Newbie with a join date of 2014? OK... google DDO wiki. in the search bar Two weapon fighting (needs dex); Single Weapon fighting(needs balance)
improved and greater and perfect all have different requirements... balance you can spend skill points on, its prob too late to do twf if you dumped dex in the build and dont have tomes to get you to 19 dex, but you can take perfect twf as an epic feat if you have a primal ED done...
what style weapons you choose is up to you, Bludgeon, pierce, slash each cost a feat
do you want kopeshes thats gonna cost you a feat.
Knights training and keep your options open, thats a feat
do you have ravenloft? did you do all the quests on elite? if so Grats! now you have Vistani Knife Fighter. you can do SWF daggers or you can duel wield if you put points in dex or have a tome.
theres way too many permutations of how you get there.
If you want to min max DDO requires research, and this is the wrong build. If your just playing to have fun don't sweat it, follow the build suggestions of Strimtom and have fun, but sub in swf for twf, this build is great, but its not noob friendly... if you started already and you want to get the most out of the character, its probably easier to do SWF at this point unless you put a lot of points at creation in dex and or have the tomes to get you to 19 dex.
Last edited by scut207; 04-08-2019 at 11:48 AM.
I have a question regarding playing this as SWF with an orb - is going longsword/battle axe with the Knight's training feat perfectly viable, or are you still going to want to go with Khopesh? Going bastard sword for the THF-style cleave is less appealing to me because I'd rather just actually go THF in that case, and I don't have any chars with high enough tomes to get my strength up for all the relevant feats while maxing int/con.
Independent of itemization, Battle Axe is potentially the best choice due to Legendary Dreadnought's Headman's Chop.
In terms of Knight's Training vs. Khopesh, the more efficient feat is Knight's Training since it allows you multiple decent weapons options rather than pigeonholing you into a single weapon type.
For itemization, it varies. Right now the choice is between a melee power-stacking Long Sword and a vulnerability-stacking Khopesh with no particularly good Battle Axe options.
I've been doing this life as a Deep Gnome Enchanter/illusionist, and I don't have the WPM longsword yet. I did Khopesh until 30, then swapped the feat to Knight's Training so I could play with Whelm. Whelm is often kind of underwhelming... heh... but the Morninglord's Longsword seems to work great.
I am almost never *in* my Knights Transformation stance, even though it gives me a lot of perks, because the loss of range while speeding through dungeons tends to be a bigger hinderance than a help. I flip into Knights Transformation when we fight bosses or get into static locales, but mostly, I need to be able to toss a Mass Hold at range and then close to fight. I should probably just hotkey the **** toggle and get agile about it.
Anyway, Khopesh was good but I don't see it as significantly outperforming my other weapons, and I like the versatility.
Also, I don't know why anyone would play Archmage when Eldritch Knight can do everything an Archmage can do and also kick the snot out of mobs in melee. I was never able to solo past Epic Hard on my Archmage builds, but I recently solo'd White Plume Mountain's last fight on R1 and that's a first for me. EK is just superior to all other builds once you can slot Cocoon in for self-healing.
12 Deep Gnome
44 Eldritch
24 Harper
(Basicallly, the spread in Eldritch listed here. I don't do Medium armor because I just can't quit my Beacon of Magic set bonus)
Deep Gnome for Illusion bonus and Color Spray
Harper for all the INT buffs, Int to Damage, Know the Angles, and some other odds and ends.
My feats are not ideal - I have perfect SWF and I think that's probably a wasted slot, for example.
Why Arcane Insight at 21? why not overwhelming crit?
So, I was tempted to try a SWF outfit with a respec into Vistani for some dagger action.
Can anyone confirm that the increased speed of daggers would cover in Spellsword damage what is lost by the lower weapon damage? Also, do spellsword attacks proc from offhand swings, and if so, is there a world in which dual wield could produce high damage over time?
There is some good information in these threads:
-Yet-another-thread-on-the-EK
-EK-Weapon-Choice
Im not sure whats new with Sharn that would be good for this build though.
43EK-1AM(MM SLA)-12Harper-24VKF
is where I think the sweet spot for someone who is trying to get the max number of hits with Spell-sword die, I am sure there are other ways. but with T4 VKF and PTWF its where its at.
maybe skippin harper all together and go 43-1-36, which gets you 10% more haste at the cost of Int to DMG.
I dont know the math on that.
Last edited by scut207; 05-02-2019 at 11:58 AM.
Super curious what folks think about new gear setups now that U42 stuff is becoming more common. The artifacts and other Nearly Done items present a lot of opportunities to mix and match stuff, not to mention new set bonuses and the like. Currently I'm trying to pull the Legendary Aetherbands to finish that gear set (seems right up my alley) to replace the Beacon of Magic set that's sort of been holding me back, gear-wise.
I'm still basically swinging the Nightmother's Scepter full time, and rarely find myself space to swap in and out of Knight's stance. Honestly at this point I'm wondering if it wouldn't be better to just dip into the EK tree to get spellsword damage and some other odds and ends, and do Archmage for DCs and SLAs, since *in the moment* I don't do stay primarily in close combat, but cast at range and then swing my stick when things are locked down.
Community Member
Any idea how you would work out the new sharn gear with this build?
I tried a gnome EK a couple of times and it was fun. After running sharn quests a bunch of times I was trying to figure out the gear tetris for this build. Biggest issue is that the minor artifact you would use for wiz is a necklace and that eliminates the kindred pendant. Now I had to switch out nightmother's scepter every time I want to cast hold monster. Also I was wondering if I should farm out the belt with the heal amp over the burnscar sash for thurmingcord spark. I was really disappointed to see the mark IV medium armor have repair amp instead of heal amp. It would be perfect for EK with the heal amp. I will try the EK again though now when I get to my warforged life. The arcsteel set should be very powerful for a WF EK.
I'm not using Nightmother's.
I use the Arcsteel set (gives medium armor benefits, and Artifact bonus of 4 int and 3 DC. Furthermore, between that set, the artifact necklace, and the Legendary Mistfallen (+4 Quality Spell focus) you have what you need if you go SWF instead of shield. Arcsteel also bumps your electric damage, so if you have Thrummingspark Cord you can use that and ice damage to great effect in sharn runs and the raid. Now, if the problem is filigrees in your sentient gem on the Nightmother's, that makes sense. I swapped mine out to the little Legendary Moonwilliow (since I no longer needed the bonuses off the Nightmother scepter) and it's done pretty great so far. I had to replace my filigrees but they were not super hard to replace - I had a lot of Ottos and Beholder in my bag.
This is my current setup -
Armor - Legendary Mark IV w
Eyes - Legendary Dusk Lenses
Head - Legendary Arcsteel Brim
Neck - Zar'ashak Ward
Trinket - Legendary Symbol of the Slave Lords (I know...)
Back - Legendary Phase Cloak (qual int)
Hands - Legendary Attunement Gauntlets
Waist - Legendary Burnscar Sash (I am acid-focused)
Finger 1 - Legendary Celestial Sapphire w/Constitution
Finger 2 - Shattered Onyx w Insightful int
Weapon - Legendary Moonwillow w all my filigrees and Ruby of Adamantine (for construct DR pierce)
Orb - Legendary Mistfallen
Boots - Legendary Flightfoot Greaves (I have the Stone boots for Acid perks, but I have a hard time quitting the melee haste and FoM, and don't have another source for it).
I was using the Ruby ring. It has ghostly, accuracy and stunning which is good for dire charge. Most of my filigrees are in my minor artifact so I'm not married to a weapon yet. I'm running vanguard pali now but I'll switch back to EK when I get to my WF lives (want to get a few more APs first). I have the arcsteel set with the docent (haven't gotten the armor yet) so at least I'll have the repair amp covered. Hopefully the new epic destinies will be out by then so magister will be worth it. Also those new raid goggles will be out that have the spell focus/insightful spell focus and my DC problems will be lessened.