Epic Defensive Fighting
Your hero has learned to enter a reactive state, protecting themselves in the chaos of battle by rolling with the punches, but this hampers their ability to engage ranged threats.
- New Epic Feat
- Auto granted at level 21
- Toggled Ability
- While Toggle is active:
- 10% Competence Bonus to max hit points, with an additional 10% for every combat "fighting" style feat you have, to a max of 50%. (Exact list below)
- All spell or spell like abilities that are effected by metamagics have their ranged reduced to touch range (think shocking grasp)
- Reduces your Doubleshot and Ranged Power to 0 while active.
- Exclusive from Range stances (Improved Precise Shot, Archers Focus, Shiradi stances, Warlock Blast stances.)
- Can be used with other defensive/offensive stances & Rage
- Exclusive from the Enlarge Spell Metamagic toggle
- Remains active while dead
Exclusive from SHIELD DEFLECTION
The Complete list of "Fighting Feats" that apply:
Single Weapon Fighting
Improved Single Weapon Fighting
Greater Single Weapon Fighting
Perfect Single Weapon Fighting
Two Handed Fighting
Improved Two Handed Fighting
Greater Two Handed Fighting
Perfect Two Handed Fighting
Two Weapon Fighting
Improved Two Weapon Fighting
Greater Two Weapon Fighting
Perfect Two Weapon Fighting
Shield Mastery
Improved Shield Mastery
Perfect Shield Mastery
Improved Shield Bash
Exclusive from SHIELD DEFLECTION
Additional:
Paladin Defensive Stance HP buff bonus will be changed to sacred (which it appears it always was, but the application was incorrect should now stack)
Aasimar Racial hp bonus will be changed to Sacred (should now stack)
Fighter Defensive Stance HP buff bonus will be changed to Athletic (should now stack)