Main: Kamdragon The Tank
If you want people to take you seriously, you really should post honestly and not with a screenshot with artificially inflated stats from a defense shrine.
I mean its cool and all that you can enter a quest and get those buffs but thats not realistic.
If you are gonna show off, explain yourself instead of:
hay luk guize at this awsum bild i haz dat i wont talk about cuz "FightClub" and all.
How is it possible to play a tank that does no DPS? How do you contribute to the group other than being a raid boss intimidate bot and a spirit stone runner?
How does one play a character on this game who cant DPS?
I feel like playing this build would be interesting if it cant DPS.
Also is this build still viable after U41 or did they change anything and make it useless?
After U41 nothing change either on 15arty-4pal-1wiz and 14fig-5arty-1wiz currently I am on 14fighter build, the problem of getting also DPS is that you cannot reach both defensive value needed for tank in high reaper raid and still have dps. The dps of this build is make the dps of the rest of the party higher because they do not die. Obviusly you cannot solo a quest but for this we have alt
Main: Kamdragon The Tank
Mmmhhh... I have to check the forum more frequently
As I wrote in this thread, I had 8250 hp standing without shrine and temporary boosts (Toven cookie).
People doesn't take me seriously? Lol. I PUG a lot, so people can check my numbers in game
Also, as I wrote in this thread, I had 4 LGS equipped. You can get around 10.500 hp with this split, 4xLGS set, shrine, toven and 100+ reaper points.Originally Posted by Emerge2012
I did all the r10 lvl 30 quests in the game with this tank.
Can you tank r10 with a less optimized toon? For sure. I tanked r10 slavers when reaper came out. With 0 reaper points. I had around 4.000 hp, but we did it.
Well, a tank is a great addition for a party who can zerg r8-10 content. And is required for medium-high skulls raids.Originally Posted by Dread131313
You dont need a proper tank in other content. I.e. you can tank r1 baba or strahd with a melee or a caster...
Last edited by Gilga1; 01-07-2019 at 07:53 AM.
Tronko - Ascendance - Orien
Why not go dwarf here instead of aaismar and get throw your weight around. With all that con your dmg wouldn't be completely embarrassing. Plus the hp is more consistent than burst with protector. 7% permanent hp plus more con and hp.
Khyber IN BAD COMPANY Longand Drunkmage Sexyheals Fullforce
I strongly suggest aasimar for arti split. Embed component requires Construct essence, so -25% penalty to positive energy healing. This is a huge drawback for a tank, and +60 healing amp (90 with wings boost) from aasimar imho is mandatory.
The other plus are: healing hands (really handy XD) and +10% hp +10 PRR +10 MRR
Dwarf is a solid choice for fighter 14 pally 5 wiz 1 split, for sky-high AC. Dwarf plus are some extra hp (+4% and extra CON), Dwarven Armor Mastery, Dwarven Shield Mastery, Radiant Forcefield.
Throw Your Weight Around? No thanks.
Even with 120+ CON, your dps would be largely irrelevant (grazing hits only, low doublestrike, melee power, etc etc)
Tronko - Ascendance - Orien
Ex player. This game had it's peak fun in 2011. After that, 2018. The rest is nostalgia from these 2 eras. I'd be lying if I didn't say I had some fun with MotU and in eGH, thought.
YouTube: https://www.youtube.com/NethereseDDO
Would you be willing to share your build for the 14 fighter/5 arti/ 1 wiz split? Those stats are certainly impressive
Hey! I usually do not post builds here (kam does)...
Anyway I can provide some insights on my the Aasimar Fighter14/Arti 5/Wizard1 tank I played.
Here you go.
FEATS
Construct essence (for RM), Quicken (for Light the Dark), Combat Expertise (AC), THF-ITHF-GTHF- PTHF (for Epic Defensive stance), Heavy armor feats x3 (PRR/MRR), Completionist, Shield Deflection (must have on tank), Toughness x5 – Epic Toughness, Shield Mastery, Improved Shield Mastery, Bulwark of Defense, Construct Exemplar, Deific Warding, Epic Reflexes (no fail on 1), Scion of Celestia.
ENHANCEMENTS
AA 18 (6+12, now you will have 13 racial AP, so one more is free) for hamp, healing hands, divine purpose + charges, bond. RM 32 (usual stuff, tier 5 automatic forcefield and paragon body), SaD 26 (usual stuff but skip 20% hp, you will use epic defensive stance. +10% mov, +6 Con, +50% AC etc…)
Fal 12 (hamp, sprint boost, prr, +5% hp), EK 4 (+10% AC).
Don't underestimate movement speed and sprint boost. Some people zerg r10, and the tank must be in front of the party... XD
US as destiny, twists will be based on raid/quest.
EQUIP
It’s the real ‘tricky’ part.
I went with KoS, LGS x4, Wayward set using Planar Compass as trinket and Legendary Drow Sage's Cowl.
Filigrees are Beast Mantle x2, Blood Feast x2, Grandfather's Shield/Snake Bite, Grandfather's Shield x2, Snake Bite.
For KT (and rso) I used an alternative setup including Platemail of Strahd, Echo of the Icon, Ring of Flickering Steel and the Bracers of Order and Chaos.
Please note that optimized tanks require a ton of PLs and reaper points, more than other roles.
If you are planning to run low skulls raids I strongly suggest Arti15/pally4/wiz1 split for self-heal capabilities.
On r1 kt a well built (and played) tank with that split can easily solo the dragon even without a good amount of reaper points.
I hope I was helpful
Last edited by Gilga1; 02-08-2019 at 06:47 AM.
Tronko - Ascendance - Orien