Last edited by bloodnose13; 09-22-2018 at 10:28 PM.
"If you're not having fun, you're doing something wrong."
— Groucho Marx
I don't suppose we'll be able to upgrade the heroic WPM weapons? I was disappointed when I realized I was doing more damage with a Ravenloft falchion (w/ improved critical) than Blackrazor. They really should be good for more than 1 level.
I really liked that ring, as my end game main is an assassin, but I second someone who said the ring needs some kind of special power.
Most times when we wait for raid loot we imagine there will be some new thing, not just a gathering of good specs.
Maybe add "while stealth you gain 15% running speed" or "while stealth your dex/int based skills increase 5 points for every second, up to 5 times". Something new and unusual.
But please, don't mess with the assassinate/ insightful assassinate![]()
I logged in to try some of the new loot. I made a level 30 Eldritch aura melee Warlock, Fey (sonic damage), Wood Elf ...of course.I tried out theNullcloth armor, theElyd Charm,Tornadoand theHellstrokeheavy mace. I tried my best to get theNulllclothto proc and it did about as often as I would expect. It did proc on casters who hit me with thrown weapons as well as spells. TheTornadoeffects were graphically nice and also proc often and were effective at knockdown in the Level 30 Delera area as well as in the Madness series of House J. The heavy mace was decent and theElyd charmwas a nice addition to sonic power with the other anthem items also equipped. However, I do think this item needs a little extra something (maybe quality false life? Quality healing Amp?). A greater bonus to wearing 4 items with anthem could also be considered such as quality enchantment focus +4).Brilliant Crescents
I am glad to see the set bonus of dual wielding. I think this opens up additional options not only with new loot (at any level) but the possibility of combining new with old loot in order to get a "set bonus." I would suggest a set bonus for theNightshardandTimeshard. One, this seems very logical, and two a bonus could be easily created focusing on the bending of time in favor of the night. Maybe a set bonus of +20% profane concealment that would stack with displacement/ blur or a profane dodge effect.
I also like the set bonus of acid. I would encourage the addition of other set bonuses in future for other spellpowers (force especially as this is often used in epicland). Unless, I do not recall a set force bonus that already exists????
Some ideas for the future:
1. Addition of an epic level 30 great crossbow as there are few non-crafted great crossbows in epic (Epic LeverageandEpic Divine Artilleryare the only two I can think of).
I think the story of the Invasion of Stormreach by the devils and the Chronoscope / Shroud is a huge milestone for DDO. New loot could often harken back to that time and what occurred after the destruction of the Marketplace Tent.
Here is one, wielded by a relative of Nat Gann.
Finn Gann's Reprise
Min level 30
Material Byeshk
Min Strength to load weapon 24
Electric Damage 9d6
Keen V
Strength to Damage
Finn Gann's Will +4 stacking profane bonus to will saves
Sovereign Banishing
Crushing 15d6 force damage on critical hit
Deception IX
Quality Assassinate +2
Red slot
Orange slot
Despite having the strength of a minotaur, Finn Gann, unlike his cousin Nat, preferred to keep his enemies at a distance just like the mindflayers he hunted down after the attack on Stormreach.
2. A heavy pick for high level epics other than Perion's Talon that does not have to be crafted. Another wielded by Finn, the cousin of Nat Gann, although this one had an evil effect on the owner.
Finn's Jab
Heavy Pickunique benefit
Level 30
Evil Aligned, any good character wielding this item will suffer a negative level
Material Byeshk
Metalline
Sovereign Shattermantle (reduces opponents spell resistance by 9 for 9 seconds. Nonstackable.)
Keen V
Ghost Touch
Shrieking 10 (10d6 sonic damage on each hit)
Crushing 20 (20d6 force damage on each critical hit)
Quality Assassinate +2 *
Red slot
Orange slot
Finn always knew when to put the crossbow down. Finn at times, tracked down the incorporeal dead of the enemies of Stormreach.
* If a character dual wields Finn's Jab then the Quality Assassinate bonuses stack and become +4
Both of these items would have some benefit for the newly released falconer tree yet would be very useful even without that enhancement line.
Thanks for reading....
--Lorr of Argo
Last edited by Taurnish; 09-23-2018 at 07:03 PM. Reason: font issues
Cannith! Too many alts to list. Lorrtusk, Lorrtank (my main), Lorrgar, Jimipage, Taurnish, etc.
Chaos effects:
1) 100% Double Rainbow/Colors of the Queen proc
1a) Chance (7%?) for 3+ Double Rainbow/Colors of the Queen procs
2) 100% Improved Cursespewing (as in does not require a critical)
2a) Both Cursespewing and Improved Cursespewing on a crit, since they stack
3) 6+ random effects from the Spellplague/Spelltouched list
4) +100d100 damage of a random type including all 5 elemental types, all 4 alignment types, and bane
This. The whole point of negative effects is as a trade off for higher level effects. And yet that isn't happening in current itemization.
Just like the revised Brawn's Spirits, the item has penalties but no offsetting advantages to make those curses a decent trade-off.
The text for the cursed effects reads:
And yet the values of the effects on Brawn's Spirits are exactly what a L4 item would provide, 6 Intimidate and +12 Incite. Why were the curses left without the 'lower level to equip' part being followed, or why were the effects not raised beyond what a L4 item could have in Cannith Crafting to compensate for the two curses?The minimum level required to equip this item is lower than normal due to this curse.
The same logic applies in full to the Clouded Dreams Ring. Either ditch the cursed effects or improve the standard effects to compensate.
The Reflection of Wave Quarterstaff
Damage Dice: 5[1d6+6]
- The Crash of the Waves: On Harmful Spellcast, you have a small chance of locking an enemy in a frozen block of ice. DC 100.
- Frozen Storm Lore: Ice/Electric/Sonic Spell Lore +30%
- Frozen Storm Power: Ice/Electric/Sonic Spell Power 208
- Swirling Ice Shield: 3 Charges/3 per day
- Greater Water Elemental Form: While in Water Elemental Form (Druid and Sorcerer both count for this), you benefit from 50 Exceptional Cold Spell Power, 20% Exceptional Cold Spell Lore, and you have 5 additional maximum/current Cold Spell caster levels
- Water Breathing
- Red Augment Slot
- Orange Augment Slot
Sphere of Waves Orb
Damage Dice: 5[1d6+6]
- The Crash of the Waves: On Harmful Spellcast, you have a small chance of locking an enemy in a frozen block of ice. DC 100.
- Frozen Storm Lore: Ice/Electric Spell Lore +30%
- Frozen Storm Power: Ice/Electric Spell Power 208
- Cold Resist 78
- Red Augment Slot
- Orange Augment Slot
Interesting
Good call, this ring does need something more unique, especially to assassins.
What about a combined effect of invisibility guard (cloak of night) and shadow phase (shadowscale armor) and a little dodge bonus (and max dodge bonus) on top of that in every succesfull assassinate attempts?
I'd say a 5 seconds effect with 30 seconds internal cooldown.
Too much?
Last edited by Feagor; 09-24-2018 at 07:51 AM.
"Together we take our place among the greatest heroes the world has ever known!".:: Olympus ::.
.:: Orien ::.
There is already vampirism on the turn in bow in Ravenloft, so not sure that would be so unique. And in all honesty, when you are running around with 1300+ hps, gaining back 2 or 3 a shot is not really doing much imho.
My suggestion is a Chaos damage vulnerability to replace imp destruction and a 5-10% stacking speed bonus instead of the 25% alacrity that gives only 3% over Epic Haste feat... which most take already as archers.
If you want to add a vorpal proc, how about an AOE Chaos burst or a stack of Chaos damage tick or something along those lines?
On the flip side, items that don't 100% line up with all the established builds does give people some room to stretch their horizons and their imaginations. As an example see the discussion regarding Elyd Charm. Sure, Stat + Insightful Stat makes gearing easier. But Insightful Devotion instead of Insightful Cha doesn't push the item into the rubbish bin. And Insightful spell pen instead of yet another defensive affect doesn't push Bracers of the Mountain onto the rubbish bin either. Both cases are a single affect, which doesn't really qualify either item as an "incoherent item with random nonsense bonuses."
I hope this works like Magic Backlash and works against any enemy spell cast and isn't really an 'on melee hit' as it appears to be.Nullcloth Armor Heavy Armor
Nullmagic Guard (on being struck, has a chance to silence your foe)
Community Member
Simple solution for the bow, make it 19-20 without elasticity. I know it's been discussed but bows suffer from 2h usage without the benefit of additional slots, benefits etc.
Well, you have to be stealth to assassinate.
Maybe add something like the Measure the Foe T5 Assassin enhancement, I'd call it Improved Measure the Foe.
Improved Measure the Foe: Gain +6 Melee Power, +2 Dodge, +2 Maximum Dodge, +1 to hit and +1 to the DC's of your Assassinate abilities for every 4/2/1 seconds you remain stealthed. This effect increase the stacks of Measure the Foe to up to 10(?) times, and lasts 10 seconds after you come out of stealth.
What do you think?