Code:
Trapper Priest
15/5 Cleric/Rogue
True Neutral Human
Level Order
1. Rogue 6. Rogue 11. Cleric 16. Cleric
2. Cleric 7. Cleric 12. Cleric 17. Rogue
3. Cleric 8. Cleric 13. Cleric 18. Cleric
4. Cleric 9. Cleric 14. Cleric 19. Rogue
5. Cleric 10. Cleric 15. Cleric 20. Rogue
Stats
28pt 32pt Level Up
---- ---- --------
Strength 14 15 4: STR
Dexterity 8 8 8: STR
Constitution 14 14 12: STR
Intelligence 16 16 16: STR
Wisdom 10 10 20: STR
Charisma 12 14 24: STR
28: STR
Skills
R C C C C R C C C C C C C C C C R C R R
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
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Heal 2 2 2 2 2 2 2 2 2 3 1 1 23
Disable 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Open Lo 4 5 1 1 1 1 1 2 2 5 23
Search 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 23
UMD 4 5 8 5 1 23
Balance 4 1 2 7
Spot 4 4
Listen 4 4
Jump 4 4
Swim 4 4
Tumble 4 4
Haggle 4 4
Concent 1 1
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48 6 6 6 6 12 6 6 6 6 6 6 6 6 6 6 12 6 12 12
Feats
1 : Power Attack
1 Human : Cleave
3 : Quicken Spell
6 : Great Cleave
9 : Empower Healing Spell
12 : Improved Critical: Slashing
15 : Two Handed Fighting OR Maximize Spell
18 : Improved Two Handed Fighting OR Empower Spell
21 Epic : Overwhelming Critical
24 Epic : Greater Two Handed Fighting OR Intensify Spell
26 Destiny: Perfect Two Handed Fighting
27 Epic : Epic Damage Reduction
28 Destiny: Perfect Two Weapon Fighting
29 Destiny: Dire Charge OR Deific Warding
30 Epic :
30 Legend : Scion of: Arborea
3 Cleric : War Domain
2 Deity : Follower of: Olladra
8 Deity : Luck of Olladra
Enhancements (80 AP)
Radiant Servant (32 AP)
- Healing Domain, Pacifism, Positive Energy Burst, Improved Empower Healing
- Extra Turning III, Wand Mastery III, Altruism I
- Improved Turning III
- Intense Healing III, Unyielding Sovereignty
- Endless Turning III, Incredible Healing I
- Positive Energy Aura
Warpriest (23 AP)
- Smite Foe, Resilience of Battle, Sanctuary, Blur
- Divine Might III, Sacred Touch III
- Smite Weakness, Wall of Steel III, Inflame III
- Inflame: Energy Absorption III
- Ameliorating Strike
Human (9 AP)
- Damage Boost, Strength, Skills Boost
- Skill Focus: Nimble Fingers III, Improved Recovery
Thief-Acrobat (8 AP)
- Staff Control
- Sly Flourish II, Fast Movement
- Haste Boost III
Mechanic (8 AP)
- Arbalester
- Mechanics II, Awareness II
- Skill Boost III
Leveling Guide
- TA0 Staff Control; TA1 Thief Acrobatics I, II, III
- War0 Smite Foe; War1 Divine Might I, II, III
- TA1 Acrobat Staff Training; Hum0 Damage Boost; Hum1 Skill Focus: Nimble Fingers I
- Hum1 Skill Focus: Nimble Fingers II, III; Hum1 Improved Recovery
- Mec0 Arbalester; Mec1 Awareness I, II; Mec1 Mechanics I
- TA2 Quick Strike I, II
- Reset Thief-Acrobat
- Radiant Servant: Healing Domain, Pacifism
- Extra Turning III, Wand Mastery III
- Improved Turning III
- Unyielding Sovereignty
- Rad0 Positive Energy Burst; Mec2 Skill Boost I, II, III
- Rad3 Intense Healing I, II
- Rad3 Intense Healing III; Rad4 Endless Turning I
- Rad4 Endless Turning II, III
- Rad4 Incredible Healing I; Hum0 Strength
- Hum0 Skills Boost; Rad1 Altruism I; War1 Sacred Touch I, II
- Rad0 Improved Empower Healing; Rad5 Positive Energy Aura; War0 Resilience of Battle
- War2 Smite Weakness; War2 Wall of Steel I; War0 Sanctuary
- Reset Mechanic
- Warpriest: Blur
- Sacred Touch III
- Wall of Steel III, Inflame III
- Inflame: Energy Absorption III
- Ameliorating Strike
- TA0 Staff Control; TA1 Fast Movement; TA1 Sly Flourish I
- TA1 Sly Flourish II; TA2 Haste Boost I, II, III
- Mec0 Arbalester; Mec1 Awareness I, II; Mec1 Mechanics I
- Mec1 Mechanics II; Mec2 Skill Boost I, II, III
Destiny (24 AP)
Divine Crusader
- Endless Turning II, Interrogation, Purge the Wicked
- Confront Any Foe, Consecration III
- Sacred Ground, Empyrean Magic
- No Regret, Crusade
- Castigation, Heavenly Presence, Celestial Champion
- Strike Down
EDIT: added heroic leveling guide.