Page 19 of 22 FirstFirst ... 91516171819202122 LastLast
Results 361 to 380 of 433
  1. #361
    Community Member bloodnose13's Avatar
    Join Date
    Jul 2009
    Posts
    548

    Default

    Quote Originally Posted by Lynnabel View Post
    Also, what's something cool the Chaosbow could do? I want it to be thematically chaos-aligned due to its look and origin story, but if you guys want more pizzazz I gotchu - just give me ideas
    maybe it should do something thematic on arrow hit, like summon friendly reaver or dretch, or friendly chaos magic orb like those from xorian cypher, that would do random things to enemies that pass through it? actually, same orbs appear in DQ preraid too.
    Last edited by bloodnose13; 09-22-2018 at 10:28 PM.
    "If you're not having fun, you're doing something wrong."
    — Groucho Marx

  2. #362
    Hero
    2015 DDO Players Council
    Krelar's Avatar
    Join Date
    Sep 2009
    Posts
    924

    Default

    I don't suppose we'll be able to upgrade the heroic WPM weapons? I was disappointed when I realized I was doing more damage with a Ravenloft falchion (w/ improved critical) than Blackrazor. They really should be good for more than 1 level.

  3. #363
    Community Member marciodoc's Avatar
    Join Date
    Nov 2009
    Posts
    14

    Default Ring of silver tongue

    I really liked that ring, as my end game main is an assassin, but I second someone who said the ring needs some kind of special power.
    Most times when we wait for raid loot we imagine there will be some new thing, not just a gathering of good specs.
    Maybe add "while stealth you gain 15% running speed" or "while stealth your dex/int based skills increase 5 points for every second, up to 5 times". Something new and unusual.
    But please, don't mess with the assassinate/ insightful assassinate

  4. #364
    DDO Official Troubadour Taurnish's Avatar
    Join Date
    May 2007
    Posts
    0

    Lightbulb My feedback and a few ideas for the future

    I logged in to try some of the new loot. I made a level 30 Eldritch aura melee Warlock, Fey (sonic damage), Wood Elf ...of course.
    I tried out the
    Nullcloth armor
    , the
    Elyd Charm
    ,
    Tornado
    and the
    Hellstroke
    heavy mace. I tried my best to get the
    Nulllcloth
    to proc and it did about as often as I would expect. It did proc on casters who hit me with thrown weapons as well as spells. The
    Tornado
    effects were graphically nice and also proc often and were effective at knockdown in the Level 30 Delera area as well as in the Madness series of House J. The heavy mace was decent and the
    Elyd charm
    was a nice addition to sonic power with the other anthem items also equipped. However, I do think this item needs a little extra something (maybe quality false life? Quality healing Amp?). A greater bonus to wearing 4 items with anthem could also be considered such as quality enchantment focus +4).

    I am glad to see the set bonus of dual wielding
    Brilliant Crescents
    . I think this opens up additional options not only with new loot (at any level) but the possibility of combining new with old loot in order to get a "set bonus." I would suggest a set bonus for the
    Nightshard
    and
    Timeshard
    . One, this seems very logical, and two a bonus could be easily created focusing on the bending of time in favor of the night. Maybe a set bonus of +20% profane concealment that would stack with displacement/ blur or a profane dodge effect.

    I also like the set bonus of acid. I would encourage the addition of other set bonuses in future for other spellpowers (force especially as this is often used in epicland). Unless, I do not recall a set force bonus that already exists????

    Some ideas for the future:
    1. Addition of an epic level 30 great crossbow as there are few non-crafted great crossbows in epic (
    Epic Leverage
    and
    Epic Divine Artillery
    are the only two I can think of).
    I think the story of the Invasion of Stormreach by the devils and the Chronoscope / Shroud is a huge milestone for DDO. New loot could often harken back to that time and what occurred after the destruction of the Marketplace Tent.

    Here is one, wielded by a relative of Nat Gann.

    Finn Gann's Reprise

    Min level 30
    Material Byeshk
    Min Strength to load weapon 24
    Electric Damage 9d6
    Keen V
    Strength to Damage
    Finn Gann's Will +4 stacking profane bonus to will saves
    Sovereign Banishing
    Crushing 15d6 force damage on critical hit
    Deception IX
    Quality Assassinate +2
    Red slot
    Orange slot

    Despite having the strength of a minotaur, Finn Gann, unlike his cousin Nat, preferred to keep his enemies at a distance just like the mindflayers he hunted down after the attack on Stormreach.

    2. A heavy pick for high level epics other than Perion's Talon that does not have to be crafted. Another wielded by Finn, the cousin of Nat Gann, although this one had an evil effect on the owner.

    Finn's Jab

    Heavy Pick
    Level 30
    Evil Aligned, any good character wielding this item will suffer a negative level
    Material Byeshk
    Metalline
    Sovereign Shattermantle (reduces opponents spell resistance by 9 for 9 seconds. Nonstackable.)
    Keen V
    Ghost Touch
    Shrieking 10 (10d6 sonic damage on each hit)
    Crushing 20 (20d6 force damage on each critical hit)
    Quality Assassinate +2 *
    unique benefit
    Red slot
    Orange slot


    Finn always knew when to put the crossbow down. Finn at times, tracked down the incorporeal dead of the enemies of Stormreach.

    * If a character dual wields Finn's Jab then the Quality Assassinate bonuses stack and become +4

    Both of these items would have some benefit for the newly released falconer tree yet would be very useful even without that enhancement line.

    Thanks for reading....
    --Lorr of Argo
    Last edited by Taurnish; 09-23-2018 at 07:03 PM. Reason: font issues
    Cannith! Too many alts to list. Lorrtusk, Lorrtank (my main), Lorrgar, Jimipage, Taurnish, etc.

  5. #365
    Community Member Niminae's Avatar
    Join Date
    Aug 2015
    Posts
    2,231

    Default

    Quote Originally Posted by Lynnabel View Post
    Also, what's something cool the Chaosbow could do? I want it to be thematically chaos-aligned due to its look and origin story, but if you guys want more pizzazz I gotchu - just give me ideas
    Chaos effects:
    1) 100% Double Rainbow/Colors of the Queen proc
    1a) Chance (7%?) for 3+ Double Rainbow/Colors of the Queen procs
    2) 100% Improved Cursespewing (as in does not require a critical)
    2a) Both Cursespewing and Improved Cursespewing on a crit, since they stack
    3) 6+ random effects from the Spellplague/Spelltouched list
    4) +100d100 damage of a random type including all 5 elemental types, all 4 alignment types, and bane

  6. #366
    Community Member Niminae's Avatar
    Join Date
    Aug 2015
    Posts
    2,231

    Default

    Quote Originally Posted by Iriale View Post
    Clouded dreams. Mind Mind Drain (-5% Max Spell Points) and -4 Will Saves? LOL. The item does not even have more slots than normal. Why do you create an item that is pure sentient food for a raid? Even without the penalties, the ring would rarely be used, since it competes with the team of slavers and the nightmother scepter

    This. The whole point of negative effects is as a trade off for higher level effects. And yet that isn't happening in current itemization.

    Just like the revised Brawn's Spirits, the item has penalties but no offsetting advantages to make those curses a decent trade-off.

    The text for the cursed effects reads:
    The minimum level required to equip this item is lower than normal due to this curse.
    And yet the values of the effects on Brawn's Spirits are exactly what a L4 item would provide, 6 Intimidate and +12 Incite. Why were the curses left without the 'lower level to equip' part being followed, or why were the effects not raised beyond what a L4 item could have in Cannith Crafting to compensate for the two curses?

    The same logic applies in full to the Clouded Dreams Ring. Either ditch the cursed effects or improve the standard effects to compensate.

  7. #367
    Ultimate Completionist
    2014 DDO Players Council
    Open Guild for All Founder - Hardcore

    Join Date
    Nov 2009
    Posts
    0

    Default

    The Reflection of Wave Quarterstaff
    Damage Dice: 5[1d6+6]
    • The Crash of the Waves: On Harmful Spellcast, you have a small chance of locking an enemy in a frozen block of ice. DC 100.
    • Frozen Storm Lore: Ice/Electric/Sonic Spell Lore +30%
    • Frozen Storm Power: Ice/Electric/Sonic Spell Power 208
    • Swirling Ice Shield: 3 Charges/3 per day
    • Greater Water Elemental Form: While in Water Elemental Form (Druid and Sorcerer both count for this), you benefit from 50 Exceptional Cold Spell Power, 20% Exceptional Cold Spell Lore, and you have 5 additional maximum/current Cold Spell caster levels
    • Water Breathing
    • Red Augment Slot
    • Orange Augment Slot

    Sphere of Waves Orb
    Damage Dice: 5[1d6+6]
    • The Crash of the Waves: On Harmful Spellcast, you have a small chance of locking an enemy in a frozen block of ice. DC 100.
    • Frozen Storm Lore: Ice/Electric Spell Lore +30%
    • Frozen Storm Power: Ice/Electric Spell Power 208
    • Cold Resist 78
    • Red Augment Slot
    • Orange Augment Slot



    Interesting

  8. #368
    Community Member
    Join Date
    Sep 2009
    Posts
    4,835

    Default

    Quote Originally Posted by marciodoc View Post
    I really liked that ring, as my end game main is an assassin, but I second someone who said the ring needs some kind of special power.
    Most times when we wait for raid loot we imagine there will be some new thing, not just a gathering of good specs.
    Maybe add "while stealth you gain 15% running speed" or "while stealth your dex/int based skills increase 5 points for every second, up to 5 times". Something new and unusual.
    But please, don't mess with the assassinate/ insightful assassinate
    Given the last few years of rogue treatment, id suggest to preslot this item with an augment:

    +2 Assassinate while in stealth,+10% stealth movement speed.

    Players should get higher DCs than their falcons

  9. #369
    Community Member Feagor's Avatar
    Join Date
    Feb 2014
    Posts
    72

    Default

    Quote Originally Posted by marciodoc View Post
    I really liked that ring, as my end game main is an assassin, but I second someone who said the ring needs some kind of special power.
    Most times when we wait for raid loot we imagine there will be some new thing, not just a gathering of good specs.
    Maybe add "while stealth you gain 15% running speed" or "while stealth your dex/int based skills increase 5 points for every second, up to 5 times". Something new and unusual.
    But please, don't mess with the assassinate/ insightful assassinate
    Good call, this ring does need something more unique, especially to assassins.
    What about a combined effect of invisibility guard (cloak of night) and shadow phase (shadowscale armor) and a little dodge bonus (and max dodge bonus) on top of that in every succesfull assassinate attempts?
    I'd say a 5 seconds effect with 30 seconds internal cooldown.

    Too much?
    Last edited by Feagor; 09-24-2018 at 07:51 AM.
    "Together we take our place among the greatest heroes the world has ever known!"
    .:: Olympus ::.
    .:: Orien ::.


  10. #370
    Community Member barecm's Avatar
    Join Date
    Mar 2006
    Posts
    0

    Default

    Quote Originally Posted by Lynnabel View Post
    I like putting vorpal on it, it's also a half die-step increase. Originally (the Player's Council version) had Vampirism but our ranged vampirism is a little funky and I didn't want to sabotage a raid item with something not 100% accurate. A whole new Scion of Limbo style thing would be a little out of scope, but I'll see what I can do.
    There is already vampirism on the turn in bow in Ravenloft, so not sure that would be so unique. And in all honesty, when you are running around with 1300+ hps, gaining back 2 or 3 a shot is not really doing much imho.

    My suggestion is a Chaos damage vulnerability to replace imp destruction and a 5-10% stacking speed bonus instead of the 25% alacrity that gives only 3% over Epic Haste feat... which most take already as archers.

    If you want to add a vorpal proc, how about an AOE Chaos burst or a stack of Chaos damage tick or something along those lines?

  11. #371
    Community Member Niminae's Avatar
    Join Date
    Aug 2015
    Posts
    2,231

    Default

    Quote Originally Posted by PsychoBlonde View Post
    "Some weird niche build could potentially use this" is not a reason to make incoherent items with random nonsense bonuses.
    On the flip side, items that don't 100% line up with all the established builds does give people some room to stretch their horizons and their imaginations. As an example see the discussion regarding Elyd Charm. Sure, Stat + Insightful Stat makes gearing easier. But Insightful Devotion instead of Insightful Cha doesn't push the item into the rubbish bin. And Insightful spell pen instead of yet another defensive affect doesn't push Bracers of the Mountain onto the rubbish bin either. Both cases are a single affect, which doesn't really qualify either item as an "incoherent item with random nonsense bonuses."

  12. #372
    Community Member Niminae's Avatar
    Join Date
    Aug 2015
    Posts
    2,231

    Default

    Quote Originally Posted by Annex View Post
    Now, at last, Kargon will have a truly worthy weapon of dead meat, the Red Dragon Fist of Kargon, with which to bludgeon opponents into oblivion. He can even duel wield it with a Ham or Broccoli or a Mind Flayer Head or whatever.

    Kargon has done so much for us. It is time, my friends, to do something for Kargon.
    If you lose to Kargon in a PVP arena, you get a free tee shirt with an image of Kargon holding the Red Dragon Fist of Kargon. The caption reads "I got fisted by Kargon in the Open Palm!"

  13. #373
    Community Member Niminae's Avatar
    Join Date
    Aug 2015
    Posts
    2,231

    Default

    Nullcloth Armor Heavy Armor

    Nullmagic Guard (on being struck, has a chance to silence your foe)
    I hope this works like Magic Backlash and works against any enemy spell cast and isn't really an 'on melee hit' as it appears to be.

  14. 09-24-2018, 10:51 AM


  15. #374
    Community Member
    Join Date
    Dec 2013
    Posts
    249

    Default

    Simple solution for the bow, make it 19-20 without elasticity. I know it's been discussed but bows suffer from 2h usage without the benefit of additional slots, benefits etc.

  16. #375
    Hatchery Founder Ganak's Avatar
    Join Date
    Feb 2006
    Posts
    723

    Default

    Quote Originally Posted by Alcides View Post
    There should be a Dwarven Axe as one was not provided in the Strahd and Baba loot tables.


    How about:


    Thaarak Axe
    • Dwarven Axe
    • Damage Dice: 5[1d10]
    • 9d6 Acid Damage on hit
    • Legendary Phantasmal Killer
    • Legendary Nightmares
    • Legendary Thaarak Corrosion
    • Red Augment Slot
    • Orange Augment Slot
    The Nak Abides - Argo - Ascent
    Ganak Goblinjuicer ~ Xanak the Irregular

  17. #376
    Ultimate Lord of Shadows Dreppo's Avatar
    Join Date
    Apr 2013
    Posts
    604

    Default

    Quote Originally Posted by Lynnabel View Post
    Sing on the Move? Caper on the Tiptoe? Scream on the Skip?
    Band on the Run

  18. #377
    Founder & Super Hero Arkat's Avatar
    Join Date
    Feb 2006
    Posts
    380

    Default

    Quote Originally Posted by Dreppo View Post
    Band on the Run
    Excellent.

    +1
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  19. #378
    Community Member
    Join Date
    Sep 2009
    Posts
    4,835

    Default

    Quote Originally Posted by Soleran100 View Post
    Simple solution for the bow, make it 19-20 without elasticity. I know it's been discussed but bows suffer from 2h usage without the benefit of additional slots, benefits etc.
    There would be also the idea to introduce Greatbows to the game, with bigger dices, less accuracy, scaling min STR requirement.

    It would not solve every problem bow dps has, but a 2d6+6 dice would start to make things a lot more interesting very quickly :P.

  20. #379
    Community Member
    Join Date
    Sep 2009
    Posts
    4,544

    Default

    Quote Originally Posted by Niminae View Post
    Chaos effects:
    1) 100% Double Rainbow/Colors of the Queen proc
    1a) Chance (7%?) for 3+ Double Rainbow/Colors of the Queen procs
    2) 100% Improved Cursespewing (as in does not require a critical)
    2a) Both Cursespewing and Improved Cursespewing on a crit, since they stack
    3) 6+ random effects from the Spellplague/Spelltouched list
    4) +100d100 damage of a random type including all 5 elemental types, all 4 alignment types, and bane
    Love the spellplague idea, that's cool and thematic makes a difference, but being random is not OP.

  21. #380
    Community Member
    Join Date
    Jun 2013
    Posts
    61

    Default

    Quote Originally Posted by janave View Post
    Given the last few years of rogue treatment, id suggest to preslot this item with an augment:

    +2 Assassinate while in stealth,+10% stealth movement speed.

    Players should get higher DCs than their falcons

    Well, you have to be stealth to assassinate.

    Maybe add something like the Measure the Foe T5 Assassin enhancement, I'd call it Improved Measure the Foe.

    Improved Measure the Foe: Gain +6 Melee Power, +2 Dodge, +2 Maximum Dodge, +1 to hit and +1 to the DC's of your Assassinate abilities for every 4/2/1 seconds you remain stealthed. This effect increase the stacks of Measure the Foe to up to 10(?) times, and lasts 10 seconds after you come out of stealth.

    What do you think?

Page 19 of 22 FirstFirst ... 91516171819202122 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload