Originally Posted by
Gabrael
so many assumptions in this thread...
for starters those discovery pot so far are only metioned as a gold dice rewards, so beside a VIP tempting their chance WEEKLY, it would every day cost 12/15 shard to attempt a roll with a clearly high possibility of not getting one anyway. Also it is not mentioned how the pot would work, It might very well work like mimic bait, costing you 1 pot every time. but lets assume it doesn't, ya still need to use shard again to reroll a chests, and raid chests cannot be re-rolled. not only that, but as with anything luck related, even with all those factor combined ya still might not get the item you specifically want, let alone one at all.
if someone is willing to spend tens of hundreds of dollaroos for a daily dice random roll (91-96 bracket it seems) to get a slight boost to a chest random loot roll then in the name of the host I bless them for literally throwing money away to the Wind to fund this game further.
To me it might still be more cost-efficient to simply buy raid timers and run it 20 times or accumulated the needed runes to trade for exactly what you want rather that trying to stock up on discovery pots.
I mean, there is such a thing as maths... 5% chances to get to get that bracket, then maybe 20-50% chances on that 5% to be an actual loot boost and not a tome or smthing. for 15 shard (assuming you farming it). lets be generous and assume a whooping 2,5% chances, meanign on average it would cost ya 600 shards to get one, now lets say a generous quest with a 20% named loot chances, 4 items so 5% chance of getting the exact one you want. now boost it with the better version of 10%, 15% chances of getting it on pull. lets pretend its a timed buss, ya would on average need to reroll 6 times to get near 100% CHANCES to get one (still no guarantee) lets add only 50 shard for rerolls, 650 shards for a regular quest item (not a jibber) in the region of 3k ddo point so about 35$ and thats still assuming a timed buff. if not that 600 shard for 6 rolls become 6x600 shards, 3600 shards, 200$
simply using AS directly on that 5% chance would be say 15 shard x 15 rerolls (no cost for opening the chests, and with ransack ya might spread your runs on several days) for 225 shards a near 100% CHANCE for about 20$
Raids make it even worse, ya can forget re-rolls or timed buff. at best with a raid timer maybe get 2 loot in? but without that make it 10% chances to drop a named, so 1% chances to get the exact one you need. boost it to 11% because you are Lucky and got mostly 10% boosts, ya would need 9x600 shards on average to get a near 100% CHANCE of getting that item you need. 5400 shards wasted via rolls to get 1 piece of raid gear... a pack of 2000 AS cost 10k TP, 27k TP for 5,4k Worth of Astra shards for about 500$, if ya the impatient sort a can add 8 raid timer bypasses to get those 9 runs in a row, what those again 195 points? make that about 25$ on top. now go run the raid 9 times for 525$
or ya know run it around 20 times with timers lets make that 15 timers, gotta sleep 3k points, 35$.
now, please tell me again how this is nothing else but at best a planets are aligned kind of Lucky strike for most sane players, and at worst an exponentially expensier way to get items that simply using normal chest re-rolls/grouping/raid bypasses? if someone is willing to part with his money for that let me bow in respect.