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  1. #1
    The Eternal Rapscallion Haphazarduk's Avatar
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    Default Nature's Protector Bugs

    Enchanted Defense not adding PRR (and MRR?) when taken first. Does apply when Grizzled defense added.

    Enduring beast only adding first rank of strength and positive amp (+1 and +10 respectively).

    Hap

  2. #2
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    Quote Originally Posted by Haphazarduk View Post
    Enchanted Defense not adding PRR (and MRR?) when taken first. Does apply when Grizzled defense added.

    Enduring beast only adding first rank of strength and positive amp (+1 and +10 respectively).

    Hap

    enchanted defense is goofier than that, it looks like it is giving the saves bonus and grizzled defense is granting the prr/mrr. so behind the scenes it's reversed.
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  3. #3
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    Default Savage roar bug?

    Savage roar is also not working for me. The roar spell does not have any sonic damage or stun effect not matter how many killer instinct stacks I have.

  4. #4
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    The +2/+4/+6 natural armor bonus enhancement does not stack with other sources of natural armor and thus is useless

  5. #5
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    "Great Maul" is added to the spellbook before the level 12 core enhancement is taken (Couldn't confirm at what level precisely)

  6. #6
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    Weapons & Equipment degrade normally when in Bear form (Should be: Equipment does not degrade when shapeshifted)

  7. 04-15-2018, 04:15 PM


  8. #7
    Community Member HastyPudding's Avatar
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    Quote Originally Posted by Corrupt View Post
    Weapons & Equipment degrade normally when in Bear form (Should be: Equipment does not degrade when shapeshifted)
    I've noticed that in both animals forms. It was a painful eye-opener in the early harbor levels that my scimitar broke when fighting oozes.
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  9. #8
    Community Member Boneshank's Avatar
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    Quote Originally Posted by meowkoh View Post
    Savage roar is also not working for me. The roar spell does not have any sonic damage or stun effect not matter how many killer instinct stacks I have.
    I can confirm this as well. I tested it all day, never saw it function properly (as per description) even once, regardless of killer instinct stack count.
    Tonkho | Scepter | Hemorrhage | Siegeengine | and many others...

  10. #9
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    "Bear Charge" and "Lightning Strikes The Mountain" are not correctly greyed out when not in a bear form, like bear form exclusive "spells" are

  11. #10
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    Quote Originally Posted by HastyPudding View Post
    I've noticed that in both animals forms. It was a painful eye-opener in the early harbor levels that my scimitar broke when fighting oozes.
    This is especially relevant on a TANK that gets beaten constantly by design, and yet has no "Equipment Defense" like enhancements. Huge amounts of scrolls and spell components have been lost because of this.

  12. #11
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    Unhappy Cleaves don't proc glancing blows in bear form

    Cleaves don't proc glancing blows in bear form . May be same problem, which had quarterstaves, before dev repair it.

  13. #12
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    Default Savage Roar Stun

    The stun works but does not give incapacitated damage.

  14. #13
    Community Member HuneyMunster's Avatar
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    Quote Originally Posted by Haphazarduk View Post
    Enduring beast only adding first rank of strength and positive amp (+1 and +10 respectively).

    Hap
    Im getting total +6 strength and 20 positive amp while raging with 2/2 Enduring Beast enhancement.


    edit
    Your post was before u38p1 so its a bug that was fixed.
    Last edited by HuneyMunster; 05-08-2018 at 10:08 AM.

  15. #14
    Community Member Unsmitten's Avatar
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    Default Necro

    Necroing this thread, but it's relevent.

    Thick Hide still doesn't stack with item bonus to Natural armor.
    Last edited by Unsmitten; 12-09-2018 at 09:58 PM.
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  16. #15
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    Quote Originally Posted by HuneyMunster View Post
    Im getting total +6 strength and 20 positive amp while raging with 2/2 Enduring Beast enhancement.


    edit
    Your post was before u38p1 so its a bug that was fixed.
    Hmm, I am tested it just now after u42p1 and it look like as still bugged.
    Tested it on two 7th level (veteran II) heroes (Half-Orc and Aasimar) and:

    Enhancement description/ combat log, when activated rage / buff ikon all correctly state that first rank of Enduring Beast is giving to you +1 strength and +10 healing amplification, while raging and second rank is giving to you +2 strength and +20 healing amplification, while raging.
    But actually, first rank is giving nothing (except more usages of rage) to you and second rank is giving only +1 strength and +10 healing amplification, as you can check up from character sheet and from changes of attack and damage bonuses in combat.

    Wiki say that it is known bug, bud " Appears to have been fixed 12/31/18" (much later previous quoted text) and still working for me

  17. #16
    Community Member magaiti's Avatar
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    Quote Originally Posted by Haphazarduk View Post
    Enduring beast only adding first rank of strength and positive amp (+1 and +10 respectively).
    1st rank only gives +1 rage use (instead of stated +1 rage use and +1/+10 str/hamp)
    2nd rank gives +1/+10 str/hamp (nistead of stated +2/+20 str/hamp)

    Still not fixed.
    Last edited by magaiti; 12-16-2020 at 03:56 AM.

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