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  1. #61
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    Quote Originally Posted by slarden View Post
    A few quick notes. If you are able to run quite a bit of killing time I might go with a different setup - taking advantage of cloak of the mountain, clouded dreams and bracers of the mountain from that raid rather than the nightmother's sceptre, but I didn't include that here as it's a long grind and I don't see many raids on Sarlona. Still the killing time gear along with celestial beacon would give better dps so if you plan on running that I can make a completely different gear setup with those items.

    I am not sure if you are soloing or grouping, but the following setup works good for grouping in reaper - giving you DC and healing:

    Helm: Legendary Pansophic Circlet (Potency 131, Ins Potency 65, Magical Efficiency 10%)
    Necklace: Legendary Rose Quartz Sigil Stone (Int 19, Quality Con 4, Quality Phys Sheltering 12)
    Trinket: Epic Littany of the Dead (+2 profane bonus to all stats)
    Cloak: Legendary Mantle of the Fury (Con 19, Dodge 19) AM
    Belt: Legendary Silverthread Belt (Enh Devotion 202, Healing Lore 29)
    Ring: Legendary Spinneret (Spell Lore 15, Quality Potency 32, Quality Spell Focus Mastery 2)
    Gloves: Legendary Crumbling Gloves (Ins Dex +9, Ins Phys Sheltering 24) AM
    Boots: Legendary Softsole Slippers (Ins Char 9, Ghostly) AM
    Ring 2: Legendary Chieftan (Wisdom 18, Quality Wisdom 4, Spell Save 14, Quality Will Save 3)
    Bracers: Legendary Bracers of Order and Chaos (Healing Amp 80, Resistance 16, Law Absorb 28%, Chaos Absorb 28%)
    Armor: Legendary Scales of Exile (Fort 202, Parrying 9, Ins Con 9, Ins Wisdom 9)
    Goggles: Legendary Garstone's Lenses (Devotion 202) AM
    Main Weapon: Nightmother's Sceptre (Spell Focus Mastery 7, Ins Spell Focus Mastery 4, Spell Pen 8, Ins Spell Pen 4 with any spellpower augment slotted for 45 spellcasting implement bonus)
    Secondary Weapon: Legendary Warsword Shield (Sheltering 50, Ins Mag Sheltering 24, Riposte 9) AM

    If you want to solo your dps will feel a bit weak on boss fights. The reason for this is that without slavers set it makes it hard to slot everything as the more recent named items often include attributes that aren't needed - this makes warsword shield important to the build without slavers items. In addition, Legendary Celestial Beacon is the only item with a decent non-raid radiance / radiance lore stat, but without slotting nightmother's sceptre or warsword shield, gearing is much more difficult.

    Cannith crafting maxes out at 23 lore and 159 spellpower which isn't enough benefit compared to spinneret or circlet. You can swap a cannith crafted trinket with radiance lore, radiance spellpower and ins radiance spellpower for boss fights. It will be especially important to keep up empyrean magic for the extra 10% spell critical chance with this setup.

    What the set does give you is good saves with a resistance item, spell saves item and parrying item (slot dex +8 augment somewhere). Good PRR and MRR. Good DC. Good Healing and Healing and Healing Amp. There is no way to make up for the loss of 5 DC from slavers, but in general your DC will still be good with this set up.

    I suspect update 42 (assuming that is the release with new expansion) will bring significant new gear just like ravenloft did, but hopefully with better radiance and force items than we've seen lately.Hopefully it will have DC options besides Slavers. So I definitely wouldn't grind out slavers gear if you don't enjoy running the content.

    Thank you for writing this up. I do tend to solo elites and r1 quite a bit but once capped and geared I plan to mostly run higher skulls in groups. Main reason I was hesitant on crafting slavers was like you said with u42 around the corner there is likely to be better gear. The gear from Killing Time would be an option but I would probably wait to see what u42 has to offer first. Out of curiosity how many run would you say it would take to grind out a slavers set?

  2. #62
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by darknoobslayer View Post
    Thank you for writing this up. I do tend to solo elites and r1 quite a bit but once capped and geared I plan to mostly run higher skulls in groups. Main reason I was hesitant on crafting slavers was like you said with u42 around the corner there is likely to be better gear. The gear from Killing Time would be an option but I would probably wait to see what u42 has to offer first. Out of curiosity how many run would you say it would take to grind out a slavers set?
    I think you will be fine soloing and in groups at higher skulls with this setup. On Sarlona I see slavers runs up daily. If it's like that on your server and you run it daily you will easily have more than enough mats and blanks in less than 2 weeks. It would likely take much longer to get the Killing time gear simply because there is much less opportunity - at least on Sarlona.
    DC Warlock Reaper Build (U48)
    Max DC Illusionist Reaper Build (U48)

  3. #63
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    Quote Originally Posted by slarden View Post
    I think you will be fine soloing and in groups at higher skulls with this setup. On Sarlona I see slavers runs up daily. If it's like that on your server and you run it daily you will easily have more than enough mats and blanks in less than 2 weeks. It would likely take much longer to get the Killing time gear simply because there is much less opportunity - at least on Sarlona.
    There are groups for both on and off on Thelanis just depends on how dead the server is. I'll use the setup you provided for now and see if I can get a slavers set crafted down the road. About to finish up heroics with this build and really have enjoyed it so far and am looking forward to epics. Thanks again for the setup and the build.

  4. #64
    Community Member Hobgoblin's Avatar
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    hey slarden -

    havnt played a healer in reaper yet at all

    how does it change?

    and yes i know healer isnt a class just been playing mostly casters in it.

    do i have to wait for heal to self heal effectively or will cure spells be sufficent?

    and im looking for something different - doing drow lives would it work for the cha based version

    and excuse my noobishness i did my reaper mostly as a lock or a caster so not sure where the healing really breaks down . im assuming around r5ish?

  5. #65
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by Hobgoblin View Post
    hey slarden -

    havnt played a healer in reaper yet at all

    how does it change?

    and yes i know healer isnt a class just been playing mostly casters in it.

    do i have to wait for heal to self heal effectively or will cure spells be sufficent?

    and im looking for something different - doing drow lives would it work for the cha based version

    and excuse my noobishness i did my reaper mostly as a lock or a caster so not sure where the healing really breaks down . im assuming around r5ish?
    It really depends on the level range and the stats, but R5 is about right until you hit 30. At 30 you can self heal a little higher than R5 on a favored soul. If you have paladin past lifes, mysterious cloak and a regular heal amp items you should have solid self healing with cure spells. If you can fit in silverthread heroic belt that will help a little. If you can fit in healing hands of house jorasco that will also help a bit. With wand and scroll mastery + UMD you can conserve spell points and get access to scrolls quicker. That is usually what I do and use spells for more urgent healing needs.

    On R10 self healing was ridiculously expensive but I could still do it in a pinch.
    DC Warlock Reaper Build (U48)
    Max DC Illusionist Reaper Build (U48)

  6. #66
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    Default Dc for high skulls

    Im playing your build right now , im lv 29.
    I have 85 evo dc while still missing important items i wanted to know from your experience what is a fine range of dc in top level quests on r5-8? Ive been doing good so far when picking low forti targets just wanted to know when is it possible to kill even the high fortitude ones.
    Great build im really enjoying it and probably will sit on cap for a while because its fun ty!

  7. #67
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by AreagonTF View Post
    Im playing your build right now , im lv 29.
    I have 85 evo dc while still missing important items i wanted to know from your experience what is a fine range of dc in top level quests on r5-8? Ive been doing good so far when picking low forti targets just wanted to know when is it possible to kill even the high fortitude ones.
    Great build im really enjoying it and probably will sit on cap for a while because its fun ty!
    Thank you for the kind words.

    Even with a max DC you won't be able to kill everything in R5-8. The great thing about doubling as a healer is that DC isn't the only measure of your value. With your existing DC I would say when you hit 30 you can easily get to the high 90s or low 100s. I would not be afraid to join R5-8 with a DC in the high 90s as it sounds like you've already mastered the importance of selecting the right targets for spells. Also with mass frog and implosion you will effectively be thinning the heard with that DC. If you have any concerns you can always let the party leader know in advance - but you can knock off many things without a perfect DC.

    Also the advantage of starting lower and working your way up is you get a good grasp of enemy saves you might miss if starting out with a max DC right away.
    DC Warlock Reaper Build (U48)
    Max DC Illusionist Reaper Build (U48)

  8. #68
    The Tank kamthalion's Avatar
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    Hello Slarden, nice work I adapted your WIS build to one of my toon with just few PL and Rpoint, put in pieces of equip that I already had, is ofc not solid like your but works really well, yesterday I cap and did RL R7+ with some friends and worked really great! I just have to practice a bit on playstyle because is too much time I tank...

    Here the result:

    Race: Aasimar
    Alignment: True Neutral
    Faith: Aureon

    Starting Stats
    Str: 8
    Dex: 8
    Con: 18
    Int: 12
    Wis: 20
    Char: 8

    FEATS:
    1) Maximize
    2 FVS) Knowledge of Battle (Wisdom over Cha)
    3) Empower
    6) Quicken
    7 FVS) Stout of Hearth (HP over Spell points)
    9) Heighten
    12) Spell Focus Evocation
    15) Spell Penetration
    17 FVS) Leap of Faith Auto-granted
    18) Greater Spell Penetration
    20 FVS) Damage Reduction Cold Iron Auto-granted
    21) Epic Spell Penetration
    24) Burst of Glacial Wrath
    26) Guardian Angel
    27) Past life wizard
    28) Mass Frog
    29) Arcane Pulse
    30) Embolden
    30) Scion of Air

    Past life:
    • Epic: 2xBrace 1xArcane alacrity 1XColors of the Queen
    • Heroic: 2xFVS 1xSorc 2xWarlock 3xWizard
    • Iconic 1xMorninglord
    All tome +8
    Tome +1 Racial Point
    Tome of Fate +3
    NOTE: If you are in a static group and won't be soloing you can replace maximize/empower/burst of glacial wrath with DC feats for 3 more DC.

    EPIC DESTINY
    Tier 1
    - Radiant Power x2
    - Endless Faith x2
    - Healing Power x2
    - Wisdom
    Tier 2
    - Wisdom
    Tier 3
    - Piercing Spellcraft x3
    - Wisdom
    Tier 4
    - Wisdom
    Tier 5
    - Wisdom
    - Leap of Faith
    Tier 6
    - Divine Wrath
    - Wisdom

    EPIC DESTINY TWISTS
    Piercing Spellcraft
    Evocation Specialist
    Precise Evocation
    Cocoon

    ENHANCEMENTS

    Aasimar (17)
    Core
    - Stronger Bonds
    - Wisdom
    - Stronger Bonds
    - Wisdom
    - Stronger Bonds
    Tier 1
    - Aasimar Improved Recovery
    Tier 2
    - Arcanum x2
    - Divine Purpose Protector
    Tier 3
    - Aasimar Improved Recovery
    Tier 4
    - Ascendant Bond Protector

    Angel of Vengeance (42)
    Core
    - Font of Power
    - Shield of Condemnation
    - Aura of Menace
    - Summon Archon
    - Vengeful Magic
    - Ascendancy: Shrine Bright (Wisdom)
    Tier 1
    - Smiting
    - Nimbus of Light x2
    Tier 2
    - Just Reward x3
    - Smiting
    Tier 3
    - Wisdom
    - Spell Penetration
    - Smiting
    - Sun Bolt x3
    Tier 4
    - Wisdom
    - Intense Faith x3
    - Smiting
    Tier 5
    - Zealous Faith
    - Evocation Focus
    - Unstoppable Magic x2
    - Cometfall x2

    Beacon of Hope (22)
    Core
    - Pleasant Disposition
    - Beacon of Grace
    - Shining Light
    Tier 1
    - Divine Durability x3
    - Spell Critical Chance: Positive
    - Spell Points x3
    Tier 2
    - Spell Critical Chance: Positive II
    Tier 3
    - Wisdom
    - Hope For Protection
    Tier 4
    - Wisdom

    Healing Amp
    Competence Bonus from Legendary Drow Sage's Cowl: 80
    Guild Bonus from Ship Buff: 20
    Aasimar Enhancements: 40
    Beacon Hope: 30
    Total Healing Amp Bonus: 170

    HP Bonuses
    Favored Soul: 300
    Aasimar: 10% overall bonus

    Wisdom
    Start: 20
    Level Ups: 7
    Tome: 8
    Enhancement Bonus: 19
    Insightful Bonus: 9
    Exceptional Bonus: 1
    Quality Bonus: 4
    Profane Bonus: 2
    Augment Festive Bonus 2
    Sentient Weapon Filigree: 2
    Racial Enhancements: 2
    Aov Enhancements: 2
    AoV Capstone: 4
    Beacon of Hop Enhancements: 2
    Reaper: 4
    Epic Destiny: 6
    Ship Buffs: 2
    Total Wisdom: 96

    Evocation DC
    Base: 10
    Spell Level: 9 (Note this assumes heighten for all, but I have versions of spells without heighten on my hotbar to save sp when I don't need the DC boost)
    Wisdom Bonus: 43
    Evocation Focus Feat: 1
    Embolden: 2
    Scion of the Plane of Air: 4
    Past Life Sorc x1: 2
    Item- Enhancement Bonus: 7
    Item- Insightful Bonus: 4
    Item- Quality Bonus: 2
    Item- Augment Bonus: 2
    Item- Artifact Bonus (Beacon of Magic Set): 2
    Item: Sentient Bonus (Otto’s Irrevocable Power): 2
    Enhancements - Angel of Vengeance: 1
    Enhancements - Aov Level 18 Core: 1
    Enhancements - Aov Capstone: 2
    Enhancements - Reaper: 3
    Exalted Angel - Transcendental Magic: 3
    Epic Destiny Twist - Evocation Focus: 3
    Epic Destiny Twist - Precise Evocation: 2
    Ship Buffs: 1
    Total Evocation DC: 106

    Necromancy/Conjuration/Enchantment DC
    Base: 10
    Spell Level: 9 (Note this assumes heighten for all, but I have versions of spells without heighten on my hotbar to save sp when I don't need the DC boost)
    Wisdom Bonus: 43
    Embolden: 2
    Scion of the Plane of Air: 2
    Item- Enhancement Bonus: 7
    Item- Insightful Bonus: 4
    Item- Quality Bonus: 2
    Item- Augment Bonus: 2
    Item- Artifact Bonus (Beacon of Magic Set): 2
    Item: Sentient Bonus (Otto’s Irrevocable Power): 2
    Enhancements - Aov Level 18 Core: 1
    Enhancements - Aov Capstone: 2
    Enhancements - Reaper: 4
    Exalted Angel - Transcendental Magic: 3
    Ship Buffs: 1
    Total Necromancy DC: 96

    Mass Frog DC
    Base: 30
    Wisdom Bonus: 43
    Embolden: 2
    Scion of the Plane of Air: 2
    Item- Enhancement Bonus: 7
    Item- Insightful Bonus: 4
    Item- Quality Bonus: 2
    Item- Augment Bonus: 2
    Item- Artifact Bonus (Beacon of Magic Set): 2
    Item: Sentient Bonus (Otto’s Irrevocable Power): 2
    Enhancements - Aov Level 18 Core: 1
    Enhancements - Aov Capstone: 2
    Enhancements - Reaper: 4
    Exalted Angel - Transcendental Magic: 3
    Ship Buffs: 1
    Total Mass Frog DC: 107

    Note: When Aureon's Instruction is active posted DCs are at a +2 due to the +4 Wisdom bonus granted, with Yugo and Remnant Pot add another +2

    Spell Penetration:
    Favored Soul Levels: 20
    Feat: Spell Penetration: 2
    Feat: Greater Spell Penetration: 2
    Feat: Epic Spell Penetration: 4
    Past Lifes Wiz x3 Fvs x2: 8
    Item: Enhancement Bonus: 8
    Item: Insightful Bonus: 4
    Enhancement Tree: Angel of Vengeance: 1
    Enhancement Tree: Aasimar: 2
    Enhancement Tree: Reaper: 3
    Epic Destiny Caster Levels: 5
    Epic Destiny: 3
    Epic Destiny Twists: 3
    Ship Buff: 1
    Total: 66
    Unstoppable Magic Persistent Debuff: 2
    Grand Total: 68
    Intense Faith + Zealous Faith +6 for Implosion Only (untyped damage which uses force) for 74

    Note: When Aureon's Instruction is active posted Spell Pen is at a +3

    CC and instakill
    Implosion
    Mass Frog
    Greater command (low will)
    Burst of Glacial Wrath (will work on most except super high fort)
    Cometfall (low reflex enemies- good every day spell with the sla)
    Soundburst (reapers)

    GEAR
    Armor Legendary Barovian Nobles' Regalia
    Beacon of Magic Set (Legendary)
    Belt Legendary Silverthread Belt
    Beacon of Magic Set (Legendary)
    Boots Legendary Boots of the Devil Commander
    Bracers Legendary Lore-Fuelled Packbanner
    Cloak Legendary Earthen Mantle
    Gloves Legendary Blurfingered Gloves
    Beacon of Magic Set (Legendary)
    Goggles Legendary Garstone's Lenses
    Helmet Drow Sage's Cowl
    Necklace Legendary Chains
    Legendary Slavelords Prefix: Constitution +17
    Legendary Slavelords Suffix: Spell Lore Light +27
    Legendary Slavelords Extra: Heal +22
    Legendary Slavelords Bonus: Quality Constitution +4
    Ring1 Legendary Band of Insightful Commands
    Ring2 Legendary Spinneret
    Trinket Trinket of Freewill
    Weapon1 Legendary Nightmother's Sceptre
    Weapon2 Legendary Morninglord's Sceptre
    Main: Kamdragon The Tank

  9. #69
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    Quote Originally Posted by slarden View Post
    This is a blasting build with a solid DC. While the DC is good enough for high skull, the build is optimized for soloing and pugging low to mid skulls. The DPS from this build doesn't scale well to high reaper, but it will clear dungeons faster esp solo compared to a fully DC spec'd favored soul. You can actually achieve a higher DC as a charisma caster if you spec for it, but I think if you want a max DC build Wisdom is better due to the addition of Mass Frog.

    Race: Dragonborn
    Alignment: True Neutral
    Faith: Aureon
    Just wondering if the choice of Dragonborn race is specific to the build - ie, can this build be used by a human or a drow, or was there a reason dragonborn was chosen?
    EDIT: I just looked at dragonborn, I'm assuming that it was chosen because of the bonus to CHA? Although I have to wonder about the alignment - is that just because of the faith being Aureon?
    Last edited by Velan; 02-03-2019 at 03:33 PM.

  10. #70
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    Another question: does your choice of deities automatically give you proficiency for that deity's favored weapon - like the long sword? Or did I waste a feat getting the feat that covers long sword?

  11. #71
    The Tank kamthalion's Avatar
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    Quote Originally Posted by Velan View Post
    Another question: does your choice of deities automatically give you proficiency for that deity's favored weapon - like the long sword? Or did I waste a feat getting the feat that covers long sword?
    Yes, gives you proficiency and bonus
    Main: Kamdragon The Tank

  12. #72
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by Velan View Post
    Just wondering if the choice of Dragonborn race is specific to the build - ie, can this build be used by a human or a drow, or was there a reason dragonborn was chosen?
    EDIT: I just looked at dragonborn, I'm assuming that it was chosen because of the bonus to CHA? Although I have to wonder about the alignment - is that just because of the faith being Aureon?
    Yes dragonborn is for the charisma, but also because it gives you access to spell pen (fixed as of today- wasn't working prior). Drow will also work fine, but you end up with worse stats overall vs. dragonborn with no real upside over dragonborn. Human is also good because you translate that extra feat into a DC so you are effectively only down 1 char point which is easy enough to work out esp since you can get +3 cha with an action boost. If you don't have access to dragonborn I would choose human over drow.
    DC Warlock Reaper Build (U48)
    Max DC Illusionist Reaper Build (U48)

  13. #73
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by kamthalion View Post
    Hello Slarden, nice work I adapted your WIS build to one of my toon with just few PL and Rpoint, put in pieces of equip that I already had, is ofc not solid like your but works really well, yesterday I cap and did RL R7+ with some friends and worked really great! I just have to practice a bit on playstyle because is too much time I tank...

    Here the result:

    Race: Aasimar
    Alignment: True Neutral
    Faith: Aureon

    Starting Stats
    Str: 8
    Dex: 8
    Con: 18
    Int: 12
    Wis: 20
    Char: 8

    FEATS:
    1) Maximize
    2 FVS) Knowledge of Battle (Wisdom over Cha)
    3) Empower
    6) Quicken
    7 FVS) Stout of Hearth (HP over Spell points)
    9) Heighten
    12) Spell Focus Evocation
    15) Spell Penetration
    17 FVS) Leap of Faith Auto-granted
    18) Greater Spell Penetration
    20 FVS) Damage Reduction Cold Iron Auto-granted
    21) Epic Spell Penetration
    24) Burst of Glacial Wrath
    26) Guardian Angel
    27) Past life wizard
    28) Mass Frog
    29) Arcane Pulse
    30) Embolden
    30) Scion of Air

    Past life:
    • Epic: 2xBrace 1xArcane alacrity 1XColors of the Queen
    • Heroic: 2xFVS 1xSorc 2xWarlock 3xWizard
    • Iconic 1xMorninglord
    All tome +8
    Tome +1 Racial Point
    Tome of Fate +3
    NOTE: If you are in a static group and won't be soloing you can replace maximize/empower/burst of glacial wrath with DC feats for 3 more DC.

    EPIC DESTINY
    Tier 1
    - Radiant Power x2
    - Endless Faith x2
    - Healing Power x2
    - Wisdom
    Tier 2
    - Wisdom
    Tier 3
    - Piercing Spellcraft x3
    - Wisdom
    Tier 4
    - Wisdom
    Tier 5
    - Wisdom
    - Leap of Faith
    Tier 6
    - Divine Wrath
    - Wisdom

    EPIC DESTINY TWISTS
    Piercing Spellcraft
    Evocation Specialist
    Precise Evocation
    Cocoon

    ENHANCEMENTS

    Aasimar (17)
    Core
    - Stronger Bonds
    - Wisdom
    - Stronger Bonds
    - Wisdom
    - Stronger Bonds
    Tier 1
    - Aasimar Improved Recovery
    Tier 2
    - Arcanum x2
    - Divine Purpose Protector
    Tier 3
    - Aasimar Improved Recovery
    Tier 4
    - Ascendant Bond Protector

    Angel of Vengeance (42)
    Core
    - Font of Power
    - Shield of Condemnation
    - Aura of Menace
    - Summon Archon
    - Vengeful Magic
    - Ascendancy: Shrine Bright (Wisdom)
    Tier 1
    - Smiting
    - Nimbus of Light x2
    Tier 2
    - Just Reward x3
    - Smiting
    Tier 3
    - Wisdom
    - Spell Penetration
    - Smiting
    - Sun Bolt x3
    Tier 4
    - Wisdom
    - Intense Faith x3
    - Smiting
    Tier 5
    - Zealous Faith
    - Evocation Focus
    - Unstoppable Magic x2
    - Cometfall x2

    Beacon of Hope (22)
    Core
    - Pleasant Disposition
    - Beacon of Grace
    - Shining Light
    Tier 1
    - Divine Durability x3
    - Spell Critical Chance: Positive
    - Spell Points x3
    Tier 2
    - Spell Critical Chance: Positive II
    Tier 3
    - Wisdom
    - Hope For Protection
    Tier 4
    - Wisdom

    Healing Amp
    Competence Bonus from Legendary Drow Sage's Cowl: 80
    Guild Bonus from Ship Buff: 20
    Aasimar Enhancements: 40
    Beacon Hope: 30
    Total Healing Amp Bonus: 170

    HP Bonuses
    Favored Soul: 300
    Aasimar: 10% overall bonus

    Wisdom
    Start: 20
    Level Ups: 7
    Tome: 8
    Enhancement Bonus: 19
    Insightful Bonus: 9
    Exceptional Bonus: 1
    Quality Bonus: 4
    Profane Bonus: 2
    Augment Festive Bonus 2
    Sentient Weapon Filigree: 2
    Racial Enhancements: 2
    Aov Enhancements: 2
    AoV Capstone: 4
    Beacon of Hop Enhancements: 2
    Reaper: 4
    Epic Destiny: 6
    Ship Buffs: 2
    Total Wisdom: 96

    Evocation DC
    Base: 10
    Spell Level: 9 (Note this assumes heighten for all, but I have versions of spells without heighten on my hotbar to save sp when I don't need the DC boost)
    Wisdom Bonus: 43
    Evocation Focus Feat: 1
    Embolden: 2
    Scion of the Plane of Air: 4
    Past Life Sorc x1: 2
    Item- Enhancement Bonus: 7
    Item- Insightful Bonus: 4
    Item- Quality Bonus: 2
    Item- Augment Bonus: 2
    Item- Artifact Bonus (Beacon of Magic Set): 2
    Item: Sentient Bonus (Otto’s Irrevocable Power): 2
    Enhancements - Angel of Vengeance: 1
    Enhancements - Aov Level 18 Core: 1
    Enhancements - Aov Capstone: 2
    Enhancements - Reaper: 3
    Exalted Angel - Transcendental Magic: 3
    Epic Destiny Twist - Evocation Focus: 3
    Epic Destiny Twist - Precise Evocation: 2
    Ship Buffs: 1
    Total Evocation DC: 106

    Necromancy/Conjuration/Enchantment DC
    Base: 10
    Spell Level: 9 (Note this assumes heighten for all, but I have versions of spells without heighten on my hotbar to save sp when I don't need the DC boost)
    Wisdom Bonus: 43
    Embolden: 2
    Scion of the Plane of Air: 2
    Item- Enhancement Bonus: 7
    Item- Insightful Bonus: 4
    Item- Quality Bonus: 2
    Item- Augment Bonus: 2
    Item- Artifact Bonus (Beacon of Magic Set): 2
    Item: Sentient Bonus (Otto’s Irrevocable Power): 2
    Enhancements - Aov Level 18 Core: 1
    Enhancements - Aov Capstone: 2
    Enhancements - Reaper: 4
    Exalted Angel - Transcendental Magic: 3
    Ship Buffs: 1
    Total Necromancy DC: 96

    Mass Frog DC
    Base: 30
    Wisdom Bonus: 43
    Embolden: 2
    Scion of the Plane of Air: 2
    Item- Enhancement Bonus: 7
    Item- Insightful Bonus: 4
    Item- Quality Bonus: 2
    Item- Augment Bonus: 2
    Item- Artifact Bonus (Beacon of Magic Set): 2
    Item: Sentient Bonus (Otto’s Irrevocable Power): 2
    Enhancements - Aov Level 18 Core: 1
    Enhancements - Aov Capstone: 2
    Enhancements - Reaper: 4
    Exalted Angel - Transcendental Magic: 3
    Ship Buffs: 1
    Total Mass Frog DC: 107

    Note: When Aureon's Instruction is active posted DCs are at a +2 due to the +4 Wisdom bonus granted, with Yugo and Remnant Pot add another +2

    Spell Penetration:
    Favored Soul Levels: 20
    Feat: Spell Penetration: 2
    Feat: Greater Spell Penetration: 2
    Feat: Epic Spell Penetration: 4
    Past Lifes Wiz x3 Fvs x2: 8
    Item: Enhancement Bonus: 8
    Item: Insightful Bonus: 4
    Enhancement Tree: Angel of Vengeance: 1
    Enhancement Tree: Aasimar: 2
    Enhancement Tree: Reaper: 3
    Epic Destiny Caster Levels: 5
    Epic Destiny: 3
    Epic Destiny Twists: 3
    Ship Buff: 1
    Total: 66
    Unstoppable Magic Persistent Debuff: 2
    Grand Total: 68
    Intense Faith + Zealous Faith +6 for Implosion Only (untyped damage which uses force) for 74

    Note: When Aureon's Instruction is active posted Spell Pen is at a +3

    CC and instakill
    Implosion
    Mass Frog
    Greater command (low will)
    Burst of Glacial Wrath (will work on most except super high fort)
    Cometfall (low reflex enemies- good every day spell with the sla)
    Soundburst (reapers)

    GEAR
    Armor Legendary Barovian Nobles' Regalia
    Beacon of Magic Set (Legendary)
    Belt Legendary Silverthread Belt
    Beacon of Magic Set (Legendary)
    Boots Legendary Boots of the Devil Commander
    Bracers Legendary Lore-Fuelled Packbanner
    Cloak Legendary Earthen Mantle
    Gloves Legendary Blurfingered Gloves
    Beacon of Magic Set (Legendary)
    Goggles Legendary Garstone's Lenses
    Helmet Drow Sage's Cowl
    Necklace Legendary Chains
    Legendary Slavelords Prefix: Constitution +17
    Legendary Slavelords Suffix: Spell Lore Light +27
    Legendary Slavelords Extra: Heal +22
    Legendary Slavelords Bonus: Quality Constitution +4
    Ring1 Legendary Band of Insightful Commands
    Ring2 Legendary Spinneret
    Trinket Trinket of Freewill
    Weapon1 Legendary Nightmother's Sceptre
    Weapon2 Legendary Morninglord's Sceptre
    Very nice, thank you for posting and providing some alternative choices.
    DC Warlock Reaper Build (U48)
    Max DC Illusionist Reaper Build (U48)

  14. #74
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    Thanks again Slarden, I have done several of your builds and they were always fun, I think you were the one that posted the Wraith Fighter, I use that with Staves, though when I do Iconics I might just go Sylvanus for some mauling.

    I am using the Wis build but doing dps and one shotting everything up to R3 with Cometfall SLA and basically everything with Sunbolt SLA I have all the other buffed spells on my bar for special occasions. Note the SLAs don't count as divine spells, so Quells aren't a problem either, other than making my screen to dark to do anything.

    I will hit 20 tomorrow probably, and look forward to true nuking with EA. My guild basically sticks to R5 to allow all guildies to join, so I think DPS is still a good route, but implosion will be fun anyways. I will epic this since my guild often lacks healing classes, and this one can truly nuke but still keep tanks healed. I took Empower Healing though to help with that, instead of quicken.

    I did the Asimaar because Dragonborn is a race I already have x3. Anyway, if this build works well in epics I will get another 3 divine past lives.

  15. #75
    Community Member DrawingGuy's Avatar
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    I didn't really follow your build - did a few different feats, T5 beacon, and different gear set, but I was still rolling with similar DCs. CC, insta-kills, and party heals. Also took Master of Light so that to boost my DPS, which really helped soloing and boosts my small part of DPS contribution. I was able to easily run R10s in parties even without standard casters as I was enough CC, and casting + healing makes for some pretty hectic and fun play. There simply is no reason to play just a "heal bot", and if it wasn't for the extreme power of Charms in Reaper, I'd expect there to be a lot more DC Divine casters. If they kick charmed monsters in the teeth like they've been talking about, I hope to see a lot more.

    One thing that I found easy to maintain and important was taking Rebuke Foe in Exalted Angel. Too few Divines take it, and that can be 25% more DPS for the party. With up to 4 SLAs, Divine Punishment, and your Archon, it is extremely easy to stack up and you can do so cheaply. It is another reason to always want a Divine in party. Between Hope and Beacon buffing, healing, and stacking Rebukes, there is no AFKing as a proper Divine.

    I'm considering converting my caster to a divine with how fun a DC caster was, but then I'd actually have to bother with epic PLs so I can have the twists I want... we'll see.
    Pinc Punch - Unarmed Monk (Uber Completionist) // Porc the Orc - Paladin // Thunderborn - Warlock // Imustbe Emo - PewPew Rogue // Aquamine Artifact - Crafting Artificer (shelved)

  16. #76
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    Quote Originally Posted by DrawingGuy View Post
    I didn't really follow your build - did a few different feats, T5 beacon, and different gear set, but I was still rolling with similar DCs. CC, insta-kills, and party heals. Also took Master of Light so that to boost my DPS, which really helped soloing and boosts my small part of DPS contribution. I was able to easily run R10s in parties even without standard casters as I was enough CC, and casting + healing makes for some pretty hectic and fun play. There simply is no reason to play just a "heal bot", and if it wasn't for the extreme power of Charms in Reaper, I'd expect there to be a lot more DC Divine casters. If they kick charmed monsters in the teeth like they've been talking about, I hope to see a lot more.

    One thing that I found easy to maintain and important was taking Rebuke Foe in Exalted Angel. Too few Divines take it, and that can be 25% more DPS for the party. With up to 4 SLAs, Divine Punishment, and your Archon, it is extremely easy to stack up and you can do so cheaply. It is another reason to always want a Divine in party. Between Hope and Beacon buffing, healing, and stacking Rebukes, there is no AFKing as a proper Divine.

    I'm considering converting my caster to a divine with how fun a DC caster was, but then I'd actually have to bother with epic PLs so I can have the twists I want... we'll see.
    Can confirm. Was amazing for legendary R10's and the healing really was the difference maker vs just a standard DC build.

  17. #77
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by Whitering View Post
    Thanks again Slarden, I have done several of your builds and they were always fun, I think you were the one that posted the Wraith Fighter, I use that with Staves, though when I do Iconics I might just go Sylvanus for some mauling.

    I am using the Wis build but doing dps and one shotting everything up to R3 with Cometfall SLA and basically everything with Sunbolt SLA I have all the other buffed spells on my bar for special occasions. Note the SLAs don't count as divine spells, so Quells aren't a problem either, other than making my screen to dark to do anything.

    I will hit 20 tomorrow probably, and look forward to true nuking with EA. My guild basically sticks to R5 to allow all guildies to join, so I think DPS is still a good route, but implosion will be fun anyways. I will epic this since my guild often lacks healing classes, and this one can truly nuke but still keep tanks healed. I took Empower Healing though to help with that, instead of quicken.

    I did the Asimaar because Dragonborn is a race I already have x3. Anyway, if this build works well in epics I will get another 3 divine past lives.
    Thank you. I haven't been grouping in pugs much lately but hope to quest with you again soon - maybe in raids when Sharn comes out.

    Quote Originally Posted by DrawingGuy View Post
    I didn't really follow your build - did a few different feats, T5 beacon, and different gear set, but I was still rolling with similar DCs. CC, insta-kills, and party heals. Also took Master of Light so that to boost my DPS, which really helped soloing and boosts my small part of DPS contribution. I was able to easily run R10s in parties even without standard casters as I was enough CC, and casting + healing makes for some pretty hectic and fun play. There simply is no reason to play just a "heal bot", and if it wasn't for the extreme power of Charms in Reaper, I'd expect there to be a lot more DC Divine casters. If they kick charmed monsters in the teeth like they've been talking about, I hope to see a lot more.

    One thing that I found easy to maintain and important was taking Rebuke Foe in Exalted Angel. Too few Divines take it, and that can be 25% more DPS for the party. With up to 4 SLAs, Divine Punishment, and your Archon, it is extremely easy to stack up and you can do so cheaply. It is another reason to always want a Divine in party. Between Hope and Beacon buffing, healing, and stacking Rebukes, there is no AFKing as a proper Divine.

    I'm considering converting my caster to a divine with how fun a DC caster was, but then I'd actually have to bother with epic PLs so I can have the twists I want... we'll see.
    Thanks for sharing your build ideas - its' great for people to see options and other ideas on how to build a fvs. I've been happy with the build's healing without more healing investment, but with sharn raiding that could change.

    That is the beauty of this game - so much customization available. I think it's a great that the fvs design supports a good DC build with with either the healer or the casting tree.

    It's much more difficult to post builds because there is a bigger split in playstyle and power gap than ever before. I think the build needs to be customized by playstyle:

    1) Exclusively party high reaper runs
    2) Exclusively solo
    3) A mix of high reaper party runs, solo, short man

    Also I would tweak/adjust the build based on how many reaper points/past lifes/etc. I have. This makes it very complex for someone to come to the forums and find a build to start with.

    Favored soul has a good dc, spell pen, hp, defenses, and spell points right out of the gate so it's alot easier to adjust without any glaring weaknesses, which allows for more build variation and allows a wider variation of playstyle without feeling gimped.

    My preference is to play fvs on an alt and use my main for a build with a higher ceiling (but requiring alot more accumulated power (more reaper pts, past lifes, etc.)). I am playing this build on Randomall my 4th main and even with less rxp, past lifes etc. he's rocking R10s.
    DC Warlock Reaper Build (U48)
    Max DC Illusionist Reaper Build (U48)

  18. #78
    Community Member Garix's Avatar
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    Was looking for something for a casting FVS, for a Gnome life, and this should just about do it. Cheers.

    I guessing its just a copy and paste error but the lvl2 FVS feat in the Charisma build is written as Knowledge of Battle rather than Grace of Battle
    Leader of Shrodingers Cat Support Group a Husband and Wife guild on Orien.
    Tolkiens Law: Do not meddle in the affairs of wizards, for they are subtle and quick to anger.
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    Screw subtle!

  19. #79
    Community Member huey9187's Avatar
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    have you thought of the gear layout with sharn out know? for wis build?
    LOGAINE PROUD GIMP OF FIREFLY

  20. #80
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by huey9187 View Post
    have you thought of the gear layout with sharn out know? for wis build?
    Yes I will be offering a few alternative gear sets for both wis/cha once I have all the items and confirm nothing changed from Lamannia. I Am working on gear for 4 characters (with some builds needing the same gear) so it will take me some time to get everything. Both gear sets will be centered around the 3 piece flamecleansed fury set (Blessed Vestements med armor, hallowed trail cloak, hallowed castigators bracers) + resplendent fury orb for dps and ins wis +10).

    Also for wisdom build my first thoughts are:

    ARMOR: Blessed Vestements medium armor: Fort 214, Phy Shelter 54, Healing Amp 85, False Life 81
    BRACERS: Hallowed Castigators: Devotion 214, Healing Lore 31, Ins Sheltering 27 (Physical and Magical), Improved metamagic empower healing
    CLOAK: Radiance 214, Radiance Lore 31, Evoc Focus 9, Quality Spell Pen 3
    HEAD: Legendary Hardened Hide: Ins Fort 91, Quality Magical Sheltering 11, Quality Con 4, Natural Armor 17
    GOGGLES: Legendary Dusk Lenses: Potency 154, Ins Potency 77, Efficient metamagic empower/maximize
    RING 1: Legendary Shattered Onyx (Profane Spell Focus II, Ins Res 8, Ins Dodge 10, Ins Wis 10)
    RING 2: Celestial Sapphire Ring: Wis 21, Dodge 21, Profane Attributes
    BELT: Black Satin Belt with quality wisdom +5, spell pen 9, quality spell focus mastery 2
    NECK: Legendary Standard Issue Sigil: Magical Sheltering 54, Protection 17, Spell Saves 17, Parrying 10
    TRINKET: Cannith Crafted Resistance, Heal 22, Ins Con 7 (swap for fire/elec absorb trinket for raids)
    BOOTS: Slavers: Dex 17, Force Lore 27, Spellsight 22, Quality Physical Sheltering 11 (if you despise slavers you can go cannith crafted spellsight 22, sheltering 38 (MRR), ins spellsight 11)
    GLOVES: Gauntlet of the Iron Council for minor artifact: Con 22, spell res 52, ins spell res 26, acid absorb 53% (even if twisting in serenity not sure if 87 is enough to be useful anywhere)
    WEAPON 1: Nightmother Sceptre: Spell Pen 8, Ins Spell Pen 4, Spell Focus Mastery 7, Ins Spell Focus Mastery 4
    WEAPON 2: Resplendent Fury: Ins Int 10, Ins Radiance 106, Ins Radiance Lore 14, Coalesced Flame (temp spell points on fire/light)

    I am definitely swapping out heavy armor proficiency feat for something else - that feat was to get the +ins wis/con heavy armor which isn't needed since the new set includes either medium or heavy armor as an option.

    Overall - MASSIVE power boost for favored souls with the Sharn gear set despite the caster wisdom minor artifact being in the same slot already take by the flamecleansed fury set.
    Last edited by slarden; 05-25-2019 at 09:48 PM.
    DC Warlock Reaper Build (U48)
    Max DC Illusionist Reaper Build (U48)

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