Planning for future TRs, I was looking through the various races, classes and enhancement trees.
Some Races and Classes have useful synergies (e.g. gnome, artificer, rogue-mechanic all have crossbow potential) while other classes don't have synergies from one tree to another.
There are good race/class combos, optimal class mixes, and optimal numbers of levels to take in multi-class combos to gain maximum impact.
But what would happen if we did the opposite, choosing classes that don't really work well together, races that don't give them extra benefits, made the wrong level splits... all while making seemingly logical choices from the character's perspective.
What combinations can you think of that a DDO Character might come up with, that make sense to them but just wouldn't work in practice?