I reported the following bugs with the intimidate skill while previewing on Lammania which are still present on live.
Issue 3: Archers standing on objects are unaffected by intimidate checks. Seen in Slavers Part 1.
Issue 4: Mobs standing at the lip of a doorway or around a corner within the 15 yard range with a clear path to the tank were not affected by intimidate.
Is the design intent that intimidate no longer works on ranged/caster mobs even when there are no obstacles between the tank and the mob?
Is the design intent that intimidate should not work while in Epic Defensive Stance?
As is this effectively destroys the high end reaper scene unless that was the intent all along...