Page 3 of 7 FirstFirst 1234567 LastLast
Results 41 to 60 of 132
  1. #41
    Community Member Gemini-Dragon357's Avatar
    Join Date
    Jun 2008
    Posts
    111

    Default Question about DCs

    "Diving Attack: Trip DC: 10 + Character Level + Wisdom modifier + Assassinate bonuses."
    "Strike for the Eyes: Blind DC: 10 + Character Level + Wisdom modifier + Assassinate bonuses."
    "Coordinated Strikes: Blind DC: 10 + Character Level + Wisdom modifier + Assassinate bonuses."

    First question: What is the saving throw or stat we are trying to overcome with the Blind DC attacks? Fortitude? Reflex?

    Second question: Why does a Trip DC gain bonuses from Assassination?
    It would be nice for some variety within these active abilities. Not many things benefit from Trip DC bonuses. One Vanguard ability, one monk, one cleric domain, and a couple of druid abilities do. It would be nice if Diving Attack gained DC from Trip bonuses. It would provide a bit more synergy with the Druid class which thematically fits with this Falconry tree. The abilities that currently benefit from Trip DC bonuses usually have a DC of 10 + class level + modifier + Trip DCs. So replacing Assassinate with Trip wouldn't unbalance anything.

    Third question: Why do these 3 abilities gain bonuses from Assassinate at all? Only Death from Above is an instant kill ability. I can understand why that would benefit from assassination.

    Currently the only abilities that benefits from Assassination are in the Assassin Tree. More so, item bonuses to assassination are much lower than those of Sundering/Vertigo/Combat Mastery. A level 34 Cannith crafted item can have +7/+3 Assassinate/Ins. Assassinate or +17/+8 Vertigo/Ins Vertigo. There is a 15 point difference between the two. That's a massive difference at level 30 when saves are still using a D20 system. Not to mention that items with Trip/Combat mastery are far more numerous than those with bonuses to assassination.

  2. #42
    FreeDeeOh PsychoBlonde's Avatar
    Join Date
    Feb 2010
    Posts
    0

    Default

    Eyes of the Eagle and Shared Vision should swap spots, it makes no sense to have True Seeing as a T3 and Blindness Immunity as a T4.
    Kimmeh--Lehren--Natheme--Arekkeh--Daiahn--Yesminde
    Join Magefire Cannon on Thelanis!
    Follow PB on Twitch!
    PB's Youtube Channel

  3. #43
    Eternally Mediocre Girl Maelodic's Avatar
    Join Date
    Feb 2010
    Posts
    1,275

    Default

    Playtesting initial impressions:

    -The abilities are super awkward to use on a melee just because everything is delayed. I think it's something you could get used to, but I think this will feel a lot more natural on a ranged character. It seems like it's wise just to use the basic abilities on champions (and reapers?) for the helpless and move on.
    -I'm taking sprint boost on every single character now.
    -I can see the cleave being super fun on a ranged character.
    -War Domain Cleric should be really fun.
    -Tilo's going to freak out with his whole Soundburst thing.
    ~Sarlona~
    Maelodic - Soundblaster| | Kinsys - Cookie Cutter Monk

  4. #44
    Community Member
    Join Date
    Apr 2011
    Posts
    1,557

    Default

    Quote Originally Posted by Ausdoerrt View Post

    No parrot?
    Can we get a bat, to go with the Ravenloft cosmetics?

    Or a dragon?

  5. #45
    Community Member Yamani's Avatar
    Join Date
    Sep 2010
    Posts
    1,491

    Default

    Quote Originally Posted by Cocomajobo View Post
    [*]Deadly Instinct Trance You gain an Insight bonus to damage and the DC of tactical feats equal to 1/2 of your Wisdom modifier for 30/60/120 seconds. Cooldown: 20 seconds. 5 Charges per rest. Each attack from your avian companion has a chance to reset 1 charge. Antirequisite: This ability can not be trained if you have any other Trance ability.
    Can this be moved down a few tiers to match Divine might(tier 1(0 AP required))/Know the Angles(tier 2(5 ap required)). Tier 4(20 AP required) seems rather hefty to invest into for such a buff with similar counter parts at much lower tiers.
    Quote Originally Posted by Cordovan View Post
    Added even later: Ignore this add, I am the dumb.

  6. #46
    Community Member Paisheng's Avatar
    Join Date
    Jul 2011
    Posts
    630

    Default

    Quote Originally Posted by Cocomajobo View Post
    • Watch the Center Grants +1/+2/+3 to Assassinate DC's



    Is this only good for rogue/assassins? Since the long ago nerf of Monk Quivering Palm -- will these apply to that now too? Can you make that happen as there is no bonuses to lift the QP dc other than tactical dcs and wisdom modifier. This would now be an excellent to show some well needed love here to help QP more reliable. Watch the Center sounds like something monks and martial artists would do for delivering a ki strike / qp strike.

    Otherwise thank you for finally fulfilling the promise to monks, clerics and others to make a universal tree with the wisdom modifier as a + hit/+dmg. On behalf of all monks *bow*

  7. #47
    Community Member Morroiel's Avatar
    Join Date
    Nov 2007
    Posts
    1,159

    Default

    Quote Originally Posted by Cocomajobo View Post
    The Hunting Bird only attacks the first enemy struck by a Missile fired with Improved Precise Shot toggled on. You’ve only got one birdy friend and you have to pick and choose the targets it divebombs at any given time. =P

    EDIT: This even counts for the AOE Hunting Bird Attack. It applies the same Cleave like sweeping divebomb AOE that the melee variant does but specifically centered on the first enemy struck by a missile fired with Improved Precise Shot toggled on. There’s been talk around the office reffering to it as basically a Bird Fireball. =D
    I assume this will also extend to dance of death and acrobat core 6? Only one target affected per single active attack from the tree?
    Quote Originally Posted by Vargouille View Post
    A new harder difficulty is likely to just be that: harder, without giving commensurate power...Ideally, at the very hardest edge of difficulty, we would not know how long it would take until all quests are completed on that difficulty.

  8. #48

    Default

    Quote Originally Posted by PsychoBlonde View Post
    Can I suggest changing the name to "Falconer" instead of "Falconry"? ALL currently existing trees are named after a ROLE, not a SKILL. "Master Falconer" would be even more betterer.
    /signed.
    Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
    Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players


  9. #49
    Founder Dorian's Avatar
    Join Date
    Feb 2006
    Posts
    1,127

    Default

    The bird does not attack if you miss on your melee attack... but you still go on cooldown.

    I hate this game mechanic... it's like that with rangers dance of death and some of the vistani abilities. Lag or whatever causes mob to be out of range and you are screwed.
    Dorian

  10. #50
    Community Member edrein's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Not much of a surprise but Thrill of the Hunt doesn't effect undead. Didn't test how well it works with warforged, but I'm assuming they'll also have the same lack of racial healing issues. Albeit they can actually heal with positive energy.


    Please consider changing this to racial healing source.

  11. #51
    Community Member
    Join Date
    May 2010
    Posts
    1,573

    Default

    I have absolutely no idea what you guys are doing anymore.

  12. #52
    Community Member
    Join Date
    Apr 2011
    Posts
    1,557

    Default

    Quote Originally Posted by Dorian View Post
    The bird does not attack if you miss on your melee attack... but you still go on cooldown.

    I hate this game mechanic... it's like that with rangers dance of death and some of the vistani abilities. Lag or whatever causes mob to be out of range and you are screwed.
    Yeah, it really sucks.
    Some Monk abilities have really long cooldowns, and it's really annoying to waste them because of lag.

    I'd like a general change to melee cooldowns; where they don't go on cooldown if clicked when no target is in reach.

  13. #53
    Community Member edrein's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by moo_cow View Post
    I have absolutely no idea what you guys are doing anymore.
    Hi Welcome

  14. #54
    Community Member Vish's Avatar
    Join Date
    Dec 2006
    Posts
    2,593

    Default Thanks for the surprise

    Steel et al Lynn flimsy oliveyew and cordo

    Thanks for keeping this a secret
    It's what I expected from vistani,
    And I wasn't expecting another universal tree
    And with wis to hit damage for 12 ap
    So that gives me pause to consider
    Specifically warpriest, and of course duality
    So now I've got to go to the boards
    And return from my 4 instakiller build
    I was gonna do an aov
    But I'm playing a divine disciple right now,
    And I think all those spells given sun etc,
    Should be SLA
    Because no way can you keep up with the auto dpsers
    It's half a game
    Or 2 different games
    But either way I'm more excited to do some tr's into some builds
    This has been a long time coming
    And it's much appreciated
    Maybe now war clerics can cast and melee
    Definately an upturn for clerics and monks
    I thank you
    Kil Glory
    30 alchemist
    HOW
    Sarlona

  15. #55
    Community Member
    Join Date
    Jun 2010
    Posts
    3,102

    Default

    Quote Originally Posted by moo_cow View Post
    I have absolutely no idea what you guys are doing anymore.
    That crossed my mind too. As I read about this new tree, for some reason the phrase 'I have a bad feeling about this' was the first thing that popped into my head.

    It seems particularly weird appearing on the heels of the recent monk nerfs. I guess the plan is to sell as many units as possible, then reluctantly nerf on the basis of balance concerns raised by the community, a fine business practice if ever there was one.

    Brace yourselves for some epic forum squabbling I guess, where everyone in the community loses.

    Thanks.
    Last edited by blerkington; 07-10-2018 at 09:50 PM.

  16. #56

    Default

    Quote Originally Posted by Cocomajobo View Post

    Tier 2
    • Watch the Center Grants +1/+2/+3 to Assassinate DC's
    Can this enhancement become as tier 1?
    Assassins should already invest much APs on different universal tree like vistani and harper.
    I think it would be hard to fit this enhancement.

    Most of this tree favors wisdom based toons, but, assassins are not.
    “Be extremely subtle, even to the point of formlessness.
    Be extremely mysterious, even to the point of soundlessness.
    Thereby you can be the director of the opponent's fate.”
    - Sun Tzu, The Art of War

  17. #57
    Community Member
    Join Date
    Apr 2011
    Posts
    1,557

    Default

    Quote Originally Posted by Cocomajobo View Post
    [*]Master Falconer You gain +2 to all ability scores and benefit from the spell Freedom of Movement. Your active Falcon attacks have a chance to reset the cooldown on Death From Above.
    What's the chance?

    DDO uses the same wording for 1% chances as 100% chances.

  18. #58
    Community Member
    Join Date
    Oct 2009
    Posts
    947

    Default

    Quote Originally Posted by Yamani View Post
    Can this be moved down a few tiers to match Divine might(tier 1(0 AP required))/Know the Angles(tier 2(5 ap required)). Tier 4(20 AP required) seems rather hefty to invest into for such a buff with similar counter parts at much lower tiers.
    I will second this. It should be in tier 2 just like harper imo. tier 1 to hit, tier 2 divine might equivalant, tier 3 damage.

  19. #59
    Barbarbarian Sam-u-r-eye's Avatar
    Join Date
    Aug 2010
    Posts
    2,024

    Default

    Quote Originally Posted by Kielbasa View Post
    Is it just me or are all of the DCs in here going to be too low to be relevant beyond heroic elite content?
    They're not awful but they definitely require SIGNIFICANT investment at endgame. Similar to Assassin you're gonna have to go ALL IN for wisdom abilities that don't instakill. I agree with the t5 having a lower DC but not the other abilities.
    Last edited by Sam-u-r-eye; 07-11-2018 at 12:40 AM.
    Without new players DDO will go the way of the dodo.
    Old Sorc Build Guide, Ghallanda -> Orien

  20. #60
    Barbarbarian Sam-u-r-eye's Avatar
    Join Date
    Aug 2010
    Posts
    2,024

    Default

    10 + Character Level + Wisdom modifier + Assassinate bonuses.
    10 + 30 (for a level 30 character) + 35 (for a character with 80 wisdom) + 7 enhancement + 3 insightful + 6 shadowdancer + 3 falconry =

    94 DC
    Without new players DDO will go the way of the dodo.
    Old Sorc Build Guide, Ghallanda -> Orien

Page 3 of 7 FirstFirst 1234567 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload