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  1. #1
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    Default DDOCast 516 - Update 38 pt 1



    Evennote joins us for this weeks news and then we have Arkat, Voodu, Evennote & Hephaestas review Update 38

    Have thoughts on this show, ideas for round table topics, questions you’d like us to answer, or topics you’d like to see us debate? Leave us a comment, send us an email (ddocast@gmail.com) or give us a tweet (@ddocast)!

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    Producer’s Note: Due to personal time constraints there will be no time stamps this week. We apologize for the inconvenience.

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    U38.1 Release Notes
    DDO Chronicle 281
    Biobreak: Invitation to Dinner
    Daybreak’s Russian Parent Company’s Assets Frozen by US Gov
    Last edited by pjstechie; 05-01-2018 at 12:47 AM.
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  2. #2
    Community Member FuzzyDuck81's Avatar
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    I like the new things in the rolls, though it's kind of a shame that they only give single potions now instead of a stack of 5.... now to remember to actually use the things rather than constantly hoard them

    While I agree with the named loot chance booster not being available in the store, as someone who doesn't run raids very often I'm pretty happy it'll be present as an occasional lucky treat - and it only increases the chance of *a* named item, not necessarily the one you want.

    I'm currently re-examining a mastermaker arty build in light of the vistani single dagger style fix, it looks like it could be an interesting alternative to battle engineer if I can cram the APs in.

    I really enjoyed the new quests, though those eyeballs can be a real pain if you aren't prepared - a handy list of things that cause blindness to make life easier on yourself since they'll instakill; glitterdust (rogues, get your spell traps!) & sleet storm for persistent AoEs, holy smite, sunbeam, sunburst, blindness (duh) & power word blind, old-school radiance weapons eg. star of day shortsword is an easy one for epic characters to get from eveningstar cleric commendations & the AoE proc on celestia are all great, particularly in the capstone quest boss fight & it's nice that you can take that tactical approach rather than relying on pure beatdown tactics.

    I like that a few of the new weapons had keen/impact on them - I'm levelling a warforged melee artificer at the moment but hey, I can use the crossbow situationally & still have that expanded crit range & set bonus. It's also nice that the repeater & the pick are both light versions, so gnomes can apply their racial bonuses to them too - and that pick is going to be another great option for swashbucklers who want a serious punch on their crits.
    I used to be with it, but then they changed what it was, now what's it is weird and scary to me.

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