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  1. #1
    Community Member
    Join Date
    Sep 2010
    Posts
    46

    Default Max Melee power for a non Barb?

    So, I was planning on making an 18ftr/2monk again with the new weapon die (looking at you Torn 5[1d12+6]) to stack up really high multipliers and started wondering how i could max out Melee Power on the build. This is what I came up with (please excuse my poor formating)

    Epic Lvl 30
    Arborea 20
    Kensai 40
    Henshin 3
    Harper 9
    WarForged 15
    Weapon Focus/Spec 10
    THF 6
    Opp Atk 20
    ActionBoost 30
    Destiny 60(gmof) or 88(LD)
    L. Ring of prowess 8
    Profane 20 (Adherent)
    Artifact 20 (Crypt Raider)
    Sentient Weapon 20 (5 Peice Prowess 10, 2 Melee power rares 5 each)
    Sentient Weapon Action Boost 75 (Prowess)
    Mythic Bonus 22 (6 from rings, 3 from gloves 3 from belt, 3 from trinket, 3 from goggles, 4 from weapon)
    Max 408[293 no boost] (436 LD [231 no boost])

    anyone see anything I may have missed?
    Last edited by IdontKare; 06-29-2018 at 04:50 AM. Reason: i cant math...
    Quote Originally Posted by FlimsyFirewood View Post
    That ship has sailed, came back, sailed again, got raided by pirates, became a pirate ship, got cursed to chase after the Flying Dutchman for three centuries, got exorcised to fight in the American Civil War, then got modernized to fight in both World Wars, participated in the D-Day landing and is a decommissioned museum/restaurant now in Key West, Florida.

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