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  1. #21
    Community Member
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    Jun 2006
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    This thread is a necro, but since it is, let me add...at this point, I say wait and see what the Alchemist changes look like. With all the spells they're adding, there's apt to be a lot more that might be useful to import as Archmage spells. Similarly, the "mix and match" mechanic they've suggested for Alch might fit well thematically with an Archmage too, using their mastery of the weave to splice together spells on the fly. That'd make the tree a little more distinct than just incremental passive bonuses to your existing spellbook.

  2. #22
    Community Member Kutalp's Avatar
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    Dec 2016
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    Lots of threads by fellow players in time, aswell as valuable critisation under original posts. The subject deserves a summary with today's spell/buff and character class mechanics.


    Easiest would be

    lvl 1 archmage you get permanent toggle jump and tumble effect. master's touch sla, hypnotism, charm person, ray of enfeeblement sla. summon monster 1 sla.

    +1 dc to all spell schools every three wizard level up to lvl 12 archmage. lvl 12 to 15 +1 dc every two wizard levels if archmage. lvl 15-20 +1 dc to all spell scholls every wizard level if archmage.

    -%1 spellpoints spent for each wizard level up to Archmage lvl 9. -%2 additional discount between 10-14. -%3 additional discount between 15-18. %4 additional discount for archmage level 19 and 20.

    lvl 2 archmage you get shield, nightshield, protection from evil, obscuring mist as slas.

    lvl 4 archmage you get permanent blur effect. glitterdust sla. summon monster 2 sla.

    lvl 7 archmage you get permanent displacement effect. (similar for all archmage wizard levels.)

    Some achievement higher at the tree may add extra ghostly like avoidance ability that would stack with all other Archmage wizard permanent buffs.

    The Archmage enhancement tree should be able to pick favorite Slas regardless of school as if adding extra spell slot to their spell book aswell as permanent defensive buffs to ensure survival. Better DC, extra discount combined with Slas would be the only real set an Archmage would catch up with Palemaster or Eldricht Knight enhancement trees.


    My humble pieces of eight.



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