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  1. #701
    Community Member Yamani's Avatar
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    The Void Longbow is min level 28, but the frozen Terror(the arrow the bow conjures) is still min level 29.
    Quote Originally Posted by Cordovan View Post
    Added even later: Ignore this add, I am the dumb.

  2. #702
    Chaotic Evil Mindos's Avatar
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    Default Song of Heroism

    My bard friend and I have reached level 11 or 12, I can't remember. What I can remember is the neverending refresh of bless, or aid (bless portion) when he uses song of heriosm.

    Every 6 seconds or so, bless pops up for a split second, then goes away. Same for aid (bless portion).

    Obviously, the solution is not to cast these buffs. Which is what we've done.

  3. #703
    Hero LordDunmore's Avatar
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    Default FeatherFalls Apothecary Door

    The exit door from FeatherFall's Apothecary in House J is missing the gold swirl that seems to be on nearly every other 'exit', be it door, gate, etc.

  4. #704
    Community Member Yamani's Avatar
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    So, legendary shroud, has a pretty glaring bug... I don't know how the loot designer let this bug slip through though... The items from the corpses in phase 1 are still heroic, these obviously need to be made legendary gear.


    Of course fixing the ladder in white plume mountain is only secondary to this bug(the one from the mudpit going up to the vampire boss). Actually think both ladders need to be adjusted as they both are very buggy.
    Quote Originally Posted by Cordovan View Post
    Added even later: Ignore this add, I am the dumb.

  5. #705
    Community Member Xharath's Avatar
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    Default

    why isn't the warning active in reaper when you try to leave the dungeon before completion at the entry point?

  6. #706
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    Quote Originally Posted by Mindos View Post
    My bard friend and I have reached level 11 or 12, I can't remember. What I can remember is the neverending refresh of bless, or aid (bless portion) when he uses song of heriosm.

    Every 6 seconds or so, bless pops up for a split second, then goes away. Same for aid (bless portion).

    Obviously, the solution is not to cast these buffs. Which is what we've done.
    I just dug into this and can't reproduce the actual VFX spam. Are you casting the spell? Drinking a potion? I would love any and all information for this.
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  7. #707
    Chaotic Evil Mindos's Avatar
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    Quote Originally Posted by Lynnabel View Post
    I just dug into this and can't reproduce the actual VFX spam. Are you casting the spell? Drinking a potion? I would love any and all information for this.
    Im favored soul casting bless (or aid) and he is bard of course with song of heroism. I'll get with him to see if we can reliably reproduce this.

  8. #708
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    I've already done a /bug but, for your information: I lost immunity to Fear during Return to Madstone Crater.

    I started the Return to Madstone Crater quest, died, reset the adventure, and proceeded. During the 3rd shaman fight, right after I got hit with a symbol of pain, I noticed I got feared.

    I have the Vistani immune to Fear enhancement. That's weird. It was a real pain when doing the final fight... when NOT immune to fear.

    Now, it could be I lost my immunity earlier, and didn't notice. Logging out fixed it. I have a screenshot of the loss of icon with the enhancement highlighted. Sadly, I tried multiple times to upload the screenshot here, using the icon "Attachments" above, and every time, after clicking, it does the little circle thing but never appears in the "uploaded" section despite being under the 488 KB cap (it's 361)

    I'm a luddite about this, sorry. I did manage to attach it under the /bug since it was a simple "attach file" thing.

  9. #709
    Chaotic Evil Mindos's Avatar
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    Quote Originally Posted by Lynnabel View Post
    I just dug into this and can't reproduce the actual VFX spam. Are you casting the spell? Drinking a potion? I would love any and all information for this.
    Nevermind, can't duplicate on our end either. Tried casting first, singing first, being in quest, etc... We were running for a while, leveling and all without breaking group. Maybe being in party for so long caused it? I don't know bard well enough to even know when they get song of Heroism. Anyway, its all good now that a day has gone by and we broke and reformed and relogged and restarting lol. (worst bug reporter evar)

  10. 02-27-2019, 07:45 AM


  11. #710
    Chaotic Evil Mindos's Avatar
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    Default Just when you thought it was safe...

    Quote Originally Posted by Lynnabel View Post
    I just dug into this and can't reproduce the actual VFX spam. Are you casting the spell? Drinking a potion? I would love any and all information for this.
    And it's back last night! The same, only different. We were in GH just the two of us, running POP I think, when Song of Heroism would ping itself off and on every few seconds. We stopped and tried to figure it out:

    1. It stopped happening to me if I got far enough away from him.
    2. It never stopped on him.
    3. It started up again on me when I got close enough.
    4. We looked at our buff bars, but couldnt really see anything new. We both had colors of the queen past life stance on.
    5. It stopped when we exited to the wilderness.
    6. I didn't cast anything on him recently before it happened. Just at start, DW, prot from elements, remove fear, magic circle againsst evil. He casts some buffs at start but I dont know what they are for sure. But this incident happened while in the middle of combat while fairly far along in the quest.

    We're both level 14 now, I'm pure FVS and he's 1 rogue 13 Bard I think. I think it's colors of the queen somehow. Also, +Lord of Fire is just too cool. Er, hot.

  12. #711
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    Default List of Bugs/QoL improvements

    Annoying things/bugs, some of them been around for years now
    • Stances turning off when relogging (Power Attack, Vorpal Strikes, Stalward Defence, Auras ...)
    • Ghost-LFMs (no players in them)
    • Iconic Reinc. does not reset the entries in Monster Manuals (regarding Character Deeds)


    Some minor Bugs
    • Barriers in T.o.E.E. are invisible (Earth, Fire, Water and Wind barrier)
    • Gladewatch Outpost Defense: after finishing quest you are located at harbor (Kobold Assault), while questgiver is at marketplace, which may be a relic of copy/past quest
    • Belly of the Beast: sometimes worms (in arena, after killing the first worm) not spawning - which means quest cant be completed
    • Barbarian: Occult Slayer: Vampiric Bond: temp HP not scaling with melee power (always static 20 HP)
    • Fav-Soul: Shield of Condemnation shows wrong symbol (aura of menace) in buff bar
    • Greater Elder's Knowledge set from red fens not granting any buff (Epic Elder's Focus + Epic Elder's Cap) - I farmed the shards just to find out its not working - not sure about other 'old' sets from there, maybe they arent working, too


    Display Text/Tooltip Bugs
    • Siren's Ward Set (Siren's Belt + Siren's Charm, ML:7, Red Fens items) says +3 Ins. to saves but grants only +1
    • Rapid Slash from Vistani Knife Fighter: Tooltip states +20% doublestrike, but the buff tooltip states +25% (20% is correct)
    • things like Ins. Assassinate + 0 on random loot


    And some suggestions that would vastly improve QoL:
    • UI Character sheet: add missing resistances (light, negative...), also show absorb. values (like cold absorbtion...), missing Offhand-Doublestrike, maybe also show offhand attack chance
    • correct crit profile (inclusing IC feat) on weapon/Inventory Screen (now we have the correct crit range but wrong multiplier shown in Inventory screen, the correct multiplayer but wrong crit range in the weapon tooltip screen - which is really confusing for new players)
    • DCs in tooltips from Spells, SLAs, Abilities - so many tooltips miss DCs, it would be very helpful if I dont have to do the math myself all the time, also it would be easier to figure out if things are wai, what is stacking and much more when we see correct DCs in tooltips


    Thats all coming to my mind right now, there are lots more things, I may expand lists when more comes into my mind. Thanks for reading.
    Last edited by Horst-of-the-Wood; 02-28-2019 at 05:08 AM.

  13. #712
    Community Member Gemini-Dragon357's Avatar
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    Default Cleric Domain SLA Tooltips

    None of the Cleric Domain SLAs mention if they use Evocation or Conjugation bonuses to calculate the spell's DC. For example the Earthquake SLA lists a formula of DC: 18 + Wisdom Modifier. No mention of evocation. (The Domain SLAs don't show its DC list most spells do.) All of the SLAs that I have seen say their DC is 10 + Spell Level + Wisdom Modifier.

    The last week my guildies and I have been argued whether or not the SLAs get bonuses from Evocation/Conjugation DCs. Several of them think they do not and one sited it as a reason why they would never roll a cleric. Others said they did, or at least the Domain SLAs they have used seem to receive Evo/Conj bonuses. There is quite a bit of confusion as to whether or not they get the bonus or not. The tool tip really needs to be updated for purposes of clarity.

  14. #713
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    Lynnabel's Avatar
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    Breaking news, I figured out what the gosh dang ding dong heck is wrong with Frolic. I appreciate that you guys brought this to my attention. The nightmare should be over now.

    Quote Originally Posted by Gemini-Dragon357 View Post
    None of the Cleric Domain SLAs mention if they use Evocation or Conjugation bonuses to calculate the spell's DC.
    Gotcha covered, they'll have better tooltips in an upcoming patch. For the record, they absolutely do take itemization/enhancements etc for their DC calculations. I don't know if there's a good way to get spell cast feats to display a dynamic DC in the tooltip, but I'll try

    I'm also getting around to finally cleaning up the rest of the Domain tooltips, too. Sorry guy who PMed me two years ago to do this (you know who you are), I did warn you my to-do list was really, really long.
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  15. #714
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    Quote Originally Posted by Gemini-Dragon357 View Post
    None of the Cleric Domain SLAs mention if they use Evocation or Conjugation bonuses to calculate the spell's DC. For example the Earthquake SLA lists a formula of DC: 18 + Wisdom Modifier. No mention of evocation. (The Domain SLAs don't show its DC list most spells do.) All of the SLAs that I have seen say their DC is 10 + Spell Level + Wisdom Modifier.

    The last week my guildies and I have been argued whether or not the SLAs get bonuses from Evocation/Conjugation DCs. Several of them think they do not and one sited it as a reason why they would never roll a cleric. Others said they did, or at least the Domain SLAs they have used seem to receive Evo/Conj bonuses. There is quite a bit of confusion as to whether or not they get the bonus or not. The tool tip really needs to be updated for purposes of clarity.
    Conjuration. The spells do not magically convert verbs into different tenses And if they magically created conjugal visits...I think we'd see a lot more people taking GSF: Conj

  16. #715
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    Default Several Bard-related Quirks

    So the lvl 12 core for Warchanter still says that it uses CHA modifier instead of CHA score.

    Frolic (Spellsinger) does not provide the "immunity to slippery surfaces" portion of FoM.

    At the same time, Frolic provides FoM to someone when Song of Freedom is sung (not sure if this is supposed to happen). This FoM also does not provide immunity to slippery surfaces.

  17. #716
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    +Lichabel is not in the Monster Manual.

  18. #717
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    Apologies if this has been mentioned in this thread. (I tried the search, but I couldn't find the "search results as posts" instead of as "threads". This thread was on the list... but, sorry, I didn't scroll through the 30+ pages to find the post.)

    So, I had the Heroic Jewelled Cloak, +5 Competence to Acid, Cold, etc..

    I finally got it on Epic. +10 Competence in the text title. However, in the description, it was Insight. Now, of course, I had the old one on me, so, being exclusive, I had to take a risk. I deleted my +5 Competence cloak... and apparently... the Epic one is actually an Insight (of which I have tons of.)

    The question... which of the following was it (check any that apply) =

    1-The Heroic one was insight, despite the text, but I never noticed.
    2-The Epic one should be insight, and the title of "competence" is wrong and should be corrected.
    3-The Epic one should be competence, and the description AND THE EFFECT should be corrected.

    As is, I probably lost 5 on most resists. Not the end of world. I chose to risk it. But there you go.

  19. #718
    Community Member btolson's Avatar
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    Quote Originally Posted by Dalris_Thane View Post
    Apologies if this has been mentioned in this thread. (I tried the search, but I couldn't find the "search results as posts" instead of as "threads". This thread was on the list... but, sorry, I didn't scroll through the 30+ pages to find the post.)

    So, I had the Heroic Jewelled Cloak, +5 Competence to Acid, Cold, etc..

    I finally got it on Epic. +10 Competence in the text title. However, in the description, it was Insight. Now, of course, I had the old one on me, so, being exclusive, I had to take a risk. I deleted my +5 Competence cloak... and apparently... the Epic one is actually an Insight (of which I have tons of.)

    The question... which of the following was it (check any that apply) =

    1-The Heroic one was insight, despite the text, but I never noticed.
    2-The Epic one should be insight, and the title of "competence" is wrong and should be corrected.
    3-The Epic one should be competence, and the description AND THE EFFECT should be corrected.

    As is, I probably lost 5 on most resists. Not the end of world. I chose to risk it. But there you go.
    Check your Buyback tab at a vendor if you want it back

  20. #719
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    Quote Originally Posted by Dalris_Thane View Post
    Jeweled Cloak and elemental resistance...
    Working as intended. From the wiki: https://ddowiki.com/page/Inherent_bonus

    Inherent bonuses on equippable items no longer exist as of Update 14.
    * Reinforced Plating items were changed to a 10% insight bonus to fortification.
    * Inherent resistance items, were changed to an insight bonus for the +10 version and a competence bonus for the +5 version.

  21. #720
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    Default

    My Monk List:

    So my list comes from the Monk changes from a while back. Some of these I tested at the time, but no longer have a character capable of testing, and some of them I was able to re-test. Here we go:

    Henshin Mystic Ki Bolt is not adding Stunning bonus to it's DC. - Tested as of 01.03.2019.
    Henshin Mystic Incinerating Wave is not adding Stunning bonus to it's DC - Couldn't test recently, but wasn't as of a year or so ago.
    Henshin Mystic Cauldron of Flame is not adding Stunning bonus to it's DC - Couldn't test recently, but wasn't as of a year or so ago.

    Shintao Ki Shout works, but says it costs 5 Ki. It is currently free. - Tested as of 01.03.2019.
    Shintao Smite Tainted Creature was supposed to be changed to work against all enemies, but the Bonus to hit and Bonus to damage do not appear to work on anything that did not fit the previous definition of a "tainted creature". (For example, works on undead, doesnt seem to work on Humans.) The Tomb of Jade effect on Vorpal works on all though. - Tested as of 01.03.2019.

    Ninja Spy Flash Bang is not adding Stunning bonus to it's DC. - Tested as of 01.03.2019. - This is a special one, as the ability itself does not list Stunning as added, but the release notes from Update 33 Patch 2 state: Flash Bang should now add stunning to DCs.
    So this is a case of Release Notes vs In game text as to whether this is WAI or not. I don't know.

    -----

    My Palemaster List:

    In other news, I'm not sure you can do much about it but

    The EK SLA to get the artificer spell Radiant Forcefield blocks 25% of Palemaster Healing.
    The EK Arcane Barrier, that goes off when you hit half health blocks 25% of Palemaster Healing.
    The Legendary Dreadnought ability Thick Skinned, blocks 25% of Palemaster Healing.
    And any equipment that comes with Deathblock + X% of Negative Energy Absorption blocks X% of Palemaster Healing.

    The last one -might- be WAI but I really hope it isnt.
    The other 3 are meant to make us last longer, but lowering our healing does not help that. I know Palemasters are complex and have a sordid history of various things working on them when they really shouldn't, I'd just like some confirmation that someone somewhere knows about the issue and is hopefully working towards a change / fix

    Thanks
    Last edited by SpardaX; 03-01-2019 at 09:34 AM.
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  22. 03-01-2019, 09:28 AM


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