Results 1 to 9 of 9
  1. #1
    Community Member
    Join Date
    Jul 2016
    Posts
    301

    Default Deep gnome wiz/arti? Thoughts???

    For me, Deep Gnome is masterrace for pretty much anything fleshy. Reason for this is the permanent blur, color spray SLA and stoneskin SLA which is HUGE! Couple their proficiency with repeaters and to me its an instant win for artificer. Problem is, as an iconic class - they start off as a WIZ, which im not sure if thats a good thing for arti or not. Would it be possible to put together an effective deep gnome Arti/Wiz that uses repeaters or rune arm + blade barrier for AoEing? So Rune Arm or Repeater for single target and blade barrier to destroy mobs that are rounded up/chasing you down a corridor?

    Or would bladeforged pal/arti work? What with the heals and all would this be better? Id be missing out on permanent blur and stoneskin, plus free SLA color spray as well as repeater innates.

  2. #2
    Community Member
    Join Date
    Jun 2009
    Posts
    335

    Default

    Quote Originally Posted by Dread131313 View Post
    For me, Deep Gnome is masterrace for pretty much anything fleshy.
    No its not.

    Quote Originally Posted by Dread131313 View Post
    ... Reason for this is the permanent blur, color spray SLA and stoneskin SLA which is HUGE! ...
    You can get perma Blur on a low level item like Bracers of Wind.
    Stoneskin... rofl.
    Color spray is a nice crowd control. And thats it. Its not the only CC spell around.


    Just roll something more simple like this: https://www.ddo.com/forums/showthrea...ificer-for-U36

    Doesn't have to be Gnome. Any race will do as long it doesn't have low INT.

  3. #3
    Community Member
    Join Date
    Jul 2016
    Posts
    301

    Default

    Quote Originally Posted by Kriogen View Post
    No its not.


    You can get perma Blur on a low level item like Bracers of Wind.
    Stoneskin... rofl.
    Color spray is a nice crowd control. And thats it. Its not the only CC spell around.


    Just roll something more simple like this: https://www.ddo.com/forums/showthrea...ificer-for-U36

    Doesn't have to be Gnome. Any race will do as long it doesn't have low INT.
    Stoneskin is 150 extra phys damage (basically temp HP) absorb at level 15. Why is this an LOL thing?
    For deep gnome SLA its like 6 SP with no reagent needed and lasts 15 minutes.
    Is there something about stoneskin im missing?

  4. #4
    Community Member
    Join Date
    Jul 2016
    Posts
    301

    Default

    Quote Originally Posted by Kriogen View Post
    Just roll something more simple like this: https://www.ddo.com/forums/showthrea...ificer-for-U36
    Did you overlook this in that build?

    "A +3 or +5 Dexterity tome
    Third life or beyond for a 36 point build
    (Optional but recommended) Gnome race"

    I dont have tomes
    I dont have a third life or 36 point builds
    AND its regular gnome, which from a racial bonus standpoint is WORSE than deep gnome!

  5. #5
    Community Member
    Join Date
    Jul 2016
    Posts
    301

    Default

    Quote Originally Posted by Kriogen View Post
    No its not.

    You can get perma Blur on a low level item like Bracers of Wind.
    Color spray is a nice crowd control. And thats it. Its not the only CC spell around.
    Bracers of Wind takes up an inventory space. Perma blur from deep gnome is an AP. Yes you have to spend points to get it, but to me an inventory slot is more valuable than AP.

    Color spray SLA for deep gnome is awesome, also low on SP to cast it.

  6. #6
    Community Member
    Join Date
    Oct 2009
    Posts
    792

    Default

    Quote Originally Posted by Dread131313 View Post
    AND its regular gnome, which from a racial bonus standpoint is WORSE than deep gnome!
    They're virtually identical from the standpoint of useful features. The core virtue of Gnome/Deep Gnome is Color Spray. Unless you've got a ton of racial AP (which you clearly don't), features like Spellcraft and Phantasmal Killer are probably out-of-reach. For your purposes, Gnome is probably the better choice.

  7. #7
    Community Member
    Join Date
    Jun 2009
    Posts
    335

    Default

    Quote Originally Posted by Dread131313 View Post
    Stoneskin is 150 extra phys damage (basically temp HP) absorb at level 15. Why is this an LOL thing?
    For deep gnome SLA its like 6 SP with no reagent needed and lasts 15 minutes.
    Is there something about stoneskin im missing?
    1. Stoneskin absorbs 10 physical damage per hit, max 150 damage at level 15. Thats nothing. And its only physical damage.
    2. Stoneskin is available as Wand. Go to the Twelve and buy it. Zero spell points and Action Point in racial tree needed.

    Quote Originally Posted by Dread131313 View Post
    Did you overlook this in that build?

    "A +3 or +5 Dexterity tome
    Third life or beyond for a 36 point build
    (Optional but recommended) Gnome race"

    I dont have tomes
    I dont have a third life or 36 point builds
    AND its regular gnome, which from a racial bonus standpoint is WORSE than deep gnome!
    If you read more in that thread, there is a First Life variant.

    Quote Originally Posted by Dread131313 View Post
    Bracers of Wind takes up an inventory space. Perma blur from deep gnome is an AP. Yes you have to spend points to get it, but to me an inventory slot is more valuable than AP.

    Color spray SLA for deep gnome is awesome, also low on SP to cast it.
    Bracers of Wind count is Best in Slot for leveling for pretty much any build. Not only does it give Blur, it also boost your Electrical spell power. Artificer is full of electrical damage spells. In Arcanotechnician tree you even get them as cheap SLAs.

    Artificer is designed for Evocation spell school. Color spray is Illusion.

    Every AP you put in racial tree, you are not puting in Arcanotechnician or Battle Engineer or Renegade Mastermaker.

  8. #8
    Community Member
    Join Date
    Jun 2006
    Posts
    9,633

    Default

    Stoneskin isn't bad for heroic. It's basically temp hp...physical damage is what usually kills you in combat anyway. I find it works best for warlocks where it's complementing their existing temp hp. It's nice in early epic for extending the lifespan of healing cocoon temp hp while tanking multiple mobs. And having it as an sla means you can keep re casting it in combat, unlike wands. But it does really fall off a cliff in later/higher level epic where 150 hp is nothing and the DR 10/- isn't substantially decreasing damage per hit anymore.

    As far as builds go - maybe a heavy armor AC tank with fighter splash? Though that might be tough without a shield. But then your 1 wiz level would at least get you mage armor. And repeaters wouldn't be totally ideal for that approach.

    Also BB is not as much of a one stop aoe solution at higher levels either.

  9. #9
    Community Member
    Join Date
    Oct 2009
    Posts
    792

    Default

    Quote Originally Posted by Kriogen View Post
    Artificer is designed for Evocation spell school. Color spray is Illusion.
    Artificer's Evocation spells aren't all that great outside of the mid-heroic levels, while Color Spray is one of the best CC effects in the game from level 1 to 30. Very few artificer builds intended for Epic levels (such as would use Deep Gnome) are going to be Evocation-based.

    Every AP you put in racial tree, you are not puting in Arcanotechnician or Battle Engineer or Renegade Mastermaker.
    This would be a more compelling argument if they weren't generally mediocre trees. Most decent Crossbow builds tend to spend more points in Mechanic than Battle Engineer, for example.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload