https://www.ddo.com/forums/showthrea...=1#post6137913
https://ddowiki.com/page/Item:Timeshard
Is it a will or a fort save on the paralysis of Timeshard?
Is it a fort save or a reflex on the blind of Tornado?
https://www.ddo.com/forums/showthrea...=1#post6137913
https://ddowiki.com/page/Item:Timeshard
Is it a will or a fort save on the paralysis of Timeshard?
Is it a fort save or a reflex on the blind of Tornado?
I think this effect is on Everstorm in the 1st Sharn raid? I was wondering if it had been fixed correctly?
I bumped the Calamity Utter Disintigrate thread with a theory, I apologize if it was already fixed:
https://www.ddo.com/forums/showthrea...25#post6217525
Last edited by Mindos; 06-02-2019 at 07:13 AM.
Used a bypass for Strahd. We wiped, and didn't start over. Today I went to trade runes, and all he will let me do is enter the quest. No option for rune trading given.
Tried to abandon, game says im not on the right goal of this quest.
So it looks like I got to complete before I can use my runes. Why not just have two seperate people per raid? One the quest giver, and one the rune trader? Or why not just have one big rune trader for every raid? Or put all the rune traders together in the hall of heros seperate from the raid givers?
RitL is failing a lot when I click it, despite not moving while dead.
It activates Astral Vibrance, goes into cooldown and burns through the saved Endless counter but there is no shiny, living countenance to blind my enemies. It's a downer, honestly. It's roughly 50% of the time. (small pool of 6 deaths, 3 fails).
Character is a ML Sun Elf, 19 Warlock, 1 Cleric, 7 epic.
Would you need all the PL stances?
In all posts: Assume I'm just providing a personal opinion rather than trying to speak for everyone.
*All posts should be taken as humorously intended and if you are struggling to decide if I insulted you; I didn't.
https://www.ddo.com/forums/showthrea...-for-years-now
and
https://www.ddo.com/forums/newreply....eply&p=6184915
They appear to be using stats of prior ability, which is commonly causing them to fail to deal appropriate damage, or fail to do anything at all in case of first attack of wave.
Hey! First time on the thread!
One thing that I wanted to mention was the fact that an undead PM in wraith form can still be flesh to stoned and tripped by any normal mob trip. I know you’ve said that you are working on PM in the past, but I just wanted to point that out in case it may have been overlooked.
In all posts: Assume I'm just providing a personal opinion rather than trying to speak for everyone.
*All posts should be taken as humorously intended and if you are struggling to decide if I insulted you; I didn't.
this one really bites! You can't use /stuck because the lightning strikes intterupt it. Then, you die. And you can't use /stuck when dead.
Standard): You are at: r1 lx1990 ly1434 i79 ox130.12 oy40.10 oz0.54 h71.7
(Standard): Q:0x7002DEB3
So someone jumped down and grabbed my stone. They then used /stuck since storm was over. But now stones get left behind. So yeah.
Last edited by Mindos; 06-06-2019 at 08:58 PM.
When is steelstar going to work on Wizard PM and AM enhancements? We were told after sharn but now I see an ED pass instead? Wizard enhancement trees are terrible.
The epic version of the Tower of Frost seems significantly harder than other quests of similar and higher level. Mobs simply hit a lot harder. Is this an acknowledged bug?
Burst of Glacial Wrath doesn't allow Embolden to be applied to it. I'm not sure if Intensify also not allowable as I don't have that feat.
Displacement spell can still be Enlarged even though it's been a self only spell for a long time now.
Into the Mists seems buggy now. The revenant didn't follow me to the end fight. Even worse, after I killed the main scarecrow, I tried to use the exit to end the quest and repeatedly got the bug, "The exit is out of range". I tried moving right up to it or varying distances away from it, to no avail.
Ghallanda (38): Vilas, Alphon, Whelm, Thaylan, Tyclmi, Amgine, Talc, Dedlee, Payle, Darell, Talenta, Zhen, Thrane, Arrith, Durdyn, Magefyre, Necrophil, Tulgey, Borogove, Hasugi, Shawal, Hailestorm, Branthan, Lightningbug, Bettercall, Elecktric, Zardu, Zergworthy, BrotherOf, Missadventer, Bytemy, Demogeorgia, Tizen, Warrcore, Permadeaf, Fullmettle, etc...
I posted it in U42 bugs, but it also happens to be something you're supposed to be directly working on, so, in Hey Lynnabel it goes!
Stygian Wrath doesn't trigger off Negative Energy Burst, Death Aura or Lesser Death Aura.
The item says it triggers on cast. The effect's tooltip says it triggers on damage. This should be an easy fix though - just change whichever's wrong.
It DOES work using cold spells.
I could not try Necrotic Ray, as I do not have that spell, nor have I tried the Palemaster spell-likes, but further testing proved that Chill Touch, at least, does not trigger the orb.
Neat, just dug into this. Follow me down a fun rabbit hole of spell modifier flags
There's an effect that rests on you while this item is equipped and it tries to apply its buff to you whenever you cast a spell as long as that spell matches some set of criteria. It's looking for two spell modifier flags in particular - TargetFoe and Negative - in human words, this means it'll only trigger on a spell that is tagged as both Negative AND TargetFoe.
I don't know if the right thing to do here is change the tooltip or loosen the requirements, but I'm going to err on the nice side and see if I can drop TargetFoe without breaking things. If it turns out this is some sort of load bearing nonsense I'm going to have to change the tooltip, though.
100% radical, enthusiasm enthusiast.
"Have you tried preproccing feat directory?"
We've been running this with no problems lately (last 4 nights). We rush to talk to the Revenant as fast as possible; we've found that when we do this it often gets confused and doesn't do the death crawl to the fire. Then we talk to him the second time and we all head to the end fight area. No problems on our end.
I'm still perplexed as to why it didn't work on Chill Touch given that explanation...
I'd try it with other negative spells, but forgot the ray was not a buyable scroll.
Should I try with negative spells that don't do damage (Enervation)? By the above logic, they're Negative and TargetFoe.
Also, would it break the game altogether if it was on CAST instead of damage? Then you could cast a spell at air without the game checking whether something was hit or not, auras wouldn't get multiple procs over their duration...
Summoned Panther & Lioness enter quests as level 20. They are both minimum level 18.
Is this as intended? If not can it be fixed?
"And now for something completly different"
Gold seal hirelings are usually available 2 levels lower than their non-golden counterparts.
They do enter the quest at their displayed level, which can break Reaper XP and Bravery Bonuses, but their minimum level being 2 lower is actually intended.
There are a few notable exceptions to this, Elieri, the 3rd level Cleric, the Scarecrows and Shield Guardians. Any hireling released before that point has worked that way.
Hero
2015 DDO Players Council