of ddo is tr. this game is special because of tr, i think it is still alive because of it. endless mind numbing endgame level item\mats grind, well, there are a lot of games like that. ddo would not be special anymore.



    (edit: if the new class is really some sort of alchemist, a new "magitech" sphere with some alchemist \ artificer destiny would not be off the mark)
    Last edited by Valerianus; 04-08-2019 at 04:22 PM.
    storage solution suggestion: Collection

    omni-cosmetic system suggestion: Arbiter d'Phiarlan, the Weaver of Guises

  7. #7
    Community Member HungarianRhapsody's Avatar
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    Default

    Quote Originally Posted by Rog View Post
    After looking at the new loot, I think it is time to start thinking about a level cap increase.
    where would ddo go from here
    Deities & Demigods would be a good start.
    NOOOOOOOO.

    It's bad enough finding groups with the player base spread out across 30 levels. We don't need to spread across 35+ levels.
    No one in the world ever gets what they want
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    Everybody dies frustrated and sad
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  8. #8
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    I don't want a cap increase either. Epic is already a bit much. There's just so much more we can add to 1-20. There's epic destinies that need updates. We got stuff that doesn't work that well in today's DDO. I'd rather fix all the bad and get new 1-20 stuff than get more levels.

  9. #9
    Founder & Super Hero Arkat's Avatar
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    Default No!!!

    nt
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  10. #10
    Hero JOTMON's Avatar
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    No Thanks.

    There is a lot of other work that needs attention before screwing around with level cap increases.
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  11. #11
    Community Member Drunkendex's Avatar
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    Quote Originally Posted by GramercyRiff View Post
    We got stuff that doesn't work that well in today's DDO. I'd rather fix all the bad and get new 1-20 stuff than get more levels.
    This.

  12. #12
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    I didn't take the OP to be serious. I read it as a sarcastic dig at their new round of power creep.

  13. #13
    Community Member MistaMagic's Avatar
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    Quote Originally Posted by Renvar View Post
    I vote for no level cap raise. We are just getting a decent end game library of useful content and gear and activities. I prefer to see continued expansion of end game crafting, sentient weapons, artifacts, and reaper modifications to create ongoing challenge and progression at cap vs. level cap raises.

    I think there are a lot of ways to provide continued character progression and challenge at level 30 without further spreading the player base out amongst even more levels or creating another massive TR grind. I think a level cap raise is the least creative or exciting option of those.
    Exactly. We have not had an end game since the cap was 20
    Ozzgood 51, 51, 27, 42, 115. Ozzbad 51, 51, 27, 42, 100. Ozzugly 45, 51, 27, 42, 145. EvilOzz 51, 51, 27, 42, 135. Ozzistheworst 39, 51, 16, 18, 75. Ozzthegreat 5, 5, 2, 0, 15. and Alts on Khyber
    Past Lives: Heroic, Epic, Iconic, Racial., Reaper Points,

  14. #14
    Founder Tyrande's Avatar
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    Quote Originally Posted by Rog View Post
    After looking at the new loot, I think it is time to start thinking about a level cap increase.
    where would ddo go from here
    Deities & Demigods would be a good start.
    Why would you want to play deities and demigods? Have monsters bow down and worship you? Or you can have them melt in front of you in less than a second?

    I thought this would be no fun?!?

    There's another game for this, I think its called Black and White, Populous... but in those games you do not go on adventure, you have a kingdom to manage... completely different game.

    And no, its tough to find parties with people 30 levels apart already unless DDO remove the level difference XP penalty.

    With Great Power Comes Great Responsibility

  15. #15

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    the day they create a new level cap is the day I do not step ever again into epics
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  16. #16
    Community Member Captain_Wizbang's Avatar
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  17. #17
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    There's always a huge divide about a level cap increase. It's basically a chocolate vs raspberry ice cream type of deal. Preference.

    Some, like me, prefer vertical progression. Others, it's horizontal.

    Here's a reason why I like vertical... it allows a nice clear way to TRIVIALIZE (yeah, I'm being an ass... but WOW, does that ever set off people that I'm powering through sub-L10 Elites for Favor with my L30... cuz that affects them... so much...) past content.

    And it's much easier to spot. I'm L30. I can do L10 Elite (for the most part). But add horizontal progression (Past lives, gear, etc...) and there's no "Am I ready yet?" easy to see marker. You have to research that or trial and error.

    Anyways, to be fair, a compromise (not for DDO but for future games) is for devs to say, DAY ONE, if a game is planned to have infinite levels, or to have a cap and forever stick to it, or to just have level-less gaming, or have a combo like EverQuest (Level increase for each expansion since 1999, Alternate Advancement like... THOUSANDS of points) and Gear for horizontal progression... and have new currency with most new expansions. That way you know what you're getting Day 1. Too late for DDO though.

    Still... my preference will always be to increase the level cap. Good Old Baldur's Gate days where I played BG. BG-Expansion... cap increase (with same character! rare in those days... heck... rare now). Then BG2. Cap Increase. BG2-Expansion. Cap increase. LOVED IT.

    Anyhow, I won't be shamed into thinking that I shouldn't love to see the HD 40 Dragons with L80 in Rogue (fly-by bite Sneak attack... OW!) fighting my L120 fighter... from my PnP 3.5 days... happening here in DDO... is wrong.

    But that's just me.

    INC counterpoints of why I'm wrong / shouldn't like what I like in... 3... 2... 1...
    Last edited by Dalris_Thane; 04-08-2019 at 08:56 PM.

  18. #18
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    Default

    No. Please make alts great again. Thanks.
    Very much like my favourite weapon, the quarterstaff, I am a blunt instrument, as are my words.
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  19. #19
    Community Member banjo174's Avatar
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    Default

    Yes, I want to be level 1,000,000! Give me it please!
    ~IAmTheGreySoldier~

  20. #20
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    Default

    Quote Originally Posted by Rog View Post
    After looking at the new loot, I think it is time to start thinking about a level cap increase.
    where would ddo go from here
    Deities & Demigods would be a good start.
    No,
    1) Too much stuff is broken and needs fixing& a reballancing
    2) People need to learn how to play alts, wich means having viable playstyles fixed, looking at you devs!
    3) Another level cap raise will hurt people who are still trying to get epic lives, like it did last time, already requiring 2 otto boxes is a slap in the face, whats next? An ulta super duper ottos box?
    4) A raise in level cap would upset all the reaper farmers (ohhh wait, nm XD)
    4) From a lore standpoint, whats next? More boring epic kobolds? Or very big mobs that fill the screen entirely? With ddo's ever increasing hp on mob and bosses, prepare to sing away at a tarasques big toe for 2 hours.
    5) Not enough content and what's there is rather boring, most of its content is already found in heroics where for some playstyles, the content feels far more ballanced.
    ( good example are the heroic quests that were turned into the early epics like sentinals, von and carnaval, where heroic elite at level is playeble for a lot of people but epic elite dishes out too much damage, wich is unnoticeble if you're an instakiller with good dc's or ranged toon but for a lot of non cheese, pure class melees get shredded in there)

    Just no!

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