Page 37 of 112 FirstFirst ... 273334353637383940414787 ... LastLast
Results 721 to 740 of 2226
  1. #721
    Community Member
    Join Date
    Feb 2010
    Posts
    850

    Default

    Quote Originally Posted by pawpaw2000 View Post
    +Lichabel is not in the Monster Manual.
    I noticed that the "+named" are not showing up either.

  2. #722
    Community Member
    Join Date
    Apr 2011
    Posts
    65

    Default

    Quote Originally Posted by Gljosh View Post
    I noticed that the "+named" are not showing up either.
    +Steelstar, +Severlin, and +Cordovan all seem to be in there for me. I believe the skeletons are in there too but are all labeled as "Dusty Skeleton" rather than each individual dev name that they can get.

    Just need Lynnabel to get herself working. (Or anyone who wants to fixed it. I liked the irony of posting in Lynnabel's thread about a glitch with Lynnabel's in-game boss avatar though.)
    Last edited by pawpaw2000; 03-02-2019 at 04:53 PM.

  3. #723
    Community Member FuzzyDuck81's Avatar
    Join Date
    Nov 2009
    Posts
    2,786

    Default

    Hey Lynnabel, small request that'd hopefully be relatively easy... in Threnal, after turning in the last of the west set of quests, would it be possible to amend it so that it doesn't immediately reopen the dialogue box at the same time as the reward list? It makes it really easy to accidentally retake that line & mess up the flagging for south - should help save some frustration, particularly since I imagine there will be a fair few people who'll be wanting to get themselves a ratcatcher to use with the shiny new inquisitive tree
    I used to be with it, but then they changed what it was, now what's it is weird and scary to me.

  4. #724
    Community Member
    Join Date
    May 2013
    Posts
    294

    Thumbs up

    Quote Originally Posted by droid327 View Post
    Conjuration. The spells do not magically convert verbs into different tenses And if they magically created conjugal visits...I think we'd see a lot more people taking GSF: Conj
    [Monty Python /ON]"Howls of derisive laughter Bruce!"[Monty Python /OFF]

  5. #725
    Community Member
    Join Date
    Sep 2009
    Posts
    37

    Default Throwing Weapons

    I think one of the problems with throwing knives is the very large clipping/collision box they have. You can see that when they are hanging in midair after hitting the corner of a wall or when trying to break boxes with them. Some times they hit but don't hit the box and hang in the air without breaking them so the collision box is larger than the damage box. This also makes it a pain looting box drops as the dagger is in the way until disappears.

  6. #726
    Community Member C00LBR33Z3's Avatar
    Join Date
    Dec 2007
    Posts
    28

    Default Eternal Flask of Freedom of Movement

    Is there an issue with this? I've been using and it not stopping entangle from spiders

  7. #727
    Chaotic Evil Mindos's Avatar
    Join Date
    Jan 2010
    Posts
    4,141

    Default spelling error

    refugee toll quest in the harbor mispells threatening in the quest journal

  8. #728
    Community Member lain5246's Avatar
    Join Date
    May 2013
    Posts
    194

    Default Legendary Lore-Fueled Packbanner and dire bear

    I had a lv 30 druid and was noticing that I had 10 less prr in bear form. after playing with gear I found that Legendary Lore-Fueled Packbanner was not giving 10 prr to bear but every other form was getting the extra prr. please look in to it.

  9. #729
    Community Member
    Join Date
    Jan 2010
    Posts
    795

    Default

    Quote Originally Posted by C00LBR33Z3 View Post
    Is there an issue with this? I've been using and it not stopping entangle from spiders
    Neither FOM items nor FOM spells work either!

  10. #730
    Community Member NemesisAlien's Avatar
    Join Date
    Sep 2013
    Posts
    3,044

    Default

    Not quite meant for this thread, but i think you should get this sign approved for you


  11. #731
    Community Member vryxnr's Avatar
    Join Date
    Sep 2013
    Posts
    0

    Default Bardic Ballad refresh noise

    Remember how the Bardic Ballad would reapply every few seconds and would make a loud horrendous noise every time? Remember how that got fixed? Well, it's back, and annoying af.

  12. #732
    Community Member
    Join Date
    Mar 2010
    Posts
    446

    Default

    Quote Originally Posted by thedip View Post
    Neither FOM items nor FOM spells work either!
    There have been a few threads in the forums about the quirkiness of FOM that makes it pretty underwhelming. I noticed that spider webs were treated inconsistently--FOM flasks, spells, and item effects seem to work against the Spinner of Shadows' webs, but not against some other spider webs. One explanation I've heard was that FOM works against magical webs but not natural ones, though FOM's description suggests that shouldn't be the case ("enables an ally [player] to move and attack normally...even under the influence of magic *or* conditions that normally impedes movement".) I would love to see FOM actually work as advertised, especially against spell wards.

  13. #733
    Community Member
    Join Date
    Mar 2010
    Posts
    446

    Default more bugs

    Last orb slot in Prison of Planes main room in GH wouldn't appear on my screen, couldn't Q it either. Heroic reaper 3. Everyone else in party could see it. Was in wolf form, switched to human, no difference. Had to trade orb to someone else, so glad I wasn't trying to solo it.

    Also, couldn't find interactive gear in Siegebreaker to dump bucket into water supply. Gave up after figdeting around the water for 10 minutes. Feel free to make that interactive area like a 100 times bigger, please.

    And another. When not running reaper, you used to have about 5 minutes to re-enter a dungeon before it reset--handy if you died in a long one while soloing. They appear to have removed that in last update/downtown. Happened twice in a row doing heroic elite Archon's Trial today (I'll assume the ridiculously-high difficulty level of this quest compared to other lvl 13 maps isn't a bug...)
    Last edited by Bluenoser; 03-14-2019 at 05:10 PM.

  14. #734
    Community Member
    Join Date
    Oct 2009
    Posts
    6,035

    Default

    Reaper Power Boost on goggles slot does not work. Possibly other reaper bonuses on goggles.

  15. #735

    Default

    Realize that you're Sharn'd right now but just asking a possibility/any hope ever of effort:

    UI Option: Reticle UI circle during mouselook: Show(Default) | Hide

    It's quite the pain to make UIclean movies in this here DDO game when you can't use the mouse to follow or pan. Turns everything into still shots or CLUNKY camera-key movement videos.

    I bugged Steelstar when he was talking about adjusting character sheet property placement but he had no comment - which leaves me with the fear the mouselook UI reticle is the paint holding up the walls of DDO. Or at least one of the finishing coats. And hence can never be changed. Alternatively he was busy with Sharning.
    Casual DDOaholic

  16. #736
    Community Member btolson's Avatar
    Join Date
    Aug 2009
    Posts
    1,291

    Default

    XP gems from dice don't count towards your active destiny.

    They increase your epic level XP, and your karma sphere XP, but NOT your destiny.

  17. #737
    Community Member Seljuck's Avatar
    Join Date
    Jun 2010
    Posts
    562

    Default Missing Faerie Fire

    It's rather minor bug, but Faerie Fire from druid lvl 1 spell list is missing, or I should say, sometimes is on the spell list, and sometimes is not.

    It's very nice spell to break barrels so I miss it much !!11!1.
    >>Officer of the Polish Guild: GildiaDDOpl<<>>Cannith<<
    Isioviel Jr'eness - the Completionist
    Finghin Al'Roeg 5th life Sorcerer .......Seljuck 5th life 14ftr/5art/1wiz
    If you like my posts, consider adding to my reputation. Thank You.

  18. #738
    Community Member ThomasHunter's Avatar
    Join Date
    Jul 2013
    Posts
    770

    Default Anniversary Dungeon

    Unsure if this has been mentioned yet, but the guy with the quest chalice over his head back by Malicia - he still talks about Varg instead of your lich!

  19. #739
    Yamabushi leesun's Avatar
    Join Date
    Oct 2014
    Posts
    417

    Default Crabs of Legendary Lost at Sea!

    The Snapping Crabs of Legendary Lost at Sea are unaffected by hold monster mass? on r1 and r3 it works on the sea lions, sahuagin, bugbears, and trolls. Whenever I cast hold monster mass on the crabs I get "immune". the crabs aren't constructs, undead, plants etc, they are listed as vermin so it should work on the crabs, yes?

  20. #740
    Community Member rcmcneil's Avatar
    Join Date
    May 2010
    Posts
    61

    Default i have no idea if this has been addressed yet, but......

    There's an ancient effect that seems to have sneaked through all the "cleaning up duplicated messages for buffs" code. Stone of Change ritual for +1 resistance, when equipped on more than one item, will do the "purple shield & *phoom* sound" every 6(?) seconds forever.

Page 37 of 112 FirstFirst ... 273334353637383940414787 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload