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  1. #121
    Community Member zehnvhex's Avatar
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    Quote Originally Posted by changelingamuck View Post
    I don't think that the rate of having them 'drop' in daily dice is high enough that people will spend money on trying to roll for them.

    They're essentially an uncommonly appearing perk of being VIP, as it is now. Which is fine, IMO.
    Oh my sweet summer child.
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  2. #122
    Community Member AbyssalMage's Avatar
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    I totally forgot about dupers and using this item. They still have to buy AS's from the Store but I can see this going south for SSG very quickly. Dang...Hope they installed code to catch the exploiters quickly.
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    Quote Originally Posted by Aelonwy View Post
    This^ in so many words is how you say time and feedback on Lammania are wasted.

  3. #123
    Community Member Niminae's Avatar
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    Quote Originally Posted by changelingamuck View Post
    I don't get the impression that most people who are concerned like myself are worried about the Elixirs being in the daily dice tables. We're concerned about the possibility of them being added to the DDO Store.
    They have been effectively added to the store, because you can buy Daily Dice rolls with cash.

    I'm not calling this a bad thing, or a good thing. I'm just pointing out that the thing is for sale.

  4. #124
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    Quote Originally Posted by Xanthrawl View Post
    Shard of the Ring of Spell Storing: 0.015%

    I've known it was low for a very long time (as I am still looking for it), but this makes me want to punch someone...

    I need to spread rep before I can +1 you.

    Edit: I'm holding out hope that since Epic now has N/H/E/R, that the chance is actually higher than this now, but who knows...
    I can confirm 20th completion on epic will generate a Shard Only List.... I actually wanted the ROSS but my 20th was on Epic and had to choose the Shard of the ROSS instead

  5. #125
    Community Member FestusHood's Avatar
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    Quote Originally Posted by SerPounce View Post
    As long as it doesn't work in (legendary) raids.

    For regular quests a high roller can already 8 box the quest then re-roll the chest 3 times on each toon for the equivalent of 32 runs for a normal player. So it's not like this is really a breakthrough for loot farming for people willing to spend money on it.
    If a person can 8-box a legendary raid, they deserve the loot.

  6. #126
    Community Member FestusHood's Avatar
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    I think introducing these is a good idea. Mainly because it will finally make it clear to players that the other boosts aren't already doing this.

  7. #127
    2015 DDO Players Council
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    Quote Originally Posted by Severlin View Post
    I will bring that up with Tolero.

    In general I tend to think that items that encourage people to run content are okay for Daily Dice rolls. I actually like these better than XP rewards because it encourages players to play rather that circumventing play. On the other hand, I do like eating XP candy when I use my free daily dice rolls.


    Edit: Talked to Tolero; the current plan is only Daily Dice.

    Sev~

    Sev, I disagree. I don't see how this encourages players to play at all, the new discovery potions will have the exact opposite effect. By implementing potions that give a boost to drop rates, people using these potions are on average going to need to make less runs to get their items. So this item is going to instead reduce the number of characters running raids on the servers. Because again, characters using these potions now need less runs of the raids on average to get their desired loot. It's going to hurt the raid scene, not help it.

    I don't agree at all that characters who aren't running raids are going to be encouraged to now run raids just because of this item. It's going to be far more likely that those already running raids will use the potion to reduce the number of runs they need to get their raid loot.

  8. #128
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    Quote Originally Posted by SerPounce View Post
    As long as it doesn't work in (legendary) raids.

    For regular quests a high roller can already 8 box the quest then re-roll the chest 3 times on each toon for the equivalent of 32 runs for a normal player. So it's not like this is really a breakthrough for loot farming for people willing to spend money on it.
    How are you getting 8 boxes into a regular quest? And how did you get to the equivalent of 32 runs? 6 (max party size) x 3 (shard re-rolls) = 18. Even if you add an additional 5, as a "normal" player will not have 5 other boxes with them, you're only at 23 runs for a normal player.

  9. #129
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    Quote Originally Posted by Xanthrawl View Post
    How are you getting 8 boxes into a regular quest? And how did you get to the equivalent of 32 runs? 6 (max party size) x 3 (shard re-rolls) = 18. Even if you add an additional 5, as a "normal" player will not have 5 other boxes with them, you're only at 23 runs for a normal player.
    3 rerolls is 4 total chances, with their incorrect 8 that does give 32 chances. with the proper 6 it's 6 * (1 first loot roll +3 reroll ) = 24.

  10. #130
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    Are the new discovery elixirs usable in legendary raids? As in do they affect raid end chest drop rates, or is it non-raid content only? Could a dev clarify?

    I haven't been able to find an answer to this question in any of these threads.

  11. #131
    Community Member zehnvhex's Avatar
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    Quote Originally Posted by axel15810 View Post
    Are the new discovery elixirs usable in legendary raids? As in do they affect raid end chest drop rates, or is it non-raid content only? Could a dev clarify?

    I haven't been able to find an answer to this question in any of these threads.
    Coco stated that they are usable in raids.
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  12. #132
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    Quote Originally Posted by zehnvhex View Post
    Coco stated that they are usable in raids.
    Thanks for the clarification, I missed that post.

  13. #133
    Community Member Thrudh's Avatar
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    Quote Originally Posted by axel15810 View Post
    Sev, I disagree. I don't see how this encourages players to play at all, the new discovery potions will have the exact opposite effect. By implementing potions that give a boost to drop rates, people using these potions are on average going to need to make less runs to get their items. So this item is going to instead reduce the number of characters running raids on the servers. Because again, characters using these potions now need less runs of the raids on average to get their desired loot. It's going to hurt the raid scene, not help it.

    I don't agree at all that characters who aren't running raids are going to be encouraged to now run raids just because of this item. It's going to be far more likely that those already running raids will use the potion to reduce the number of runs they need to get their raid loot.
    You may be right over the total population, but I am encouraged to run the raids now, and I haven't been running them before now.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  14. #134
    Community Member Chai's Avatar
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    Quote Originally Posted by Thrudh View Post
    You may be right over the total population, but I am encouraged to run the raids now, and I haven't been running them before now.
    Why not just have higher drop rates than previous then? Since it encourages you and others to raid, thats good game design right?

    Or is it only better game design when they sell the higher drop rates to us, rather than actually designing the game around that concept in the first place?
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  15. #135
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    Quote Originally Posted by Cantor View Post
    3 rerolls is 4 total chances, with their incorrect 8 that does give 32 chances. with the proper 6 it's 6 * (1 first loot roll +3 reroll ) = 24.
    I accounted for first rolls on 5 accounts. You cannot discount all 6, or no one is actually playing!

  16. #136
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Chai View Post
    Why not just have higher drop rates than previous then? Since it encourages you and others to raid, thats good game design right?

    Or is it only better game design when they sell the higher drop rates to us, rather than actually designing the game around that concept in the first place?
    They're not selling me anything.

    It's a occasional random bonus for being VIP. I was already VIP. They're giving me something new (occasionally, randomly) for free.

    What's the name of the MMO you've designed, by the way?
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  17. #137
    Community Member Chai's Avatar
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    Quote Originally Posted by Thrudh View Post
    They're not selling me anything.

    It's a occasional random bonus for being VIP. I was already VIP. They're giving me something new (occasionally, randomly) for free.
    And also putting it in the store. AKA trying to sell it to you.

    Or are you saying the slight chance at getting one of these in a daily roll entices you to run raids where you didnt run them before?

    Question still remains: If this is good game design, why not simply increase the named loot drop the same percent and design it into the game itself?

    Im positive the answer to this is already known, and is just being avoided.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  18. #138
    Community Member Thrudh's Avatar
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    I will admit I definitely try to avoid you whenever possible.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  19. #139
    Community Member Chai's Avatar
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    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.
    Or supporting a p2w mechanic which allows you to get character power faster...

    Yeah, I agree.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  20. #140
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    Quote Originally Posted by Chai View Post
    And also putting it in the store. AKA trying to sell it to you.
    They just said they have no plans to put it in the store. What does Bruce Willis say about assumptions?

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