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  1. #21
    Community Member Zachski's Avatar
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    Quote Originally Posted by unbongwah View Post
    This is a pretty straight-forward conversion of my Trapper Priest into pure cleric:
    Code:
    Battlecleric (F2P)
    Cleric 20
    Chaotic Good Human
    
    
    Stats
                   28pt     32pt     Tome     Level Up
                   ----     ----     ----     --------
    Strength        16       16       +2       4: STR
    Dexterity        8        8       +2       8: STR
    Constitution    14       16       +2      12: STR
    Intelligence    10       10       +2      16: STR
    Wisdom           8        8       +2      20: STR
    Charisma        16       16       +2      24: STR
                                              28: STR
    
    Skills
              1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20
             ------------------------------------------------------------
    Concent   4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
    Heal      4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
    Spellcr            2     2     2     2     2     2     2     2     2  18
    UMD       2     1     1     1     1     1     1     1     1     1     11
    Tumble       1                                                         1
             ------------------------------------------------------------
             12  4  4  4  4  4  4  4  4  4  4  4  4  4  4  4  4  4  4  4
    
    
    Feats
    
     1        : Power Attack
     1 Human  : Cleave
     3        : Empower Healing Spell
     6        : Great Cleave
     9        : Quicken Spell
    12        : Improved Critical: Slashing
    15        : Two Handed Fighting OR Maximize Spell
    18        : Improved Two Handed Fighting OR Empower Spell
    21 Epic   : Overwhelming Critical
    24 Epic   : Greater Two Handed Fighting OR Intensify Spell
    26 Destiny: Perfect Two Handed Fighting
    27 Epic   : Epic Damage Reduction
    28 Destiny: Perfect Two Weapon Fighting OR Elusive Target
    29 Destiny: Dire Charge OR Fount of Life OR Deific Warding
    30 Epic   : Stunning Blow OR Epic Fortitude
    30 Legend : Scion of: Arborea OR Celestia
    
     2 Cleric : War Domain
    
     1 Deity  : Follower of: Onatar
     6 Deity  : Onatar's Forge
    
    
    Enhancements (80 AP)
    
    Radiant Servant (41 AP)
    
    • Healing Domain, Pacifism, Positive Energy Burst, Improved Empower Healing, Positive Energy Shield, Radiant Servant
      1. Extra Turning III, Altruism III
      2. Improved Turning III
      3. Intense Healing III, Unyielding Sovereignty
      4. Endless Turning III, Incredible Healing III, Divine Health
      5. Positive Energy Aura, Cure Focus
    Warpriest (31 AP)
    • Smite Foe, Resilience of Battle, Sanctuary, Blur, Haste
      1. Divine Might III, Sacred Touch III
      2. Smite Weakness, Wall of Steel III, Inflame III, Inflame: Saving Throws III
      3. Inflame: Energy Absorption III, Strength
      4. Ameliorating Strike, Strength
    Human (5 AP)
    • Damage Boost, Strength
      1. Improved Recovery
    Divine Disciple (3 AP)
    • Emissary: Light
      1. Spell Critical: Universal
    Leveling Guide
    1. War0 Smite Foe; War1 Divine Might I, II, III
    2. Hum0 Damage Boost; Hum1 Improved Recovery; Rad0 Healing Domain
    3. Rad1 Altruism I, II, III; Rad1 Extra Turning I
    4. Rad0 Pacifism; Rad2 Improved Turning I; Rad1 Extra Turning II; Rad2 Improved Turning II
    5. Rad1 Extra Turning III; Rad2 Improved Turning III; Rad3 Unyielding Sovereignty
    6. Rad0 Positive Energy Burst; Rad3 Intense Healing I
    7. Rad3 Intense Healing II, III
    8. Rad4 Endless Turning I, II
    9. Rad4 Endless Turning III; War1 Sacred Touch I; War0 Resilience of Battle; War1 Sacred Touch II
    10. War1 Sacred Touch III; War2 Wall of Steel I, II, III
    11. Rad4 Divine Health; Rad4 Incredible Healing I
    12. Rad0 Improved Empower Healing; Rad5 Positive Energy Aura; War0 Sanctuary
    13. War2 Smite Weakness; War2 Inflame I, II
    14. War2 Inflame III; War3 Inflame: Energy Absorption I, II, III
    15. War0 Blur; War4 Ameliorating Strike; War2 Inflame: Saving Throws I
    16. War2 Inflame: Saving Throws II, III; War3 Strength
    17. War4 Strength; Rad5 Cure Focus
    18. Rad0 Positive Energy Shield; War0 Haste; Rad4 Incredible Healing II
    19. Rad4 Incredible Healing III; Hum0 Strength
    20. Rad0 Radiant Servant; DD0 Emissary: Light; DD1 Spell Critical: Universal
    I went Onatar for the extra Melee Power from Onatar's Forge. Olladra and Sovereign Host are also viable options, as we're not using deity weapon bonuses on this build. Chaotic Good is partly for flavor, mostly for Blessed Blades; feel free to change alignment as you see fit.

    At early levels (1-4), go S&B with whatever's the best weapon(s) you've got. [Onatar grants warhammer proficiency at level 1.] At level 5 you gain all weapon proficiencies, at which point you switch to your favorite 2H weapons. [As always, Carnifex FTW. ]

    At level 15, you need to decide if you're going with the THF feat chain for better melee DPS; or extra metamagics for better healing (remember that metas apply to SLAs and Positive Energy Burst for free).
    Whoa, thanks a lot! I wasn't expecting this level of help, so I appreciate it.
    The guy who likes to experience every class. Except Fighter >:[ I don't like you Fighter.
    Hey Devs! Let's give Warpriests and Eldritch Knights some loving, kay? :<

  2. #22
    Community Member Morrissey87's Avatar
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    I'm leveling a battle cleric now, Aasimar with the fallen bond, Destruction Domain (I was between this domain or war domain, Holy Sword seems awesome but doublestrike too), Follower of Onatar seemed the only viable option, the other was Vol but I would have need to invest more on dex to get twf or balance ranks for swf. So far is fun, tanky and ok dps with good sustain and support, can buff myself with cleric spells and plan to take empower heal later with the radiant sla and racial healing hands. I just took the good guard warpriest enhancement. Are those enhancements any good? the burden of sin and good guard? the good guard doesn't seem to scale further.

  3. #23
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Morrissey87 View Post
    Destruction Domain (I was between this domain or war domain, Holy Sword seems awesome but doublestrike too)
    There are lots of ways of adding doublestrike; there aren't nearly as many ways of adding competence crit bonuses like Holy Sword. Particularly on a pure cleric, your choices boil down to Holy Sword or Vistani.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

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