This is where i think the buffs would be best applied to, the only competitive edge bows can feat at this point is crit damage, which requires a lot of associated effects to make it work, and also boosting all other styles unless directly applied to the bow.
- GXB wins the base damage
- Shurikens wins the attack rate, proc damage, debuff stacking
- RXB sits between GXB and Shuri getting some of the best aspects of both. Technically permanent free Manyshot, with lesser damage boost.
- DualXBs will probably be joining the above once players figure out the cookie cutter builds around it, greater static fire rate than bows for sure
This leaves bows with very little space to shine. Most of the really decent stuff for bows is also available for Xbows.
All of the above are also eligible for offhand bonuses, one of the most ignored facts in all discussion
.
Never seen a dev response acknowledge this, in fact it seems like item design deliberately pressing against it for even worse effect/slot utility. Stuff that should be on accessories goes directly on the bow...
The general idea is that they dont want to solve this on item level, and yet they made aberrations like Spite
. So there goes that, when there is enough bias they will make it