Hello.

Battlecleric for inexperienced and/or new players that want kill things and dont die (a lot).

This build isn't a caster/healer, it's melee with self heal/buff. Ameliorating strike, mass cmw and sacred ground for party heal.

Focus on str, with cha for str domain and divine might.
Swf (longsword) + orb.

Keep str, cha, con, devotion and heal amp max possible.
Works with any kind of armor (silent avenger set if you have it, go heavy armor if no).

Planning on 28 points (still need test with 28 pts).
Drop Radiant Servant turn undead things and grab Stalwart Defender for more prr/mrr.

At lvl 1: Kensei focus+haste boost;
lvl 2: Warpriest smite foe+divine might;
Rad serv next, turn undead works great at low lvl undeads.
Tested 32 pts build (with orb: sacred + eternal faith + ruby devotion and a rgn ring +3 cha) and was able to turn undeads on necropolis 1 r1. (was at lvl 5)

Battlecleric
12/8 Cleric/Fighter
Chaotic Good Human


Level Order

1. Fighter . . . . 6. Cleric. . . . .11. Fighter. . . . 16. Cleric
2. Cleric . . . . .7. Fighter . . . .12. Cleric. . . . .17. Cleric
3. Fighter . . . . 8. Cleric. . . . .13. Fighter. . . . 18. Cleric
4. Cleric . . . . .9. Fighter . . . .14. Cleric. . . . .19. Cleric
5. Fighter . . . .10. Cleric. . . . .15. Fighter. . . . 20. Cleric



Stats
. . . . . . . .28pt . . 32pt. . .Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . 16. . . .16 . . . 4: STR
Dexterity . . . .8. . . . 8 . . . 8: STR
Constitution. . 14. . . .14 . . .12: STR
Intelligence. . 12. . . .12 . . .16: STR
Wisdom. . . . . 10. . . .10 . . .20: STR
Charisma. . . . 14. . . .16 . . .24: STR
. . . . . . . . . . . . . . . . .28: STR


Skills
. . . . . F .C .F. C. F .C .F. C. F .C .F. C. F .C .F. C. C. C. C. C
. . . . . 1 .2 .3. 4. 5 .6 .7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Diplo . . . .2 . . 2. . .2 . . 2. . .2 . . 3. . .3 . . 1. 1. 1. 1. 3. 23
Jump. . . 4 . . 2 . . 2 . . 2 . . 2 . . 2 . . 2 . . 2 . . . . . . . . 18
Heal. . . 1 . . . . . . . . . . . . . . . . . ½ . . ½ .2 .2 .2 .2 .1 .11
UMD . . . 2 .½ .½. ½. ½ .½ .½. ½. ½ .½ .½. ½. ½ .½ .½. ½. ½. ½. ½. . .11
Balance . 2 .½ .½. ½. ½ .½ .½. ½. ½ .½ .½. . . . . . . . . . . . . . . 7
Tumble. . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
. . . . .------------------------------------------------------------
. . . . .16 .4 .4. 4. 4 .4 .4. 4. 4 .4 .4. 4. 4 .4 .4. 4. 4. 4. 4. 4



Feats

.1. . . . : Power Attack
.1 Human. : Cleave
.1 Fighter: Single Weapon Fighting
.3. . . . : Weapon Focus: Slashing
.3 Fighter: Stunning Blow
.6. . . . : Great Cleave
.7 Fighter: Improved Single Weapon Fighting
.9. . . . : Improved Critical: Slashing
11 Fighter: Weapon Specialization: Slashing
12. . . . : Knight's Training
15. . . . : Greater Weapon Focus: Slashing
15 Fighter: Greater Single Weapon Fighting
18. . . . : Quicken Spell
21 Epic . : Overwhelming Critical
24 Epic . : Empower Healing Spell
26 Destiny: Perfect Single Weapon Fighting
27 Epic . : Blinding Speed
28 Destiny: Perfect Two Weapon Fighting
29 Destiny: Dire Charge
30 Epic . : Epic Damage Reduction
30 Legend : Scion of: Arborea

.4 Cleric : Strength Domain

.2 Deity. : Follower of: Sovereign Host
12 Deity. : Unyielding Sovereignty


Spells

  1. Cure Light Wounds (2), Nightshield (2), Protection from Evil (2), Remove Fear (4), Divine Favor (8), Obscuring Mist (14)
  2. Cure Moderate Wounds (6), Seek Eternal Rest (6), Lesser Restoration (6), Remove Paralysis (8), Close Wounds (12), <Any>
  3. Cure Serious Wounds (10), Remove Curse (10), Remove Blindness (10), Remove Disease (12), Magic Circle Against Evil (16), <Any>
  4. Cure Critical Wounds (14), Death Ward (14), Freedom of Movement (14), Neutralize Poison (16), Restoration (18)
  5. Mass Cure Light Wounds (17), Raise Dead (17), True Seeing (17), Protection from Elements (18), Spell Resistance (20)
  6. Mass Cure Moderate Wounds (19), Heal (19), Heroes' Feast (19), Harm (20)


Enhancements (80 AP)

Kensei (38 AP)
  • Kensei Focus: Heavy Blades, Spiritual Bond, Strike with No Thought
    1. Extra Action Boost III, Weapon Group Specialization, Haste Boost III
    2. Weapon Group Specialization
    3. Critical Mastery III, Weapon Group Specialization, Shattering Strike I, Strength
    4. Opportunity Attack, Weapon Group Specialization, Liquid Courage, Strike at the Heart, Strength
    5. A Good Death: Melee, Weapon Master, One with the Blade, Deadly Strike, Keen Edge

Warpriest (32 AP)
  • Smite Foe: Melee
    1. Divine Might III, Righteous Weapons
    2. Smite Weakness, Wall of Steel III, Righteous Weapons, Inflame III
    3. Righteous Weapons, Strength
    4. Ameliorating Strike, Silence the Wicked: Melee III, Righteous Weapons, Holy Striker: Doublestrike III, Strength

Radiant Servant (10 AP)
  • Healing Domain
    1. Extra Turning III, Wand Mastery I
    2. Improved Turning III, Mighty Turning


Destiny (24 AP)

Divine Crusader
  1. Endless Turning II, Purge the Wicked, Strength
  2. Confront Any Foe, Consecration III, Smite the Wicked, Strength
  3. Sacred Ground
  4. Crusade
  5. Heavenly Presence, Celestial Champion
  6. Strike Down

Twists of Fate (26 fate points)
  1. Sense Weakness (Tier 4 Fury)
  2. Meld into Darkness (Tier 3 Shadowdancer)
  3. Extra Action Boost (Tier 1 Dreadnought)
  4. Primal Scream (Tier 1 Fury)


Or:

Stalwart Defender (6 AP)
  • Toughness, Stalwart Defense
    1. Item Defense I, Durable Defense III

Radiant Servant (4 AP)
  • Healing Domain
    1. Extra Turning III