So, every so often, someone suggests adding Mounts to DDO. Obviously, introducing traditional game style Mounts would require a ton of animation work, severely tax the game engine, and generally look silly. This is not that suggestion.
Instead, I propose adding Permanent Gold Seal Hire War Mounts. Characters do not actually ride them. They fight at your side in quests just like the Alabaster Lioness and Owlbear. However, all War Mounts include Mount Up! as one of their active skills. Mount Up! essentially triggers a no fail Teleport or Greater Teleport, taking the character to the selected location. If you want to get a little more intricate, each War Mount can offer a different list of travel destinations. When traveling, the character simply appears at the target location without the War Mount, which is dismissed. This would work exactly like teleporting out of a Quest or Wilderness with an active Hire. The Hire simply drops from the group.
I know this is a sub-optimal solution but it would give us the main advantage of Mounts--fast travel--without doing anything crazy that would break a bunch of stuff. It offers a logical reason to have creatures like Hippogriffs, Griffons, and Unicorns fighting at our sides in quests. It even opens up a way for Halflings to have Dinosaur mounts.
Anyway, you get the idea. Think about it.
Thank you for your consideration, as always.