I started a fighter bard cleric but didnt feel it was right for me so i switched early on to khopesh SWF fighter cleric strength domain looking at 15/5 split instead. Found a guild early on with no expectations and the ship buffs are a great help.
Should be a solid build with heavy armor, strength to reflex saves, force of personality for charisma to will saves and opening some more room for dodge as well.
Was going to go elf add greater DM of shadow but opted instead for human least DM of passage for 25% run speed and dimension door (if i can spare the AP). I can bail out if the mobs are too heavy. Love the speed so far took it at level 1.
I split at 5 cleric and i think its good this way for all round build both defense and offense. I started with 2 clr 1 ftr and i have now added 3 more clr so the rest of the way is fighter. Its not as good on melee early on but the leveling is easy early on so i wanted to add in clr levels early. With the addition of divine might it has some surprisingly good damage off the hop.
I started split stat 16 str 16 cha because this is a new character 1st life. 2 str from strength domain at level 2 is another nice addition early on. Adding just enough balance for SWF then jump, umd and search.
It had taken me some time to get used to no cleaves but i am getting used to single target fighting now and with haste boost and divine might for the heavy mobs its not bad. Used long sword until level 3 when i found a khopesh to use.
At level 6 there are 8 points in kensai for haste boost and exotic khopesh, and the rest in warpriest for divine might, HP, PRR and 2nd core for 2 AC and DR -5. Pretty solid build so far with the addition of the str to reflex saves 4% dodge so far and with newbie gear with divine might running i have a perfect balance of 12, 12, 12, saving throws.
At level 8 with 3 fighter levels in i will remove all but 4 AP for divine might from warpriest and move the points in to stalwart defender 13 AP for greater stance 20% HP and 25 PRR MRR etc.
At level 12 very significant boost with +1 critical threat range, +20 melee power. I can only get greater weapon focus feat at fighter 12 so that will be pushed back to level 17 good trade off for all that cleric 5 brings to the build.
As the weapon focus/specialization feats are added with the fighter levels i will bring kensai up the same time. Greater SWF will be added by level 13, a big boost for total 30% weapon speed and an additional 50% more strength to damage.
My plan is to add the last heavy armor fighter feat at level 19 as i may run some level 19 content not sure yet.
An alternate build plan i am thinking about adding 4 levels of pally starting at level 15 for divine grace saving throws.
Im thinking it will add more with saving throws than the final heavy armor feat 12 PRR MRR. I think i can make the cap which would be 28. I was looking forward to using Power Surge for the first time at level 17 though... i will wait and see what the changes to it, if any, first before i make up my mind![]()