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    Community Member IlmerSilverhilt's Avatar
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    Apr 2013
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    Default Pure PDK Spellsinger For Cormyr! Max buffs

    Hello everyone, I bring you Mesmerita as she stands going into the Isle of Dread expansion. I just got Racial Completionist on her so stats are a bit up and Ive made my perfect AP layout! She is meant to be a super crowd control character with massive buffs and great healing! 19 points in PDK tree for For Cormyr! buff, its the best partybuff ever! (for me, its a +60% dps increase, bit lower for those real DPSers) You can control your hitpoints with Rose Colored goggles and have your party go to town! Very fun indeed! Single target Freeze for those mobs hard to CC and my Consecration also stuns... Every raidgroup needs a build like this!


    Fully boosted for DC in reaper. I ate some cookies to make dump stats even, and that included Abishai too, for the pic (this is without the new +20% competence hitpoints) Need a new pic


    Unbuffed

    Mesmerita Buffs!

    Quote Originally Posted by IlmerSilverhilt View Post
    Bardic Ballad (aura):

    Inspire Courage:

    +1 atk +1 dmg +3 usp lvl1
    +1 atk +1 dmg +0 usp lvl8 Soothing Song
    +1 atk +1 dmg +3 usp lvl8
    +1 atk +1 dmg +3 usp lvl14
    +1 atk +1 dmg +3 usp lvl20

    +0 atk +1 dmg +0 usp Weapon Training (WC core)
    +2 atk +1 dmg +0 usp Song of Heroism (WC core) also 2 saves, Immunity to Fear
    +0 atk +1 dmg +0 usp Fighting Spirit (WC core)

    +3 atk +0 dmg +0 usp Inspired Bravery (T1 WC)

    +0 atk +0 dmg +9 usp Ballad Melody: Recklessness (T4 WC) also 6% doublestrike/-shot

    +1 atk +1 dmg +3 usp Splendid Cacophony Filigree, 4 piece (2nd Arte swap)

    +1 atk +1 dmg +3 usp Perfected Salt-Pearl Ring

    +3 atk +3 dmg +0 usp Great Ballads of War (T4 Fatesinger) also +3 atk +3 dmg +0 usp self
    __________________________________________________ ________________________________

    +15 atk +13 dmg +27 usp total also have Sharp Note (T2 SS) for +3 dmg when using Fascinate
    ================================================== ==============


    Inspire Greatness:

    +20 temp hp +3 prr +10 heal amp

    +00 temp hp +6 prr +00 heal amp Ballad Melody: Ironskin also DR 6

    208 temp hp +0 prr +00 heal amp Fighting Spirit (WC core)
    __________________________________________________ ____

    208 temp hp +9 prr +10 heal amp @lvl32 with 104 charisma
    ===========================================

    Inspire Transcendance:

    +1 DC, +1 Tactics, +3 Spell Resistance

    Bardic Inspiration (song):

    • Inspire Competence* : +8 skills
    • Inspire Heroics* : +5 ac +5 dodge +5 saves
    • Spell Song Trance : +1 dc +10% spell discount
    • Song of Arcane Might : +1 caster lvl
    • Frolic : Freedom of Movement
    • Arcane Aid : +3 spell penetration
    • Sustaining Song : Heal over time /repair/negative
    • Inspire Excellence : +2 ability scores


    Songs marked with * benefit from Improved Bardic Music Feat
    Quote Originally Posted by IlmerSilverhilt View Post
    Illusion: 101
    Necromancy: 97
    Conjuration: 100
    Enchantment: 111
    Evocation: 116

    BoGW: 120
    Consecration: 115
    Cut the Strings: 115
    Frozen Fury: 112
    Above are my DCs with only ship buffs.

    Enhancements:

    I advise to actually skip, Victory song the lvl18 WC core, because for the time being it suppresses Insp Transcendance buff. When fixed, ditch the Kingly Recovery

    Destinies:

    I chose to go with the Primal Avatar Mantle, for the added Cocoons! It seems to work of any buff spells too, not just healing - But its random, but nice

    Reaper Trees:


    Spells:


    Feats:
    01 Empower Healing Spell, Quicken
    03 PL: Wizard (or Toughness)
    06 Heighten
    09 PL: Bard (or Force of Personality)
    12 Improved Bardic Music
    15 Spell Focus: Evocation
    18 Greater Spell Focus: Evocation
    21 Inspire Excellence
    22 Lasting Inspiration
    24 Burst of Glacial Wrath
    25 Tactician
    27 Arcane Insight
    28 Epic Spell Power: Positive
    30 Epic Spell Focus: Evocation
    30 Scion of Celestia
    31 Spell Specialty: Enchantment

    Skills:
    Balance(18), Bluff(23), Concentration(23), Diplomacy(23), Heal(11), Intimidate(11), Jump(23), Perform(23), Spot(11), Tumble(1), UMD(23)

    Bluff: 123 (ditched my +19 aug)
    Diplomacy: 147
    Intimidate: 130
    Perform: 149

    Spellpower: /chance /multiplier
    Positive: 634 /59 /40
    Sonic: 638 /54 /15

    Gear Set:
    Weapons: Dinosaur Bone Shortsword / Leg Alchemical Shortsword (Devotion Charisma Resistance)
    Armor: Leg Blessed Vestments
    Goggles: Attunements Gaze (+3con)
    Helm: Leg Unbreakable Stormreach Guardians Helm (with reaper stats)
    Neck: Leg Winter Court Necklace
    Trinket: Icon of the Bitterwind
    Cloak: Leg Hallowed Trail
    Belt: Leg Black Satin Waist (+3con)
    Ring: Leg Nocturne Ring
    Gloves: Gloryborne Gloves (+3con)
    Boots: Leg Deepsnow Boots
    Ring: Perfected Salt-Pearl Ring or Perfected Salt-Pearl Ring
    Bracers: Leg Hallowed Castigators
    Quiver: Quiver of Alacrity

    (Augment sets)

    Starting Stats and the first few levels
    18 Charisma 18 Constitution 12 Intelligence. First few AP goes into Spellsinger tree for soundblast SLA. At lvl3 you get songs and should work towards single target Freeze from Warchanter. Once aquired, head back into Spelllsinger tree to improve your songs. Try to take the Warchanter cores as they become available, and take medium armor profficiency at lvl15 for Blessed Vestments. Generally, you want to take the next cure spell as you level up, and for skills, keep Perform and the social skills maxed. The build focuses on Evocation with Enchantment a 2nd option. That is because you can lower mob saves with Hypnotism and Crushing Despair. It requires a +1 Heart to remove the fighter level and you start as lvl15, but it pays off to visit lower level quests for favor rewards. Mainly hitpoints but also all the skills I take pretty much.




    Thx for reading!

    P.S: Could this work without the Paslives?
    Eventhough, I am nealy maxed out with pastlives, I still think this can work even as a firstlifer! You have to choose between Spellsinger Capstone or Warchanter T5s. If we say, we go, for max buffs again, Id take the For Cormyr (19pts), WC T5 6% dmg (33pts) and that leaves 28 points for good Spellsinger Song buffs. Or you could focus on the healing with Spellsinger Capstone: For Cormyr(19), SS Cap(41) and that leaves 20 for some Warchanter stuff. It takes 21pts to get the temp HP aura, so if you only have the base 80 try to get a hold of a +1 racial tome somehow. Your DCs will be lower and youll lack a lot of Spell Penetration from PLs. Your For Cormyr wont be as strong due to lack of charisma, but It'll be worthwhile still and you also will have lower HP, but the builds foundation is still intact, and you could see if it is something for you... Support isnt for everyone, but I think its fun to make your teammates stronger, keep mobs CCed and Helpless to maximize party dmg, while keeping people healed and generally ensure smooth runs! Remember to get a hold of Rose Colored goggles next time there is Birthday event! Id love to hear from you if you try the build or have any questions!
    Last edited by IlmerSilverhilt; 12-26-2022 at 05:20 AM.
    Illmer Silverhilt, 36pt (Half) Elf Rogue13/Fighter6/Monk1. The Kighter
    Mesmerrita d'Jorasco, 36pt PDK Bard20. Racial Completionist
    Subpar, Orien

    (not currently) Livestreaming on Twitch.tv/mesmerita - My YouTube - My Spotify

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