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  1. #941
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    Quote Originally Posted by Xgya View Post
    Typos hm

    Here's one: In The Portal Opens, the priestess at the end's speech is missing a space after a question mark.

    I think it's after "Did I not bring you the thread of the weave?" part, saw it today.

    Oh, also, if you hadn't fixed it from earlier in the thread, Flower's (the hireling) Panacea has the wrong icon.
    That woman just can't do Common worth a ****, can't she?
    "I prefer the term, 'Freelance Wealth Redistribution Specialist'."

  2. #942
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    Quote Originally Posted by Lynnabel View Post
    This thread has long since passed the point of no return on "what players post here." I think it'd be a good idea to go over what I actually look at this thread for. Anything other than the stuff listed below is very likely something I will need to spend a lot of time on and will therefore de-prioritize. Seriously, a lot of the stuff here definitely falls under the "this is a good suggestion but I'm not going to build you a new feature because you shoved it in my typo thread."

    To reiterate, things I'll fix with no delay:

    1. Things that are spelled incorrectly
    2. Things that use the wrong icon
    3. Abilities that grant the wrong amount of a specific stat
    4. Abilities that can't be used while moving for no reason
    5. Spells that have weird targeting parameters and therefore just yell at you when you try to use them and have a target even though they're self only, **** it, why does it matter if my enemies are out of range, it's centered on me, stop yelling at me and just cast the spell DDO cmon
    6. Effects that last for the wrong duration


    I love your enthusiasm, you guys, but I am looking for small stuff. Suggestions that don't fit the above criteria are best in the actual Suggestions subforum.
    Quote Originally Posted by Dorian View Post
    Is this considered a quick fix "Hey Lynnabel" type of issue?

    If not, maybe you could comment if docent is supposed to have less spellpower/lore than the robe. (is it a mistake/bug?)
    I'll like to know if this falls under any of those, if it's WAI or if it's not WAI but not on an urgent schedule to fix. There has been zero dev response as to whether the docent's caster's stats are intended to be weaker, and there's no official item with stat listing bseides Lama info, which is out of date. Thanks.
    Very much like my favourite weapon, the quarterstaff, I am a blunt instrument, as are my words.
    Thelanis
    Eushully/Acrobat! | Nantekottai/Somethng tank | LekiLockhart/Wolf

  3. #943
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    Quote Originally Posted by Lynnabel View Post
    To reiterate, things I'll fix with no delay:

    1. Things that are spelled incorrectly
    2. Things that use the wrong icon
    3. Abilities that grant the wrong amount of a specific stat
    4. Abilities that can't be used while moving for no reason
    5. Spells that have weird targeting parameters and therefore just yell at you when you try to use them and have a target even though they're self only, **** it, why does it matter if my enemies are out of range, it's centered on me, stop yelling at me and just cast the spell DDO cmon
    6. Effects that last for the wrong duration


    I love your enthusiasm, you guys, but I am looking for small stuff. Suggestions that don't fit the above criteria are best in the actual Suggestions subforum.
    I'm not sure but I feel intimidate should be on your list as well, it stops auto run and if I have a target that is out of range I can't use it..
    ok i was to hasty, it can't intimidate when "blocked" but it can when out of range..
    Last edited by nilow90; 07-11-2019 at 11:00 AM. Reason: wrong info and a few typoes, kept the meening, just added what was wrong

  4. #944
    Hero apocaladle's Avatar
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    Quote Originally Posted by Norian View Post
    Hey Lynnabel! I'm not sure if this has been reported already, but if you use Steel's Eternal Flask of Super Bold Blend Coffee while standing still and then start moving during the animation you don't get the buff and it puts it on cooldown. This is the only Steel's Eternal Flask I've used, so I'm not sure if the others are doing the same thing.
    Agreed. Its a great item for threat gen but I found if you mess it up you are crippled for 3 min. Personally I think flasks should be toggles so you can only have 1 at a time because having to constantly use it even out of dungeons just to keep the debuffs away is annoying.

    I bought one but dont use it.
    $GME YOLO

  5. #945
    Founder Kylstrem's Avatar
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    I found a typo yesterday when doing Impossible Demands in King's Forest
    I think it is after you beat down the Priestess in the first room (after she gets mad that you are beating her up, quits fighting and gets ready to head into the double doors).

    Don't know the exact, line, but she calls the players "insolant" -> should be "insolent"

  6. #946
    Founder Kylstrem's Avatar
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    Also, stuff that causes you to stop moving completely:
    The Halloween treats (the ones that last an hour but have two hour cool down).
    Cinnamon thiing, apple thing and maybe the other is a caramel.

  7. #947
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    Quote Originally Posted by Kylstrem View Post
    Also, stuff that causes you to stop moving completely:
    The Halloween treats (the ones that last an hour but have two hour cool down).
    Cinnamon thiing, apple thing and maybe the other is a caramel.
    I have noticed that if I apply those while on the move, they sometimes fail. They still go on timer of course. I habitually stand stock still now before I click on them.

  8. #948
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    Quote Originally Posted by Norian View Post
    Hey Lynnabel! I'm not sure if this has been reported already, but if you use Steel's Eternal Flask of Super Bold Blend Coffee while standing still and then start moving during the animation you don't get the buff and it puts it on cooldown. This is the only Steel's Eternal Flask I've used, so I'm not sure if the others are doing the same thing.
    I have definitely seen a similar effect on the crystal cove rum, the dw pot and the fom pot. I stand stock still when using the latter two. I dont even bother getting the rum out of my TR cache anymore because it fails more than it succeeds. I am usually moving quickly when I need the rum, so it usually fails.

    I honestly had never figured out what triggered the failures. I think you are right.

  9. #949
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    Quote Originally Posted by Lynnabel View Post
    1. Things that are spelled incorrectly
    2. Things that use the wrong icon
    3. Abilities that grant the wrong amount of a specific stat
    4. Abilities that can't be used while moving for no reason
    5. Spells that have weird targeting parameters and therefore just yell at you when you try to use them and have a target even though they're self only, **** it, why does it matter if my enemies are out of range, it's centered on me, stop yelling at me and just cast the spell DDO cmon
    6. Effects that last for the wrong duration


    I love your enthusiasm, you guys, but I am looking for small stuff. Suggestions that don't fit the above criteria are best in the actual Suggestions subforum.
    The buff added with "driving force" (barbarian occult slayer T4 ability) showes as "bond of retribution" (barbarian occult slayer T3 ability)
    and vamperic bond isn't scaling with melee power
    Last edited by nilow90; 07-11-2019 at 11:21 AM.

  10. #950
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    Default Epic Memories of Kindness (Helm)

    Doesn't give the listed Insightful 14 / Quality 7 sheltering.


  11. #951
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    Lynnabel's Avatar
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    Quote Originally Posted by Krell View Post
    Kor Kaza "rune" is singular instead of plural like other raid runes. It won't show if you search for "runes" in shared bank.
    Done.

    Quote Originally Posted by Santras View Post
    Ranged wrack construct from Battle engineer stops movement while the corresponding enhancement Wrecking shot from Mechanic does not. Drives me nuts while kiting constructs
    Done.

    Quote Originally Posted by bracelet View Post
    Healing Spring. Why can't I cast it when I have something targeted? Drives me nuts.
    Gotcha covered.

    Quote Originally Posted by Darckengel View Post
    Please end my suffering Lynnabel.
    Done.

    Quote Originally Posted by Hobgoblin View Post
    1) i am not sure if this fits - but negative energy burst. if i get hit for big damage and am moving to a better position (this is not the same as running away!) and i get out of site of the mob it wont let me cast it as it says the mob is blocked.
    2) exalted angel sla. i cant cast it with a undead mob targeted or no target. annoying.
    1) Done.

    2) Steelstar fixed this already as part of the ED pass happening in U43, check the Divine Sphere thread for more info

    Quote Originally Posted by nilow90 View Post
    The buff added with "driving force" (barbarian occult slayer T4 ability) showes as "bond of retribution" (barbarian occult slayer T3 ability)
    Done.

    Quote Originally Posted by nilow90 View Post
    and vamperic bond isn't scaling with melee power
    I don't think I know how to do this nicely, sorry.

    I should also add that while I can and do fix content bugs (typos in quest or monster text) I am very bad at it and it will take me a while to figure out what monster is where.
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  12. #952
    Community Member Alrik_Fassbauer's Avatar
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    Quote Originally Posted by Lynnabel View Post
    It's just kind of named that... I guess I could change it but I like making up cool names for weapons. I think it'd lose some mystery if it were named after a real word instead of its own thing. If it's too similar to a real word and you guys are getting confused, it's a pretty strong argument to change it, though.
    I like that !

    I love inventing words myself - even although I'm not that productive with it. What I love even more is the "backstory" of words ... ... Or of sayings ...
    "You are a Tiefling. And a Cleric, with the Domain of the Sun. Doesn't that contradict each other ?" "No, all my friends are playing evil. I found that so boring that I decided to be on the good side. And, besides, Sun and Fire, where is the difference, really ?"

  13. #953
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by Alrik_Fassbauer View Post
    Quote Originally Posted by Lynnabel View Post
    It's just kind of named that... I guess I could change it but I like making up cool names for weapons. I think it'd lose some mystery if it were named after a real word instead of its own thing. If it's too similar to a real word and you guys are getting confused, it's a pretty strong argument to change it, though.
    I like that !

    I love inventing words myself - even although I'm not that productive with it. What I love even more is the "backstory" of words ... ... Or of sayings ...
    Yeah sorry, Lynn. I didn't realize you were going for a completely made-up name. I don't want to stifle your creativity.

    Please make up whatever name you like.

    I agree that it is a little close to a real world word, but please do what you do.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  14. #954
    Bug Hunter aoeusnth's Avatar
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    The Druid Nature's Warrior tier 3 enhancement "Ghost Wolf Pack" stops movement for no reason.

    The Barbarian Occult Slayer tier 1 enhancement "Ear Smash" stops movement for no reason.

  15. #955
    Community Member YUTANG75's Avatar
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    Fun one for you. Thought they'd all been fixed but the old "Slay N:" bug is still around.
    I noticed it twice running tangleroot, I believe it was the optionals in Whisperdoom's Spawn and The Deadly Package: The Stronghold Key. May be inaccurate; wasn't paying attention
    Quote Originally Posted by Severlin View Post
    We are trying to kill you.

  16. #956
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    Question Bard hire fixes?

    Hopefully not too far out of scope, but I'd love to see the bard hires fixes to take advantage of the changes made during the bard pass, in particular to see them provide the same bard ballad 'aura' like PC bards do to the party. Looks like all the (heroic anyway) bards are still using the old systems.

    Please and thank you.

  17. #957
    Founder Kylstrem's Avatar
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    Might be a spell targeting issue.
    On this latest life, I've noticed that sometimes I have this behavior with Evard's Tentacles.

    I cast it, but no mob is ever affected... it's like it is on a different "level" than mobs. No save attempts ever made, no one stuck in it... it's as if it doesn't exist even though the animation is playing and I'm on cooldown.

    Also, I always have it Quickened, and I'm probably jumping around when this happens, but I'll cast it and get nothing at all from, except the cooldown time is running.

  18. #958
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    Nor sure about this one, but if you *don't* have anything targeted, Dire Charge becomes Dire Shimmer. You just stand still in a burst of fuzzy light. I always felt like it should charge forward even if there is nothing there.

  19. #959
    Community Member Thunder-Monkey's Avatar
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    The tooltip on Blood Component (Tainted Scholar core #5) is still incorrectly showing a 10% speed increase to Eldritch Blast Shape attacks.

    It appears to me that your fix is never going live (for whatever reason). FYI, the reason I've got such a bug in my *** about this is because it is a Level 18 core which, as it stands, is detrimental as you lose 25HP in order to gain a speed boost that doesn't work, 10 depravity which I don't use (or understand) and the Greater Heroism spell which I can scroll anyway.

    It HAS to be taken in order to get to the capstone, so if it is never to be fixed (on live servers) could you please talk to the team about replacing the speed boost component with something else worthy of a level 18 core?

    Thanks

    TM

  20. #960
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    Quote Originally Posted by Thunder-Monkey View Post
    10 depravity which I don't use (or understand)

    TM
    Depravity is a secondary resource you spend on abilities that take it. For example Tainted spellcasting core 1, costs 10 depravity, 2 spell dcs and 25 spell power while active.
    Triple All

    Ghallanda forever.

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