If I understand correctly what your'e saying is that:
- There are no bugs with the red fens "Vulkoor's Might".
- When you have both Vulkoor's Might and the 3-piece Slave Lord's Might sets equipped, Vulkoor's Might suppresses Slave Lord's Might on 3 fronts: a) the set symbol for Slave Lord's Might is hidden (not WAI), b) you don't get +dmg from Slave Lord's Might (WAI as Vulkoor's Might grants +3 dmg instead of the +1 of Slave Lord's Might), and c) you don't get the Melee/Ranged Power from Slave Lord's Might (not WAI).
- When you take off Vulkoor's Might, a) is fixed, and c) isn't fixed. What happens with b)? Do you get the +1 to damage from Slave Lord's Might after unequipping Vulkoor's Might?
If I understood the above correctly, I have some questions for you (I don't have the slave lords sets crafted to test myself sorry):
- We're talking about the heroic sets specifically, yes?
- If you log out and back in while your character is only wearing the Slave Lord's Might set, does it grant all 3 aspects of it (icon, damage, melee power) correctly?