So um, I was just playing around because I wanted to get my doggo to heal me asap, so I went all into the arcano arti tree.
Started my character at level 7 and got the first 3 SLAs (shock/blast/polar). They do pretty serious damage, and with the enhancement that gives you 1 temp sp each time you cast, they are extremely cheap. Grabbed enhance/maximize and hieghten as well and have them all using them.
Seems totally viable early on at least, but.....does it stop being decent damage later on? I have always focused/gone with repeating xbow damage on my artificers....never even considered going for high spell damage...but the SLA's are actually great (seem much better then archmage for instance).
Once I got to 12, I would get lightning bolt as well, giving me 3 AoE SlA's, and then lightning motes once I can get tier 5....for 4 of them.
That seems......insanely awesome!!!
What if I reshaped my whole concept of an Artificer around casting spells (especially SLA's) instead of wasting feats/time/enhancements on repeating/great xbows?
Don't even know what I would switch out....maybe get spell DC boosts (already get a bunch from the tree). Already got max/empower/heighten. Is it worth it to get augment summon if you are already boosting your doggo so much with enhancements?
Gotta play around with this some more....I could maybe go for more defenses or something, maybe even use shields etc (since I can cast in full armor). Ditch Battle Engineer all together and go pure caster with renegade mastermaker for more defense/tankiness.