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  1. #1
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    Default Simple FvS AA

    Oops, I was totally robbing unbongwah of his schtick!

    Ask him for a FvS AA build if you want one!
    Last edited by Tilomere; 07-26-2018 at 11:35 PM.

  2. #2
    Build Constructionist unbongwah's Avatar
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    ...is it my imagination, or did you just take a regular caster build and gimp it by adding AA?

    Because if so: hey, that's my schtick, dude, get yer own!

    EDIT: I was kidding, you didn't need to delete your build.
    Last edited by unbongwah; 07-27-2018 at 10:42 AM.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  3. #3
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    Quote Originally Posted by unbongwah View Post
    ...is it my imagination, or did you just take a regular caster build and gimp it by adding AA?

    Because if so: hey, that's my schtick, dude, get yer own!
    All yours! I yield the floor let's see the style!
    Last edited by Tilomere; 07-27-2018 at 01:07 AM.

  4. #4
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    I had a similar idea way back. It's *my* schtick!
    https://www.ddo.com/forums/showthrea...-FVS-w-Longbow

    Never got around to playing it, though the changes to fvs since back then perhaps make it more viable.

    I also mapped out Cleric and Druid variations:
    https://www.ddo.com/forums/showthrea...Ranged-Battle)
    https://www.ddo.com/forums/showthrea...-Terror-Arrows

    Generally, I've found that all the points you use (or levels you lose if you go 4 ranger) are not worth it for merely paralyzing & terror arrows. It's better to invest feats/ap's/levels to get cc directly from spells.

    FWIW, I noticed you're missing rapid shot, which makes a notable difference when you're trying to paralyze scattered mobs--and keep them paralyzed. I usually work w/ groups, and find no time to line up mobs.

  5. #5
    Build Constructionist unbongwah's Avatar
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    Do you want flavor builds? This is how you get flavor builds.
    Code:
    Beacon Archer
    Favored Soul 20
    Chaotic Good Half-Elf
    
    
    
    
    Stats
                   32pt     34pt     36pt     Tome     Level Up
                   ----     ----     ----     ----     --------
    Strength         8        8        8                4: WIS
    Dexterity       16       16       16       +5       8: WIS
    Constitution    14       15       16               12: WIS
    Intelligence     8        8        8       +4      16: WIS
    Wisdom          18       18       18               20: WIS
    Charisma         8        8        8               24: WIS
                                                       28: WIS
    
    
    Skills
              1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20
             ------------------------------------------------------------
    Heal               1  1  1  2  2  2  2  2  2  1  1  1  1  1  1  1  1  23
    Spellcr   2  2  2  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
    Jump                                          1  1  1  1  1  1  1  1   8
    Tumble    1                                                            1
             ------------------------------------------------------------
              4  2  2  2  2  2  3  3  3  3  3  3  3  3  3  3  3  3  3  3
    
    
    
    
    Feats
    
    
     1        : Point Blank Shot
     3        : Rapid Shot
     6        : Quicken Spell
     9        : Manyshot
    12        : Precise Shot
    15        : Improved Precise Shot
    18        : Improved Critical: Ranged OR Empower Healing Spell
    21 Epic   : Spell Focus: Enchantment OR Overwhelming Critical
    24 Epic   : Spell Penetration OR Combat Archery
    26 Destiny: Epic Spell Power: Positive
    27 Epic   : Blinding Speed
    28 Destiny: Doubleshot
    29 Destiny: Fount of Life OR Deific Warding
    30 Epic   : Epic Damage Reduction OR Empower Healing Spell
    30 Legend : Scion of: Feywild
    
    
     1 HalfElf: Half-Elf Dilettante: Monk
    
    
     2 FavSoul: Grace of Battle
     7 FavSoul: Stout of Heart
    
    
     5 FavSoul: Energy Absorption: Electricity
    10 FavSoul: Energy Absorption: Fire
    15 FavSoul: Energy Absorption: Cold
    
    
     1 Deity  : Follower of: Silver Flame
     6 Deity  : Silver Flame Exorcism
    20 Deity  : Damage Reduction: Silver
    
    
    
    
    Spells
    
    
    
    
    1. Divine Favor (1), Command (1), <Any>, <Any>
    2. <Any>, <Any>, <Any>, <Any>
    3. <Any>, <Any>, <Any>, <Any>
    4. Freedom of Movement (8), Cure Critical Wounds (9), <Any>, <Any>
    5. Greater Command (10), <Any>, <Any>, <Any>
    6. Heal (12), <Any>, <Any>
    7. <Any>, <Any>, <Any>
    8. Mass Cure Critical Wounds (16), Mass Death Ward (17), <Any>
    9. Energy Drain (18), Mass Heal (19), <Any>
    Enhancements (80 AP) Beacon of Hope (41 AP)
    • Pleasant Disposition, Beacon of Grace, Shining Light, Beacon of Hope, Flight of Glory, True Resurrection: Wisdom
      1. Confidence III, Spell Critical
      2. Close Wounds III, Hope for Inspiration, Spell Critical, Might's Reward: Wisdom III
      3. Hope for Protection, Spell Critical, Wisdom
      4. Death Ward I, Hope for Victory, Optimism, Spell Critical, Wisdom
      5. Raise Dead, Hope for Success, Heal, Undying Beacon, Flame of the Favored
    Elf-Arcane Archer (25 AP)
    • Arcane Archer, Morphic Arrows, Metalline Arrows, Aligned Arrows
      1. Conjure Arrows, Corrosive Arrows
      2. Force Arrows II, Elemental Damage
      3. Terror Arrows, Soul Magic, Elemental Damage, Wisdom
      4. Banishing Arrows, Paralyzing Arrows, Smiting Arrows
    Half-Elf (14 AP)
    • Versatile Nature, Human Wisdom, Human Damage Boost
      1. Improved Dilettante: Monk
      2. Improved Recovery, Improved Recovery, Improved Dilettante: Monk
      3. Arcane Archer
    Destiny (24 AP) Divine Crusader
    1. Bane of Undeath, Interrogation, Purge the Wicked, Wisdom
    2. Consecration III
    3. Stand and Be Judged III, Sacred Ground, Empyrean Magic, Blessed Blades
    4. Crusade
    5. Celestial Champion
    6. Celestial Bombardment III
    Twists of Fate (36 fate points)
    1. Renewal (Tier 3 Sentinel)
    2. Piercing Spellcraft (Tier 3 Draconic) OR Otto's Whistler (Tier 3 Shiradi)
    3. Pin (Tier 2 Shiradi)
    4. School Specialist: Enchantment (Tier 2 Magister)
    5. Rejuvenation Cocoon (Tier 1 Primal)
    This build focuses on two things: party healing via Beacon of Hope, FvS spells, and ED abilities (Cocoon, Renewal, Sacred Ground); and CC abilities (Paralyzing Arrows, Pin, Enchantment spells). Ranged DPS is a distant third-place priority, depending partly on whether you need the DC / Spell Pen Twists. With 6 extra racial APs, you could add Shadow Arrows for +5% Doubleshot and +1 crit multiplier.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

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