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  1. #1
    Community Member Gilga1's Avatar
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    Default R10 Age of Rage (6:25)



    Random attempt with random party (monk, bard, ranger and 2x sorc XD). We were one man short. Went pretty smooth and fast.

    We are trying to run some endgame on Cannith even if we are (very) few and some roles are currently vacant (tank anyone? XD)

    You can find more videos on Gordonn channel https://www.youtube.com/channel/UCyx...p1Uj_o1fdFShTQ
    Elli has his channel too and he's back! https://www.youtube.com/channel/UCnV...cK2Ow1AUuD3jfA

    If you are r10 proof and you want to join us contact us in game, sending a tell to Gordonn
    Tronko - Ascendance - Orien

  2. #2
    Community Member cave_diver's Avatar
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    Default Are you happy in your server?

    Can always move to G-land and join Banned Camp :P


    Good job btw
    Main toons: IronThatcher (tank & box breaker for inquisitives), Mehhh (ranger)...pion of HS...zug zug
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  3. #3
    Barbarbarian Sam-u-r-eye's Avatar
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    nice dps guys. I love seeing people put out real dps.
    Last edited by Sam-u-r-eye; 08-07-2018 at 02:40 PM.
    Without new players DDO will go the way of the dodo.
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  4. #4
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    First off congrats - nice fast easy run.

    I'd like to ask what you think a tank would have done for you and why you ask for a tank on the server.

    I ask this from the perspective of someone who prefers to play tank but gave it up because I no longer saw a need or even a want for one in all but a few raids. I really want to go back to tank but it's just no fun with no need and no role in 99.5% of the content.

    I believe I have seen Tronko as a tank in the past and have seen you post as a tank and see you no longer play one either so think you may have relevant insight.

    Up until the end, every mob is CC'd so there is no need for a tank with the trash. Not to mention that a tank can not really absorb damage in R10 from more than a a few mobs so CC is required anyway. But in any event - a tank would be worthless on all the trash in this this quest. (and likewise in any quest that has CC able mobs)

    In the end fight, the boss can not be intimidated - well you might get s successful intim but the boss does not react.

    With the DPS you are putting out, there is no way a tank could hold the boss. According to this thread: https://www.ddo.com/forums/showthrea...ues-in-details your damage in R10 if 7.6% of non reaper. You are hitting for around 150+ every blow and frequently hitting for 300+ with a few hits in the 1,000s coupled with a very rapid attack rate - a tank with 1000% hate adder (10x) would still not come close to keeping up with you. To put this into non reaper DPS using non-reaper damage = damage/7.6% - how many tanks have you seen that can hit for 2k+ damage every hit (150/ 0.076) let alone keep up with the 10-20k hits you are rapidly dishing out? Even if the tank could keep up on a per hit metric - there is no way for them to keep up with the attack speed.

    And lastly - why would you want a tank if you can short man steam roll R10 without one? Would not another DPS slot just make it go faster.?

  5. #5
    Barbarbarian Sam-u-r-eye's Avatar
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    In our runs we've been debating the usefulness of a tank a lot as well. I think they have nice uses that are awesome, but that they're not mandatory. I think the boss is dealt with in 3 ways without one:
    1. Charmed mobs
    2. Dodging every hit. (Meld into Dodge helm into Improved Uncanny dodge into someone else's dodge helm).
    3. Intimidating and standing in a safe spot, or kiting. (This is very easy on caster type bosses. For this reason, Sorcs and Warlocks should carry INTIM and meld/spell absorb.)

    You can intim in Age of Rage but you have to reapply it. It is useful because then the beholder tries to melee you even if he's casting at someone else. The melee hits can one shot people in R10.

    A quest like Toxic Treatment, you need a dps/dodge build to kill the mound. (A "heavy melee" works too.)

    However, in Strahd or another raid I think a tank is mandatory. Strahd hits ridiculously hard on even R1. A heavy melee might pull it off, but you'll need a very attentive healer. The Tethyamar quests really benefit from a good tank as well.
    Last edited by Sam-u-r-eye; 08-07-2018 at 02:40 PM.
    Without new players DDO will go the way of the dodo.
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  6. #6
    Community Member Gilga1's Avatar
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    Quote Originally Posted by WetWip View Post
    why would you want a tank if you can short man steam roll R10 without one? Would not another DPS slot just make it go faster.?
    Good question! As Sam wrote, a tank is mandatory for raids and can make quests even more smooth.
    We did r1-3 strahd and baba without a dedicated tank, and using clerics, monks, barbs, everything as intimitank. For more skulls, you need one (or two in some raids) real tank. Problem is the real tank needs a lot of PLs and reaper points to be effective imho, like melees. And a proper build. I have seen fighter 20 / pally 20 wannabe tanks with less prr than my light armored ranger or gordonn’s monk...

    Regarding aggro, you just need intimidate. Use intimidate and you will be fine. No one can steal your aggro in r10 if you spam intim. Trying to put some dps in a tank build is a waste of equip slots... You can still take aggro of immune mobs (ie of mounds) scrolling ice storms or similia.
    Tank role is to tank. Some builds can act as secondary healers or trappers (yes, you can do traps in strahd using the tank)

    A good tank will be always welcomed in my party
    Tronko - Ascendance - Orien

  7. #7
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    Thank you both for the thoughtful replys.

    I question - what does the tank do when not holding a boss in high Reaper? This is the part I struggle with. I found it not fun to run through most quests not being able to contribute much until a boss fight. Before reaper, a tank could control the flow of a quest somewhat, gather mobs, etc. Now high reaper seems to be just run from pack of mobs to pack of mobs and let casters CC everything. Tanks only role now is to hold the boss.

    Also as you said, a tank needs many past lifes and reaper points to be successful. This usually requires it to be the main character of the player. Problem I had when playing a dedicated tank was finding people to run with because a real tank can not solo very well at all. It is very hard to leave a build with that much investment at cap and rarely have a chance to play it.

  8. #8
    Community Member Gilga1's Avatar
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    Quote Originally Posted by WetWip View Post
    I question - what does the tank do when not holding a boss in high Reaper? This is the part I struggle with. I found it not fun to run through most quests not being able to contribute much until a boss fight. Before reaper, a tank could control the flow of a quest somewhat, gather mobs, etc. Now high reaper seems to be just run from pack of mobs to pack of mobs and let casters CC everything. Tanks only role now is to hold the boss.
    I disagree. The tank runs ahead, is an aggro magnet and makes things much easier for the whole group. A tank is very useful in difficult content like Slavers. Furthermore, some champs can’t be CCed. and some champs are a real threat in R10.

    Quote Originally Posted by WetWip View Post
    Problem I had when playing a dedicated tank was finding people to run with because a real tank can not solo very well at all.
    Yup, true. You can’t solo anything as tank. A good melee can solo some r6-7 ‘easy’ quests like grim, memoirs etc in 10 minutes. A tank, well…. epic casual maybe XD
    Tronko - Ascendance - Orien

  9. #9
    Community Member FuryFlash's Avatar
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    Quote Originally Posted by Gilga1 View Post
    Random attempt with random party (monk, bard, ranger and 2x sorc XD).
    This is a great video! I get that when you say "random party", you mean the roles aren't particularly balanced, but you really can't call a guild run of maxed characters (4 of which with wings) a random attempt with a random party.

    It's more like, "some of the best players in the game all get in a group together and they don't even need a healer or tank on the hardest difficulty" Obviously this is still quite an accomplishment, and shows the level of skills/characters you guys have to shortman a reaper 10 quest.

    Quote Originally Posted by Aelonwy View Post
    I'm not saying TRing isn't optional but its kind of optional in the way that defeating the waves in Devil Assault are optional.
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