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  1. #1
    Community Member Alcides's Avatar
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    Feb 2006
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    Default Greater Restoration effects are not working properly in Reaper difficulty.

    The spell description of Greater Restoration states "Cures all temporary ability damage, restores all negative levels suffered from energy drain, and elminates exhaustion, fatigue, confusion and insanity suffered by an Ally." Reaper scaling prevents this ability from restoring all ability damage and negative levels. Tested using the Knight of the Chalice: Improved Restoration (3 of 3) ability which is supposed to apply a Greater Restoration affect. Greater Restoration says *ALL* ability damage and negative levels which means it cannot be scaled down to a value less than the amount of ability damage the target has or the number of negative levels the target has. The current implementation of Greater Restoration effects is bugged per the in game description of the spell. This may be due to Knight of the Chalice: Improved Restoration (3 of 3) only removing up to 100 points of ability damage which is also incorrect as the spell should have a cap that is high enough to account for R10 scaling and the maximum attainable constitution score which I believe is close to 150.

  2. #2
    Community Member lyrecono's Avatar
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    Jun 2013
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    2,392

    Default

    Quote Originally Posted by Alcides View Post
    The spell description of Greater Restoration states "Cures all temporary ability damage, restores all negative levels suffered from energy drain, and elminates exhaustion, fatigue, confusion and insanity suffered by an Ally." Reaper scaling prevents this ability from restoring all ability damage and negative levels. Tested using the Knight of the Chalice: Improved Restoration (3 of 3) ability which is supposed to apply a Greater Restoration affect. Greater Restoration says *ALL* ability damage and negative levels which means it cannot be scaled down to a value less than the amount of ability damage the target has or the number of negative levels the target has. The current implementation of Greater Restoration effects is bugged per the in game description of the spell. This may be due to Knight of the Chalice: Improved Restoration (3 of 3) only removing up to 100 points of ability damage which is also incorrect as the spell should have a cap that is high enough to account for R10 scaling and the maximum attainable constitution score which I believe is close to 150.
    When the spell was made, the devs must have assumed that no one had stat damage higher then a 100, thus calling it: "all ability damage". Then when reaper was implemented in the way that it is, it got reduced. Another oversight or the side effect of lazy programming of a blanket sollution.

    Don't expect a fix, even if they admit this isn't working as intended, it will take months or years to be adress n with a 50% chance of still not working or making things worse. And that is if this hey admit soms hing is wrong, it&s more likely they'll ignore it or call it wai.
    Quote Originally Posted by FlimsyFirewood View Post
    I play a guy with a two-hander not just in this game, but in every game that has 'em.
    Quote Originally Posted by J-mann View Post
    Not to derail the thread, but then can you make 2hf NOT suck so much compared to 2wf or swf?
    Quote Originally Posted by FlimsyFirewood View Post
    8 pages in, that train has already sailed. The dead horse is canned into cat food by now.

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