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  1. #341
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    Default

    What's a lindilae?

    Because our quest objective in Haverdashed is still "Slay the Lindilae"

    Either she used to be a celebrity (So, it's a short for "Slay the one and only Lindilae!") or it should just read "Slay Lindilae", like most boss-related objectives in the game

  2. #342
    Community Member Annex's Avatar
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    Default /showcloak

    With a store purchased cosmetic cloak equipped, "/showcloak off" does not persist through logout and login.

    I purchased the Ranger Cloak from the DDO In-Game Shop using the free coupon code. (Thank you very much!)
    I then equipped the cloak on my Avatar.
    I typed "/showcloak off<Enter>" on my Avatar to make the cloak disappear.
    I quit the game.
    Later, I restarted the game and entered the world on my Avatar.
    The Ranger Cloak shows.
    I have confirmed this on a number of characters and through a number of quit/restart cycles.

    Gender/Race/Level/Class Affected
    Female/Shadar-kai/16/Rogue
    Female/Human/21/Rogue
    Female/Sun Elf/16/Cleric
    Female/Purple Dragon Knight/16/Fighter
    Last edited by Annex; 10-06-2018 at 01:02 PM.
    Sophie Cat Burglar - Creator, Dreamer, Explorer - Happy yet Sad - Seeker of Beauty and Wonder
    Exotic Item Recovery Specialist. I wish you all many happy adventures!

  3. #343
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    Quote Originally Posted by Annex View Post
    With a store purchased cosmetic cloak equipped, "/showcloak off" does not persist through logout and login.

    I purchased the Ranger Cloak from the DDO In-Game Shop using the free coupon code. (Thank you very much!)
    I then equipped the cloak on my Avatar.
    I typed "/showcloak off<Enter>" on my Avatar to make the cloak disappear.
    I quit the game.
    Later, I restarted the game and entered the world on my Avatar.
    The Ranger Cloak shows.
    I have confirmed this on a number of characters and through a number of quit/restart cycles.

    Gender/Race/Level/Class Affected
    Female/Shadar-kai/16/Rogue
    Female/Human/21/Rogue
    Female/Sun Elf/16/Cleric
    The cosmetic helmets and armours also reappear after login, so I don't expect this bug to be fixed.

  4. #344
    The Hatchery
    2015 DDO Players Council
    2017-2021 PC Member
    LrdSlvrhnd's Avatar
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    How do I flub thee? Let me count the ways...
    1) DNT TBD Not used yet (obvious)
    2) It's from Oleg D'Deneith (less obvious)
    3) "...and we forward to seeing..." should be "...we look forward..." (subtle)
    4) No actual reward, and Genecia becomes unresponsive (irksome)



    Final line should be "...you can tell they're much more than ordinary crystals."
    "Ignorance killed the cat, sir; curiosity was framed."
    Tripoint, C.J. Cherryh

  5. #345
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    Default

    Can u add on the list that Vampiric bond temporary hit points do not scale with melee power.
    Also Vicious strike's feedback doesn't seem to do damage at all.

    Thanks

  6. #346
    Hero JOTMON's Avatar
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    There is definitely some cosmetic work to be done due to the backpack graphics..

    Personally I think they should go back and remove backpacks from all the outfits and make a bunch of backpack cosmetics that fit the cloak cosmetic slot.
    opens up choice options whether to wear the backpack or the cloak cosmetic.

    and of course the cosmetics should be in a cosmetic closet..

    Quote Originally Posted by JOTMON View Post
    Get rid of the BTC tag for ALL cosmetics... its a stupid restriction that serves no reasonable purpose.


    Revamp the cosmetics so they go into a Cosmetic inventory based on the cuti-pet inventory.. instead of all these regular inventory slot based cosmetics scattered all over the place ..
    Consolidate them all into the same format as the pet inventory. a tab on the inventory sheet accessible by all the toons on the account..


    This way any cosmetics we purchase go into the pooled closet and we can actually cycle a collection of cosmetics.... and then DDO can sell cosmetic packs, and sets, and etc....
    This one off inventory hogging and BTC cosmetic system is screwing up inventory storage reducing interest in collecting cosmetics..


    Could do something like this for our permanent pet/hirelings as well...
    Panthers, Owlbears, scarecrows... we don't need all these to be BTC pet summonings on every character...
    put them into a cuti-pet inventory style tab that is account based... then once the ticket is used it is added to the pool.

    This BTC fiasco needs to end..[/QUOTE]
    Argo: Degenerate Matter - 200
    Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
    Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
    Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)

  7. #347
    Community Member Gywiden's Avatar
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    Default

    Diadem of Spectre is floating too high on druids in animal form (I'm assuming you'll need to let the right person know, but I figured this is a good place to tell). I believe it is because it is floating where my human form's head would be.

    Also, could we get the Monster Manual updated for all the new Night Revels stuff? It looks like none of the new content adds to the Monster Manual (which is particularly a pity with Eternity who I would love to have in there).

    Here is a pic of the Diadem of Spectre:


  8. #348
    Community Member vryxnr's Avatar
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    I'm sure there are a lot more, but I noticed this one in particular (as I just recently acquired it) ...

    The heroic level helm 'Boundless' has lost it's skin, and now takes on the skin of whatever armor you are wearing (which ever is shown, cosmetic armor if so, base armor if no cosmetic is being shown).

    example:


  9. #349
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    Quote Originally Posted by vryxnr View Post
    I'm sure there are a lot more, but I noticed this one in particular (as I just recently acquired it) ...

    The heroic level helm 'Boundless' has lost it's skin, and now takes on the skin of whatever armor you are wearing (which ever is shown, cosmetic armor if so, base armor if no cosmetic is being shown).
    This is actually working as intended. That's how Boundless works.

  10. #350
    Community Member vryxnr's Avatar
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    Quote Originally Posted by cru121 View Post
    This is actually working as intended. That's how Boundless works.
    imo, that's stupid and it makes it look like ****. How can I get it to show it's base skin without taking my armor off (just disabling the armor look doesn't work, you have to actually remove your armor in order to see the helms actual skin/texture/look). According to the wiki on it, mirror of glamoring doesn't work, as the cosmetic copies also take on the chameleon properties.

  11. #351
    Community Member Dabima's Avatar
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    Quote Originally Posted by LrdSlvrhnd View Post


    How do I flub thee? Let me count the ways...
    1) DNT TBD Not used yet (obvious)
    2) It's from Oleg D'Deneith (less obvious)
    3) "...and we forward to seeing..." should be "...we look forward..." (subtle)
    4) No actual reward, and Genecia becomes unresponsive (irksome)



    Final line should be "...you can tell they're much more than ordinary crystals."
    I noticed this the other night as well after completing Killing Time. To date that makes Agents of Argonnosen with no reward, Free Agents with no reward for max favor (Gives similar message as AoA, with no dialog at the patron), Twelve gives no reward (They at least mention you get a title which does nothing, to which your character sarcastically says thanks, but then the favor just shows x/0 and stops showing progress), and Gatekeepers with no reward for the tiers. Wondering if they ever plan to add these in
    Orien: ][Vladtepes][Gelatinous][Lelitha]

  12. #352
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    Catacombs: Setting the Wards: The Patriarchs' Crypt

    On the final run out there are two fire traps. The boxes are reversed, perhaps, and do not open when you disable them. They also do not seem to actually disable the traps, but you do get credit for them.

  13. #353
    Cosmetic Guru Aelonwy's Avatar
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    Default Obviously not just for Lynnabel... however...

    There have been a lot of issues since the last Update hit. I mean a lot of issues. Very visible ones since many have to do with animations. The threads are piling up with them and there has been little dev interaction. Just from reading the forums for the past week we have:

    1. Elevator to House Cannith Patron not functioning
    2. Regular Elves can no longer be created with/take the Elven Dragonmark
    3. TWF/Blocking animation issues with elves and warforged
    4. Warforged go underground for various animations including tumbling, eldritch blasting etc.
    5. Elves/half-elves swimming in T-pose
    6. Wizard SLA Arcane Bolt animation firing but doing nothing
    7. FvS bugfix for bonus sp pts made things worse
    8. Some characters no longer sitting to rest at shrine
    9. New Night Revels quests creatures are not counting in MM (Not as big a deal as the others but still important)

    And these are just off the top of my head that no one official has commented on. I'm sure you guys are busy, I'm absolutely certain of it but it might help to make a statement. TWFighters especially have been somewhat irate about the difficulty in playing their characters which is very understandable. It might help to chill the temperature of the forums to have some acknowledgment of the recent problems.
    Blood Scented Axe Body Spray (Thelanis)
    Aelonwy - Wydavir - Metaluscious - Aertimys - Phantastique - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd

  14. #354
    Systems Designer
    Lynnabel's Avatar
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    Quote Originally Posted by cru121 View Post
    This is actually working as intended. That's how Boundless works.
    It's not really "intended" but it's sort of intended now, given that it's really cool. Same bug is hitting the tintable textures on a lot of different pairs of glasses.

    As for the animation stuff, more news for that coming eventually, I promise. It's not my place to go into any detail on any time frame though but we are definitely aware things are a little funky!
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  15. #355
    Savage's Husband Phoenicis's Avatar
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    Quote Originally Posted by Lynnabel View Post
    It's not really "intended" but it's sort of intended now, given that it's really cool. Same bug is hitting the tintable textures on a lot of different pairs of glasses.

    As for the animation stuff, more news for that coming eventually, I promise. It's not my place to go into any detail on any time frame though but we are definitely aware things are a little funky!
    A little funky?

    Yeah, understatement of the month right there.

    Thanks for taking the time to update us though. It is appreciated.

  16. #356
    Systems Designer
    Lynnabel's Avatar
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    Quote Originally Posted by Phoenicis View Post
    Yeah, understatement of the month right there.
    You're right. It's not a total disaster, but yeah, it's really not ideal. Luckily, collision and hit reporting still happens. Things look bad and disorienting, but the game is still technically playable, which is way better than a lot of alternatives. Adding capes to the avatars meant re-doing every single player animation in the game, and rest assured it's a huge priority.
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  17. #357
    Cosmetic Guru Aelonwy's Avatar
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    Quote Originally Posted by Lynnabel View Post
    You're right. It's not a total disaster, but yeah, it's really not ideal. Luckily, collision and hit reporting still happens. Things look bad and disorienting, but the game is still technically playable, which is way better than a lot of alternatives. Adding capes to the avatars meant re-doing every single player animation in the game, and rest assured it's a huge priority.
    Could you or someone nudge Cordovan into making a statement on the Wednesday livestream? It might help smooth some feathers to hear that the animations issues are a priority. These things generally affect me less because I play so many characters (13) but those people that focus on only one can be really upset if something is majorly affecting the performance of their super character. I don't PUG all that often but more so during events and I had to drop group once this weekend because someone was cussing about their TWF character's issues with some rather salty words blaring across my speakers. Luckily, my kids were eating at the time so in the other room but I felt bad for the guy and annoyed with him simultaneously. Yeah I could have just muted him with the sliders but I forgot about them in the moment.
    Blood Scented Axe Body Spray (Thelanis)
    Aelonwy - Wydavir - Metaluscious - Aertimys - Phantastique - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd

  18. #358
    Community Member
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    Quote Originally Posted by Lynnabel View Post
    You're right. It's not a total disaster, but yeah, it's really not ideal. Luckily, collision and hit reporting still happens. Things look bad and disorienting, but the game is still technically playable, which is way better than a lot of alternatives. Adding capes to the avatars meant re-doing every single player animation in the game, and rest assured it's a huge priority.
    Actually I find the constant shifting left and right disorientating and sick making, so it IS unplayable for me on that character. Luckily I have others that I can play with for now. I hope it gets fixed as she is one of my favourites and I would hate to lose her.

    AJ

  19. #359
    Players Council 2015
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    The moving platform in House Cannith which allows access to the patron and vendor is frozen/broken.

    There have been a couple forum threads about it with no dev response:

    House Cannith patron and vendor
    House cannith lift to patron

  20. #360
    Community Member Valerianus's Avatar
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    Quote Originally Posted by Lynnabel View Post
    It's not really "intended" but it's sort of intended now, given that it's really cool. Same bug is hitting the tintable textures on a lot of different pairs of glasses.

    As for the animation stuff, more news for that coming eventually, I promise. It's not my place to go into any detail on any time frame though but we are definitely aware things are a little funky!
    it is not intended, really? well IT'S THE BEST BUG EVAH !!! please never fix this and add more "bugged" color\pattern shifting cosmetics, it's totally cool. it's not a bug, it's a feature! for real!!!

    storage solution suggestion: Collection

    omni-cosmetic system suggestion: Arbiter d'Phiarlan, the Weaver of Guises

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