Barbarians are unfortunately still losing their Damage Reduction Class-buff upon death, and can only gain it back by relogging
Barbarians are unfortunately still losing their Damage Reduction Class-buff upon death, and can only gain it back by relogging
Orien: ][Vladtepes][Gelatinous][Lelitha]
I love your dedicated attitude to responding to character suggestions and requests. Thank you Lynnabel!
I was wondering if we may look forward to some tasty new non arti focused melee Battle Axe or Dwarven War Axe soon. and a request I have had for a while now is can we get a scythe as a weapon or at least a weapon that looks like a scythe like the fellow hanging out in the harbor just up hill from Baudries place with the animals in cages has or the orchard's zombie shepherds? Even if it is just a re skinned great axe or something? These are the most METAL weapon choices and I am Metal.
Percivaul Dusol, BadRandall and Shortpact--The Silver Legion
hmmm, I agree with what others posted that the 3BC/storm horns farshifter was the ideal transportation system - you can only get to the quests if you have once run it already. Otherwise, bypassing the wilderness to get there just seems to easy (i.e. - Ravenloft).
I am not really a fan of the questgiver being the portal to a quest.
in Night Falls on Stormreach, there are some misspellings in the dialogue with Fred when the age of rage madness has set in:
Fred: 'What has happened? I can sense that your kind have become ... perturbed. Their minds cry out in anger.'
Adventurer: 'What is causing it, Fred? Do you think you can stop it?'
Fred: 'I am unsure of the exact cause. There is some sort of magical field - a "curse" I believe you would call it - inducing the pertubation, but the symptoms seem to be a result of an organic stiumlation of your kind's anger reactions.'
also, in Quarantine, the exit portal once the quest is completed is labelled as "Dragon's Lair".
I don't think this is your department, but if you could show this video to the right dev, that'd be great .
The video shows the focus orb changing the NPCs' portraits in Blood of the Vine Tavern. Their look changes each time you focus on them. This bug also occurs in the Blue Water Inn. It applies to most of the NPCs, particularly all extras (non-essential NPCs).
Sorry for the poor quality. My PC doesn't handle OBS and DDO at the same time very well.
Speaking of NPCs and focus orbs: the NPC Dragonborn in The Newcomers (I have not checked elsewhere, but if they use the same resources, it could happen) show their scaly thoraxes instead of the head you'd normally expect when focused
Even though a warlock's Misty Escape doesn't use spell points, if you are below 10 spell point it doesn't work.
Hello Lynnabel,
Shadow Mastery: Passive Bonus: You now have Evasion. In addition, when you roll a natural 20 on a melee or ranged attack, you envelop the target in shadow, granting it 5% vulnerability to physical damage and removing its immunity to sneak attack for a short duration, if applicable.
It is not being activated by handwraps attacks, probably due to old coding of handwraps. Can it be easily fixed to work with them?
Thanks for reading, whether or not this can be fixed!
Hey Lynnabel,
When will or has Frolic from spellsinger been fixed? It shows the Freedom of Movement in the buff bar but doesn't grant immunity to slippery surfaces, not sure if it grants immunity from hold spell.
Bjriand The Great Stormsinger Bard Triple Heroic / Epic / Iconic / Racial Completionist working on Archetype lives...
Just compared the internals of the effect of the spell from Frolic's proc, and they're identical (other than string table, filename, etc). I believe Slippery Surface immunity is a different thing. It should grant you immunity from Holds (or other sources of magical paralysis and entanglement), and will display an overhead reactive icon (like how Deathward works) when it's successfully warded against something harmful.
100% radical, enthusiasm enthusiast.
"Have you tried preproccing feat directory?"
I have a hunch that when "immunity to slippery surfaces" was first introduced there was only like, one slippery surface in the game. Since then multiple new slippery surfaces have been introduced, but never added to the list of slippery surfaces "Immunity" applies to.
Same thing with Knockdown Immunity, as that does not actually provide "immunity" to all forms of knockdown.
It could also be semantics. Just be cause something 'knocks you down" doesn't mean it's classified in the game code as a "knockdown". Likewise just because some surface causes your character to slip around, doesn't mean it's classified in game code as a "slippery surface". (which imo is silly if true, but just pointing out that such could be the case)
While we are on the topic of hirelings, please for the love of druids fix them. I love the idea of just scrapping them and rebuilding them as was suggested for bards.
Also, please make a hireling pass a high priority if anything for the paid ones. It's a bummer to spend extra money for stuff like the Owlbears only for them to be unresponsive much of the time.
Bjriand The Great Stormsinger Bard Triple Heroic / Epic / Iconic / Racial Completionist working on Archetype lives...
I don't know if anyone else has mentioned this but Alpha strike, the tier 5 ability of Nature's Warrior is bugged.
At tier 3 it says it should cost 6 spell points to use, the tooltip also says 6 spell points to use but it actually reduces 12 spell points.
Bought my first dungeon master's guide in 1992. My favourite part of ddo is coffee and slayers
Hey Lynnabel! Really appreciate all the things you do to make DDO better. Now about the issue...
Swashbuckler's Blow by Blow (Ranged) adds no sonic damage when used. I think it's been broken forever and never got fixed. Would be really cool to see it fixed, since I'd like Ranged Swashie to be a thing.
Supply vaults are taking Daily Challenge Tokens without vending the buff orbs. This is consistently true in at least Ring of Fire. I know I've had it happen in other challenges.