Key ingredients: full into dex, ninja monk dmg and hit chance.
Int is really there just for combat mastery
knights feat + knights transformation for x4 longsword dps
Things im not sure on -> mobility, spring step, etc.
most/all of the spells are just self buffs.
edit: might try to see if i can grab helpless extra dmg
New Build
10/5/5 Monk/Ranger/Wizard
Lawful Neutral Halfling
Level Order
1. Ranger. . . . . 6. Monk. . . . . .11. Wizard . . . . 16. Monk
2. Ranger. . . . . 7. Monk. . . . . .12. Wizard . . . . 17. Monk
3. Ranger. . . . . 8. Wizard . . . . 13. Ranger. . . . .18. Monk
4. Ranger. . . . . 9. Wizard . . . . 14. Monk . . . . . 19. Monk
5. Monk . . . . . 10. Wizard. . . . .15. Monk. . . . . .20. Monk
Stats
. . . . . . . .34pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . .6. . . . . . . . 4: DEX
Dexterity . . . 19. . . . . . . . 8: CON
Constitution. . 17. . . . . . . .12: CON
Intelligence. . 11. . . .+2. . . 16: DEX
Wisdom. . . . . 13. . . . . . . .20: DEX
Charisma. . . . .8. . . . . . . .
Skills
. . . . . R .R. R .R. M. M. M. W .W. W .W. W .R. M. M. M. M. M. M. M
. . . . . 1 .2. 3 .4. 5. 6. 7. 8 .9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Concent . 4 . . . . . . . . . .3. 3 .3. 1 .1. 1 . . . . . 1. 1. 4. 1. 23
Balance . . .½. ½ . . 4. 4. 1. . . . . .½. ½ . . 5. 2. 1. 1. 1. 1. 1. 23
Spot. . . 4 .1. 1 .1. . . . 1. . . . . .½. ½ .2. . .1 .2 .1 .1 . . 1. 17
Hide. . . 4 .1. 1 .1. 1. 1. 1. . . . . . . . .2. . .1 .1 .1 .1 . . 1. 17
Move Si . 3 .2. 1 .1. . . . 2. . . . . . . . .2. . .1 .1 .1 .1 . . 1. 16
Jump. . . 4 .1. 1 .1. . . . . . . . . . . . . . . . . . . . . . . . . .7
UMD . . . 2 .½. ½ .½. . . . . . . . . . . . . . . . . . . . . . . . . .3½
Swim. . . . . . 1 .2. . . . . . . . . . . . . . . . . . . . . . . . . .3
Tumble. . ½ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .½
. . . . .------------------------------------------------------------
. . . . .24 .7. 7 .7. 5. 5. 5. 3 .3. 3 .3. 3 .7. 5. 5. 5. 5. 5. 5. 5
Feats
.1. . . . : Weapon Focus: Slashing
.3. . . . : Dodge
.5 Monk . : Whirling Steel Strike
.6. . . . : Knight's Training
.6 Monk . : Deflect Arrows
.8 Wizard : Mental Toughness
.9. . . . : Combat Expertise
12. . . . : Improved Critical: Slashing
12 Wizard : Improved Mental Toughness
15. . . . : Improved Two Weapon Fighting
16 Monk . : Mobility
18. . . . : Spring Attack
21 Epic . : Greater Two Weapon Fighting
24 Epic . :
26 Destiny:
27 Epic . :
28 Destiny:
29 Destiny:
30 Epic . :
30 Legend :
.7 Monk . : Path of Harmonious Balance
.1 Ranger : Favored Enemy: Construct
13 Ranger : Favored Enemy: Lawful Outsider
Spells
Ranger
- Longstrider (4)
Wizard
- Nightshield (8), Jump (8), Detect Secret Doors (8), Acid Bolt (9)
- False Life (10), Blur (10), Resist Energy (11)
- Haste (12), Displacement (12)
Enhancements (80 AP)
Eldritch Knight (Wizard) (40 AP)
- Eldritch Strike, Spellsword
- Improved Mage Armor III, Toughness III
- Improved Shield III, Mystic Wards III, Spellpower Boost III
- Arcane Barrier, Synergetic Magic, Critical Mastery III, Dexterity
- Knight's Transformation, Force's Point
- Improved Knight's Transformation, Knight's Controller, Force's Edge, Radiant Forcefield, Eldritch Tempest III
Ninja Spy (16 AP)
- Basic Ninja Training, Advanced Ninja Training, Shadow Veil
- Stealthy III, Acrobatic III
- Eagle Claw Attack, Melee/Ranged Power Boost III
- Sting of the Ninja
Tempest (15 AP)
- Shield of Whirling Steel, Tempest
- Improved Reaction II, Improved Defense III
- Improved Parry III, Improved Dodge II
- Critical Mastery III
Halfling (8 AP)
- Halfling Luck, Dexterity, Halfling Luck II
- Cunning I
- Halfling Guile, Heroic Companion II
Deepwood Stalker (1 AP)