Page 31 of 112 FirstFirst ... 212728293031323334354181 ... LastLast
Results 601 to 620 of 2226
  1. #601
    Community Member Dabima's Avatar
    Join Date
    Nov 2009
    Posts
    873

    Default

    Barbarians are unfortunately still losing their Damage Reduction Class-buff upon death, and can only gain it back by relogging
    Orien: ][Vladtepes][Gelatinous][Lelitha]

  2. #602
    Systems Designer
    Lynnabel's Avatar
    Join Date
    Jul 2016
    Posts
    0

    Default

    Quote Originally Posted by Dabima View Post
    Barbarians are unfortunately still losing their Damage Reduction Class-buff upon death, and can only gain it back by relogging
    Should be fixed internally, will be in an upcoming patch.
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  3. #603
    Community Member Jetrule's Avatar
    Join Date
    Mar 2015
    Posts
    891

    Default

    I love your dedicated attitude to responding to character suggestions and requests. Thank you Lynnabel!

    I was wondering if we may look forward to some tasty new non arti focused melee Battle Axe or Dwarven War Axe soon. and a request I have had for a while now is can we get a scythe as a weapon or at least a weapon that looks like a scythe like the fellow hanging out in the harbor just up hill from Baudries place with the animals in cages has or the orchard's zombie shepherds? Even if it is just a re skinned great axe or something? These are the most METAL weapon choices and I am Metal.
    Percivaul Dusol, BadRandall and Shortpact--The Silver Legion

  4. #604
    Developer Fants's Avatar
    Join Date
    Jun 2018
    Posts
    36

    Default

    Quote Originally Posted by Kza View Post
    Plz reconsider, the fast furious way to get to the quests as in Ravenloft is one of the things that did Ravenloft so superb. I can always do "one" more quest before sleep. DDO is fast, its nice to explore and see wildernes etc but imho just once or twice or ten times. The 357:th time i just want to get to the quest as fast as possible. Plz let me
    The main dungeon quests will all be accessible from the Sharn public area outside of the cogs. There will be no need to run through the cogs to start them.

    We have other bite sized content that will be specific to the cogs which will require traversal.

  5. #605
    Community Member Graskitch's Avatar
    Join Date
    Apr 2013
    Posts
    1,359

    Default

    Quote Originally Posted by Fants View Post
    The main dungeon quests will all be accessible from the Sharn public area outside of the cogs. There will be no need to run through the cogs to start them.

    We have other bite sized content that will be specific to the cogs which will require traversal.


    hmmm, I agree with what others posted that the 3BC/storm horns farshifter was the ideal transportation system - you can only get to the quests if you have once run it already. Otherwise, bypassing the wilderness to get there just seems to easy (i.e. - Ravenloft).

    I am not really a fan of the questgiver being the portal to a quest.

  6. #606
    Community Member Graskitch's Avatar
    Join Date
    Apr 2013
    Posts
    1,359

    Default Disciples of Rage quest misspellings

    in Night Falls on Stormreach, there are some misspellings in the dialogue with Fred when the age of rage madness has set in:

    Fred: 'What has happened? I can sense that your kind have become ... perturbed. Their minds cry out in anger.'
    Adventurer: 'What is causing it, Fred? Do you think you can stop it?'
    Fred: 'I am unsure of the exact cause. There is some sort of magical field - a "curse" I believe you would call it - inducing the pertubation, but the symptoms seem to be a result of an organic stiumlation of your kind's anger reactions.'


    also, in Quarantine, the exit portal once the quest is completed is labelled as "Dragon's Lair".

  7. #607
    Community Member Dabima's Avatar
    Join Date
    Nov 2009
    Posts
    873

    Default

    Quote Originally Posted by Lynnabel View Post
    Should be fixed internally, will be in an upcoming patch.
    As always, appreciate your quick responses and engagement here
    Orien: ][Vladtepes][Gelatinous][Lelitha]

  8. #608
    Community Member Gywiden's Avatar
    Join Date
    May 2013
    Posts
    472

    Default

    I don't think this is your department, but if you could show this video to the right dev, that'd be great .

    The video shows the focus orb changing the NPCs' portraits in Blood of the Vine Tavern. Their look changes each time you focus on them. This bug also occurs in the Blue Water Inn. It applies to most of the NPCs, particularly all extras (non-essential NPCs).

    Sorry for the poor quality. My PC doesn't handle OBS and DDO at the same time very well.


  9. #609
    Community Member Niminae's Avatar
    Join Date
    Aug 2015
    Posts
    2,231

    Default

    Quote Originally Posted by Fants View Post
    Hey! As the designer responsible for the layout of the cogs I can empathize with your frustration of traversal in previous wilderness areas.

    Sounds good. Cogs?
    Quote Originally Posted by Annex View Post
    Yngvarr Stormedge: Aye, laddie. Aye. That be a mighty fine pooop deck.
    Quote Originally Posted by Lynnabel View Post
    sometimes you just want to light the players on fire, yanno?

  10. #610
    Community Member
    Join Date
    Apr 2013
    Posts
    2,032

    Default

    Speaking of NPCs and focus orbs: the NPC Dragonborn in The Newcomers (I have not checked elsewhere, but if they use the same resources, it could happen) show their scaly thoraxes instead of the head you'd normally expect when focused

  11. #611
    Community Member
    Join Date
    Jun 2011
    Posts
    209

    Default

    Even though a warlock's Misty Escape doesn't use spell points, if you are below 10 spell point it doesn't work.

  12. #612
    Hero Recared's Avatar
    Join Date
    Oct 2009
    Posts
    170

    Default Shadowdancer Capstone and handwraps

    Hello Lynnabel,

    Shadow Mastery: Passive Bonus: You now have Evasion. In addition, when you roll a natural 20 on a melee or ranged attack, you envelop the target in shadow, granting it 5% vulnerability to physical damage and removing its immunity to sneak attack for a short duration, if applicable.

    It is not being activated by handwraps attacks, probably due to old coding of handwraps. Can it be easily fixed to work with them?

    Thanks for reading, whether or not this can be fixed!

  13. #613
    Community Member Cableman's Avatar
    Join Date
    Nov 2009
    Posts
    326

    Default Frolic Freedom of Movement not working

    Hey Lynnabel,

    When will or has Frolic from spellsinger been fixed? It shows the Freedom of Movement in the buff bar but doesn't grant immunity to slippery surfaces, not sure if it grants immunity from hold spell.
    Bjriand The Great Stormsinger Bard Triple Heroic / Epic / Iconic / Racial Completionist working on Archetype lives...

  14. #614
    Systems Designer
    Lynnabel's Avatar
    Join Date
    Jul 2016
    Posts
    0

    Default

    Quote Originally Posted by Cableman View Post
    Hey Lynnabel,

    When will or has Frolic from spellsinger been fixed? It shows the Freedom of Movement in the buff bar but doesn't grant immunity to slippery surfaces, not sure if it grants immunity from hold spell.
    Just compared the internals of the effect of the spell from Frolic's proc, and they're identical (other than string table, filename, etc). I believe Slippery Surface immunity is a different thing. It should grant you immunity from Holds (or other sources of magical paralysis and entanglement), and will display an overhead reactive icon (like how Deathward works) when it's successfully warded against something harmful.
    100% radical, enthusiasm enthusiast.

    "Have you tried preproccing feat directory?"

  15. #615
    Community Member vryxnr's Avatar
    Join Date
    Sep 2013
    Posts
    0

    Default

    Quote Originally Posted by Lynnabel View Post
    Just compared the internals of the effect of the spell from Frolic's proc, and they're identical (other than string table, filename, etc). I believe Slippery Surface immunity is a different thing. It should grant you immunity from Holds (or other sources of magical paralysis and entanglement), and will display an overhead reactive icon (like how Deathward works) when it's successfully warded against something harmful.
    I have a hunch that when "immunity to slippery surfaces" was first introduced there was only like, one slippery surface in the game. Since then multiple new slippery surfaces have been introduced, but never added to the list of slippery surfaces "Immunity" applies to.

    Same thing with Knockdown Immunity, as that does not actually provide "immunity" to all forms of knockdown.

    It could also be semantics. Just be cause something 'knocks you down" doesn't mean it's classified in the game code as a "knockdown". Likewise just because some surface causes your character to slip around, doesn't mean it's classified in game code as a "slippery surface". (which imo is silly if true, but just pointing out that such could be the case)

  16. #616
    Community Member Gywiden's Avatar
    Join Date
    May 2013
    Posts
    472

    Default

    While we are on the topic of hirelings, please for the love of druids fix them. I love the idea of just scrapping them and rebuilding them as was suggested for bards.

    Also, please make a hireling pass a high priority if anything for the paid ones. It's a bummer to spend extra money for stuff like the Owlbears only for them to be unresponsive much of the time.

  17. #617
    Community Member Cableman's Avatar
    Join Date
    Nov 2009
    Posts
    326

    Default

    Quote Originally Posted by Lynnabel View Post
    Just compared the internals of the effect of the spell from Frolic's proc, and they're identical (other than string table, filename, etc). I believe Slippery Surface immunity is a different thing. It should grant you immunity from Holds (or other sources of magical paralysis and entanglement), and will display an overhead reactive icon (like how Deathward works) when it's successfully warded against something harmful.
    I was running caged trolls, the dwarf casters love to throw sleet storm, frolic didn't protect from it. I drank my freedom of movement potion, I'm protected. I think there is a problem with frolic.
    Bjriand The Great Stormsinger Bard Triple Heroic / Epic / Iconic / Racial Completionist working on Archetype lives...

  18. #618
    Community Member kmoustakas's Avatar
    Join Date
    Aug 2011
    Posts
    3,409

    Default Alpha strike bugged

    I don't know if anyone else has mentioned this but Alpha strike, the tier 5 ability of Nature's Warrior is bugged.

    At tier 3 it says it should cost 6 spell points to use, the tooltip also says 6 spell points to use but it actually reduces 12 spell points.
    Bought my first dungeon master's guide in 1992. My favourite part of ddo is coffee and slayers

  19. #619
    Community Member ideal_insomnia's Avatar
    Join Date
    Jan 2017
    Posts
    216

    Default

    Hey Lynnabel! Really appreciate all the things you do to make DDO better. Now about the issue...

    Swashbuckler's Blow by Blow (Ranged) adds no sonic damage when used. I think it's been broken forever and never got fixed. Would be really cool to see it fixed, since I'd like Ranged Swashie to be a thing.

  20. #620
    Community Member Gywiden's Avatar
    Join Date
    May 2013
    Posts
    472

    Default

    Supply vaults are taking Daily Challenge Tokens without vending the buff orbs. This is consistently true in at least Ring of Fire. I know I've had it happen in other challenges.

Page 31 of 112 FirstFirst ... 212728293031323334354181 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload