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  1. #1
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    Default Half-Elf Dilettante: Barbarian

    Shouldn't this have been updated along with Barbarian Damage reduction? Or would switching it over to a percentage reduction be too negligible in the Half-Elf case?

    Furelli

  2. #2
    Chaotic Evil Mindos's Avatar
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    Quote Originally Posted by Furelli View Post
    Shouldn't this have been updated along with Barbarian Damage reduction? Or would switching it over to a percentage reduction be too negligible in the Half-Elf case?

    Furelli
    This is a really good point. I agree, dilletante should have a percentage DR, albeit not as much as pure of course.

    I think this was an oversight. Bump bump to the Devs attention please!

  3. #3
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    Lynnabel's Avatar
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    Quote Originally Posted by Mindos View Post
    This is a really good point. I agree, dilletante should have a percentage DR, albeit not as much as pure of course.

    I think this was an oversight. Bump bump to the Devs attention please!
    Not an oversight. We have no current and immediate plans to change other types of traditional DR to use the % immunity system. Sorry
    100% radical, enthusiasm enthusiast.

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  4. #4
    Community Member Requiro's Avatar
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    Quote Originally Posted by Lynnabel View Post
    Not an oversight. We have no current and immediate plans to change other types of traditional DR to use the % immunity system. Sorry


    But you know... This is not traditional DR - it's Barbarian Dilettante. I don't think that OP suggest to change other types of DR like on items or other classes/races.

    On logical Half-elf that have BARBARIAN Dilettante should have:
    • Half-Elf Dilettante feat: Barbarian: 1% DR (Do not stack with Barbarian % DR)
    • Dilettante Special Ability Barbarian (Tier 2): Additional 1% DR (2% total) (This enhancement cannot be taken if you possess the Resistance enhancement from Occult Slayer tree)
    • Dilettante Special Ability Barbarian (Tier 4): Additional 1% DR (3% total) (This enhancement cannot be taken if you possess the Resistance enhancement from Occult Slayer tree)
    Last edited by Requiro; 09-14-2018 at 07:10 AM.
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  5. #5
    Community Member Qhualor's Avatar
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    Quote Originally Posted by Lynnabel View Post
    Not an oversight. We have no current and immediate plans to change other types of traditional DR to use the % immunity system. Sorry
    the dilettante is not traditional DR. its barbarian DR and should be included.
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  6. #6
    Community Member Requiro's Avatar
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    Quote Originally Posted by Lynnabel View Post
    Not an oversight. We have no current and immediate plans to change other types of traditional DR to use the % immunity system. Sorry
    BTW: I just realized that you reply to Suggestion & Ideas subforum (and all know how Devs treat this subforum... ) - and was quite shocked! Good work, you are the best Lynnabel!
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  7. #7
    Community Member Chacka_DDO's Avatar
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    Exclamation consistence

    Quote Originally Posted by Lynnabel View Post
    Not an oversight. We have no current and immediate plans to change other types of traditional DR to use the % immunity system. Sorry
    I wonder if you don't see that the same reasons that make you change the barbarian DR to a %DR logically also apply for basically any other DR in DDO.
    So it is basically a question of being consistent and consequent to change the other DRs step by step in a similar way.
    Of course only if your resources allow this.

  8. #8
    Community Member lyrecono's Avatar
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    Quote Originally Posted by Chacka_DDO View Post
    I wonder if you don't see that the same reasons that make you change the barbarian DR to a %DR logically also apply for basically any other DR in DDO.
    So it is basically a question of being consistent and consequent to change the other DRs step by step in a similar way.
    Of course only if your resources allow this.
    Because an endgame item gives dr 30/- if you equip a 2 handed weapon.
    If that gets converted, things might get a tad bit out of hand
    Quote Originally Posted by FlimsyFirewood View Post
    I play a guy with a two-hander not just in this game, but in every game that has 'em.
    Quote Originally Posted by J-mann View Post
    Not to derail the thread, but then can you make 2hf NOT suck so much compared to 2wf or swf?
    Quote Originally Posted by FlimsyFirewood View Post
    8 pages in, that train has already sailed. The dead horse is canned into cat food by now.

  9. #9
    Discerning Gentlerobot Piker Turtlsdown's Avatar
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    This has less to do with "They think the DR is different in theme from regular barb" and more to do with "It didn't come up during implementation (or did and was deemed not worth putting the effort in) and now will most likely never get changed because this particular task is done with for now".

  10. #10
    Community Member Chacka_DDO's Avatar
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    Smile it's just a start

    Quote Originally Posted by lyrecono View Post
    Because an endgame item gives dr 30/- if you equip a 2 handed weapon.
    If that gets converted, things might get a tad bit out of hand
    As I said in a ->similar<- way.
    This means, of course, a lot of work because you have to look separately into every item, feat, and enhancement that gives you the old DR.
    Players should be able to get reasonable DR from items like Barbarians.
    And Barbarians should maybe get more DR with the right items.
    And Monsters should get % damage reduction and as usual higher than players to make it meaningful to use the right weapons on them.

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