well guys im trying to fill all the good things the rogues offers to us like asessinate that is very useful in reaper stuff , and filling the other things that we will going to be lacking like self healing , prr and well the other stuff that make us really fragile for be in melee , with update 38 we got a few nice items to chose and well everybody are using the legendary executioner helm for the 5% extra damage but like i said after that update 38 bring us a few new helms that can work better to be a decent rogue and survive like other classes its a bit late here so the only thing im gonna send you is this at least items gonna wait for a bit
Nishant
Level 30 Lawful Good Shadar-Kai Male
Stats , im using +7 tomes on all
----------------------------Starting-------------Ending-----Feat/Enhancement/Gear
Abilities------------------Base Stats-------Base Stats---------Modified Stats
(36 Point)----------------(Level 1)---------(Level 30)-----------(Level 30)------------Modifier
Strength----------------------09-----------------18---------------------44-----------------+22
Dexterity---------------------22-----------------39---------------------88-----------------+44
Constitution-----------------18-----------------27---------------------67-----------------+33
Intelligence-----------------18-----------------27---------------------61-----------------+30
Wisdom---------------------10-----------------19---------------------50-----------------+25
Charisma--------------------08-----------------17---------------------41-----------------+20
saving throws
fortitude 71
reflex 99
will 63
--------------------Starting------------- Ending----Feat/Enhancement/gear
---------------------Skill Ranks-------Skill Ranks-----Modified Skills
Skills------------------Level 1)-------(Level 30)-------(Level 30)
Balance-----------------01-----------------36-----------------108
Bluff-------------------- 04-----------------35-----------------83
Concentration --------00-----------------12-----------------46
Diplomacy-------------01-----------------13-----------------36
Disable Device-------07-----------------38-----------------112
Haggle-----------------01-----------------27-----------------55
Heal--------------------01-----------------13-----------------50,5
Hide--------------------04-----------------38-----------------119
Intimidate-------------01-----------------13-----------------36
Jump-------------------04-----------------35-----------------58
Listen----------------- 00-----------------12-----------------38
Move Silently----------05-----------------39-----------------120
Open Lock-------------04-----------------3-----------------102
Perform-----------------n/a--------------n/a ----------------n/a
Repair------------------04-----------------16-----------------68
Search-----------------08-----------------39-----------------91
Spellcraft--------------01-----------------13-----------------68
Spot--------------------05-----------------36-----------------77
Swim-------------------04-----------------35 -----------------35
Tumble-----------------04-----------------35-----------------102
Use Magic Device-----08-----------------42-----------------60
Feats
Level 1 (Rogue)
Feat: (Selected) Improved Feint = this one is a very nice to have cuz can bluff all the guys in arc so they dont attack you
Level 3 (Rogue)
Feat: (Selected) Precision
Level 6 (Rogue)
Feat: (Selected) Two Weapon Fighting
Level 9 (Rogue)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Rogue)
Feat: (Rogue Bonus) Defensive Roll = this one save life if you have a good reflex and you will have it
Level 12 (Rogue)
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Level 15 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Rogue)
Feat: (Rogue Bonus) Opportunist
Level 18 (Rogue)
Feat: (Selected) Completionist if you dont have your this yet you can use dodge or something you like it
Level 19 (Rogue)
Feat: (Rogue Bonus) Slippery Mind = for those nasty spellscasters
Level 21 (Epic)
Feat: (Selected) Epic: Improved Sneak Attack
Level 24 (Epic)
Feat: (Selected) Dodge
Level 26 (Epic)
Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed
Level 28 (Epic)
Feat: (Epic Destiny) Martial Sphere: First Blood = well if you fail to assesinate the guy he will take a huge damage with this
Level 29 (Epic)
Feat: (Epic Destiny) Multiple Spheres: Embodiment of Order = a bit more of dps
Level 30 (Epic)
Feat: (Selected) Epic: Great Dexterity = more DC of assesinate
Feat: (Legendary) Scion of the Astral Plane = more DC of assesinate and dodge and doublestrike ist just pretty nice
the enhancements is nice and will cover very good the dps and survivality
41 Assassin
Knife in the Darkness (Rank 1)
Dagger in the Back (Rank 1)
Assassin's Trick (Rank 1)
Nimbleness (Rank 1)
Lethality (Rank 1)
Deadly Shadow (Rank 1)
Stealthy (Rank 3)
Venomed Blades (Rank 3)
Critical Mastery (Rank 3)
Dexterity (Rank 2)
Execute (Rank 1)
Killer (Rank 3)
Sneak Attack Training (Rank 4)
Assassinate (Rank 1)
Measure the Foe (Rank 3)
Knife Specialization (Rank 1)
Light Armor Mastery (Rank 3)
28 Vistani Knife Fighter
Knife Expertise (Rank 1)
Vistani Knife Traininng IV (Rank 1)
Mist Stalker IV (Rank 1)
Rapid Slash (Rank 1)
Bleeding Cuts (Rank 1)
Deadly Blades (Rank 1)
Double Daggers (Rank 1)
Dexterity (Rank 2)
and 8 Harper Agent
Agent of Good (Rank 1)
Harper Enchantment (Rank 1)
Weathered Traveler (Rank 2)
Know The Angles (Rank 3)
and if you got your all your racial live im doing at the moment you can invest your 12 points in this
Shadar Kai Grit (Rank 1)
Shadar Kai Dexterity (Rank 1)
Shadow Phase (Rank 1)
Shadow Jaunt (Rank 1)
Empowered Jaunt (Rank 1)
Ghostly Essence (Rank 1)
Guile (Rank 2)
Epic Destiny
Shadow Dancer
stealthy rank3
dex 1
lithe ran3
dex 1
shrouding strike rank3
meld into darkness rank3
grim precision rank2
improved invisivility rank3
untouchable
shadow form
twists
tier 4 sense weakness
tier 3 sacred ground
tier 2 consegration
tier 1 dex 1
tier 1 rejuvenation cocoon
Stances
Aasimar scourge x3 = 3% doublestrike and 6% offhand doublestrike
enchant weapon x3 = +3 enhancement weapon bonus
power of life and death x3 = +30 positive and +30 negative energy spell power
doublestrike x3 = +9% doublestrike
color of the queen x3 = 7% of ramdom effect once every 10 seconds
precision = 5% to hit and reduce 25% target fortification for my attacks
shadow training III = 20% less melee and ranged threat
venomed blades rank3 = 1d8 poison damage on weapon attacks thats scale with 200% melee power
HP 1421
spells points 728
movement speed 62%
ac 122
prr 127(55,9%)
mrr 50(33,3%)
fortification 130%
dodge 46%
dodge cap 38%
healing apm 50
inmunities : fear , level draining , death effects and blindness
melee threat generation -100%
off hand attack chance 80%
double strike 42%
off hand double strike 16%
sneak attack dice 35d6
sneak attack damage 28
melee power 127%
fortification bypass 75% with assassins trick will go up for a 100%
assassinate DC 87 with mesure the foe another +5 for a total of a solid 92 with a yugo pot will increase to a 93
positive spell power 255
Acid,Cold,Electric and Fire Resistance up to 84
sonic resistance 94
Acid,Cold,Electric and fire absortions up to 24%
negative absorption 25%
sonic absorption 14%
unconscious range -57
Items
Mantle of madness :
INT 19
shatter +22
wizardry +412
exceptiona astute skills +10
trace of madness: Solipsism : chance of turn the creature daze so its means that you can sneak attack him
green augment = Protection 8
Legendary greensteel Goggles :
+22 Dex Skills/+28 HP
+11 Int skills/+151 SP
+32 Unconsciones range/4 healing every 10 seconds
You Cannot Evade Me : 1d8 dex damage and +10 dex for 30 seconds
vestments of ravenloft : deathblock , ghostly 10% miss chance and +5 hide/move silently
physical sheltering +52
profane well rounded +2 profane bonus to all abilities
silent avenger set
blue augment = Golem Hearth
green augment = globe of true imperial blood
legendary bracers of the fallen hero :
STR +19
Ins Con +9
Stunning +22
Quality Physical Sheltering +12
green augment = dragonic soul gem
Legendary Chieftain :
WIS +18
Quality WIS +4
spell saves +14
quality WILL save +3
blue augment = armored agility +2
Canninth crafted boots ml30(34) :
+12 dodge
+7 parrying
+7 INS DEX
green augment = Blindness inmunity
Legendary Knifepalm :
Assassinate +9
bluff +22
deadly +16
INS diversion +15%
yellow augment = diamond of vitality +20
Legendary Five Rings :
flase life +68
resistance +14
tendon slice +20
Quality CON +4
green augment = fortification 100%
Legendary braided cutcord :
quality dodge 4%
blurry 20% chance of miss due concealment
quality DEX +4
silent avenger set
green augment = natural armor +8
the invisible cloak of strahd :
invisibility and nightmare guard
deception +17 bonus to hit and +25 damage for sneak attacks
magical sheltering +52
silent avenger set
blue augment = golems heart
green augment = good luck +2
echo of ravenkind :
eternal holy burst 1d6 good damage on each hit and ciritcal hits deals an aditional 1d10 good damage for weapons with critical x2 so our daggers will have a x4 multiplier thats mean a 3d10 extra damage
true seeing
CON +20
Improved deception chance of making target vulnerable to sneack attacks
yellow augment = +40 sonic resistance
green augment = +15 diamond of spot
legendary chains :
CHA +17
Seeker +17
disable device +22
Quality INT +4
colorless augment = the master gift
suffering the half of whole :
+15 enhancement bonus ,
constructing nightmare reduce PRR and MRR by 10 on hit
wounding 5 : 5 CON damage on each hit
metalline
orange augment = ruby eye of the tempest
red augment = ruby eye of force
pain , the half of whole :
+15 enhancement bonus
fetters of unreality inflic multiple stacks of vulnerable up to 20 stacks
Improved deception chance of making target vulnerable to sneack attacks
sovereign vorpal
deception +17 bonus to hit and +25 damage for sneak attacks
purple augment = +138 ruby of positive spell power
red augment = Deconstructor
Quiver of alacrity : ranged alacrity 10% ,striding +30%
blue augment = +2 festive INT
colorless augment = +2 festive WIS
Sets
pain and suffering : 2 pieces
gain a +2(w) to each of your daggers
silent avenger set (legendary): 3 pieces
you gain +3 sneack attack dice
you gain a 25% artifact bonus to fortification bypass
you gain a +10% artifact bonus to damage versus helpless opponents
The Long Shadow:
2 pieces +5 melee and ranged power
3 pieces assassins sentience : melee and missile attacks deal an additional 4d6 +1d6 per character epic level in acid damage
Trecheary:
2 pieces +5 melee and ranged power
3 pieces +1 sneack attack dice
4 pieces +2 to the DC of Assassinate
Sentien jewel of the covetous
filigree 1: the long shadow: attack and damage(rare) +1 to hit and damage and +2 prr
filigree 2: the long shadow: melee power(rare) +3 melee power and +2 melee power
filigree 3: the long shadow: Dexterity(rare) +1 dexterity and +2 prr
filigree 4: trecheary: melee power(rare) +3 melee power and +2 melee powerr
filigree 5: trecheary: Dexterity(rare) +1 dexterity and +2 prr
filigree 6: trecheary: Critical attack and damage(rare) +2 critical confirmation and damage and +2 prr
filigree 7: trecheary: threat reduction(rare) +50% threat reduction and +2 prr
this is the build that im working on cuz those life and raids tooks a while to get some of items but what do you think is nice? works pretty well even without all the stuff