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  1. #141
    Community Member Jetrule's Avatar
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    Lots of nice new options in the loot set. Some interesting set bonuses.

    I would like to point out that the lilting song scepter while being a very nice spell singer weapon is a not enough to encourage more spell singer love among the player base. Its bonuses are just a bit better or the same as many items already available in recent updates to spell singers regarding both DC and sonic power and lore. I understand that Sonic is a element that doesn't have alot of highly resistant monsters. But the damage out put for spell singer dps is in a bad place in epics right now due to no enhancement spell power options. There is no enhancement bonus to sonic spell power currently available on any item in game. I would love to see the Lilting Song receive the same or similar enhancement spell power numbers as a burn scar sash for example has for fire and acid, or even the 150 in epics that a LGS offers.

    I really enjoy playing spell singer it is a great combination of caster dps, dc based crowd control and healing. But the possible 17 more points of equipment sonic spell power that the Song provides arent worth it except for being a decent consolidation item. One that my spell singer would not give up a barovian scepter for.
    Last edited by Jetrule; 03-30-2018 at 02:06 AM.
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  2. #142
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    Default Wooden Weapons needed!

    Please make a wooden material melee Qstaff pronto before the update opens.

    Thank you.


    Druid spell:
    Enchants your wooden melee weapons to do additional base weapon damage, and converts their damage type to bludgeoning. Weapons with this enchantment deal an additional 0.5[W] damage. Quarterstaves with this enchantment deal an additional 1.0[W] damage. A weapon can only have one item enhancement at a time.


    SH tree core 6:
    Wellspring: +1 Max Caster Level for spells appropriate to your season. The effects of your shillelagh spell are doubled.
    Last edited by Silverleafeon; 03-30-2018 at 02:22 AM.

  3. #143
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    QUOTE=Cocomajobo



    Seasons of Change Set:
    When 2 pieces are equipped:
    You gain a +10/+25 Artifact Bonus to Fire and Cold Spell Power.
    You gain a+1/+2 Artifact Bonus to Evocation DCs.

    Weapon
    Wild Frost Sickle
    Damage Dice: 1.5[1d6]/7[1d6+2]
    Critical Profile: 20/x2

    • Glaciation +90/+202
    • Insightful Glaciation +45/+101
    • Ice Lore +13%/+29%
    • Evocation Focus +3/+8 (Is planned to change to Conjuration Focus)
    • Red Augment Slot
    Wild Flame Sickle
    Damage Dice: 1.5[1d6]/7[1d6+2]
    Critical Profile: 20/x2

    • Combustion +90/+202
    • Insightful Combustion +45/+101
    • Fire Lore +13%/+29%
    • Evocation Focus +3/+8
    • Red Augment Slot

    I wonder if these two could be Made of SpiritWood?


    and how about :

    Weapon
    Beacon of Nature Quarter Staff
    Damage Dice: 1.5[1d8]/7[1d8+2] (7 is because of Impact)
    Critical Profile: 19-20/x2 (Because of Impact)

    • Reverberating 3d6/9d6
    • Disruption/Sovereign Disruption
    • Armor Piercing +11/+31
    • Impact I/V
    • Red Augment Slot
    • Made of SpiritWood


    or some other variation therein other than my copy and paste work???

  4. #144
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    Default Where is the Livewood?

    http://dungeons.wikia.com/wiki/DnDWi...cial_Materials

    Livewood - magical green hardwood that does not die when cut down, may contain dryads

    Probably Spiritwood exists too.



    Or more to the question, is there any wooden/livewood/spiritwood weapons (particularly Quarterstaffs) at end game ~ EI: min level 28+




    Not bad, but its silver, likely introduced in the Age of Harry Beaters.




    This baby is made of pure steel.



    Oh there is a wooden weapon, but its min level 20.

    Not bad, perhaps we could get a legendary version of this min level 29ish?



    Another wooden min level 20 weapon, and its from Eberron.
    Very easy to duplicate something like this into a Legendary version if one wanted?



    More steel for iron forges...


    Pretty sure Thunderforge, Legendary Greensteel & possibly Ravenloft Quarterstaffs are all metallic?







    This baby is made of crystal, which is interesting.





    This puts to the question, where are the high level Elves who sing craft Livewood?

    Is there even a single Livewood Weapon in DDO?

  5. #145
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    Can we get a "support" non-dps named bow at some time that works with sentient weapons?

    Something with enchant DCs, imbue DCs, saving throw debuffs, spell points on hit, or negative levels?

    There are already a ton of named dps bows, and since none of them actually do good dps, bows are generally used now as "support" items.

    There are 0 named support bows.

    Bow-bearians could also use a bow with expanded 19-20 vorpal range under barb rage to combine with Storm's Eye or terror imbue, and that allows melee power to be used for ranged power under barb rage. The VKF changes kinda rocked bowbarians.
    Last edited by Tilomere; 03-30-2018 at 09:32 AM.

  6. #146
    Community Member Jetrule's Avatar
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    Quote Originally Posted by Silverleafeon View Post
    Please make a wooden material melee Qstaff pronto before the update opens.

    Thank you.


    Druid spell:
    Enchants your wooden melee weapons to do additional base weapon damage, and converts their damage type to bludgeoning. Weapons with this enchantment deal an additional 0.5[W] damage. Quarterstaves with this enchantment deal an additional 1.0[W] damage. A weapon can only have one item enhancement at a time.


    SH tree core 6:
    Wellspring: +1 Max Caster Level for spells appropriate to your season. The effects of your shillelagh spell are doubled.


    In the likely event that this does not happen Look for a elemental bloom in TOEE Or one of the elemental ones if thats your builds best bet, A soul eater or its epic version are wood too I think, There sure arent many choices though. Is the barovian or night mothers stave wooden? The most rare of chaser items and a awsome heroic stave for this spell is wood http://ddowiki.com/page/Item:Stave_of_the_Seer.. Good luck on chasing that one though.
    Percivaul Dusol, BadRandall and Shortpact--The Silver Legion

  7. #147
    Community Member Ellihor's Avatar
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    Quote Originally Posted by LevelJ View Post
    In my testing, you can get debuff procs off Death Aura/Lesser Death Aura, which will run debuff stacks up on mobs very quickly. Excellent setup prior to launching a Wail of the Banshee, wouldn't you say? Admittedly I never got a chance to test many other spells before I had to head out, but it's still very promising.


    ...although I also found out that Unbreaking Forcefield is bugged to drop Palemaster negative healing by 95% while active, just like the bugged Arcane Barrier in Eldritch Knight does. Makes me very concerned...super hope that gets fixed.


    -Jayron
    Getting close to make aura proc on mobs... excellent way to become a soulstone
    Ex player. This game had it's peak fun in 2011. After that, 2018. The rest is nostalgia from these 2 eras. I'd be lying if I didn't say I had some fun with MotU and in eGH, thought.
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  8. #148
    Community Member Captain_Wizbang's Avatar
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    Quote Originally Posted by Cetus View Post
    How is it that there is no insightful strength +9 item in the game? The expansion missed it and now this update doesn't have it.

    The same goes for insightful seeker...

    Also, why no two-handers anywhere here?

    Give us a nice two-hander + armor set bonus for once
    I was going to stay out of this thread, until I saw this..........

    Yes the Ravenloft wep is nice but as Cetus pointed out, "a set bonus" would be nice.

    GIVE the THF's something to brag about. In fact a meme just for this is in order.

  9. #149
    Community Member Captain_Wizbang's Avatar
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    Quote Originally Posted by Qhualor View Post
    last thing we need is for feats to lose more value if you can get some or all of the same benefit on gear.

    if the damage di is the issue than just increase it on the weapon that would match what you could be getting if you did have IC. than replace Keen with some kind of damaging effect or something.
    + 1 Q. That's been one of my issues w/ development over the years, until recently. SSG is at the very least looking into this, doing something about it?.............. that's for another episode

  10. #150
    Community Member mr420247's Avatar
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    1 New filigrees are nice additions to the game just 1 thing

    Why do they only work with melee and ranged attacks they should work with spell attacks too

    Then casters would have a reason to farm them 1 sw club for trash dcs 1 sw club for red named bosses that can't be cc'd

    2 A new force club would be a nice new addition to any pack there has not been a named force club

    Since DOJ Mythic rod and thats been what like 5 years I'd buy the pack just for that
    Damonz Cannith

  11. #151
    Community Member LevelJ's Avatar
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    Quote Originally Posted by Ellihor View Post
    Getting close to make aura proc on mobs... excellent way to become a soulstone
    Well Wail of the Banshee isn't exactly a ranged instakill. My primary Palemaster runs Enchant DC's as secondary, so he can just mass hold/dance, run into the middle, wait a second or two and start Wail...the ongoing auras will continue to drop fortitude saves while he does.


    -Jayron


  12. #152
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    Quote Originally Posted by Jetrule View Post
    In the likely event that this does not happen Look for a elemental bloom in TOEE Or one of the elemental ones if thats your builds best bet, A soul eater or its epic version are wood too I think, There sure arent many choices though.
    +1 Thanks for the reply

    Staff builds rave about Elemental Bloom, so there is that.
    They also complain about breakage, and dying too often as all melee do.


    Is the barovian or night mothers stave wooden?
    Likely metal for durability, as the past issue was staff breaking, however unconfirmed by me at this time.

    Now that Season's Herald Core Six improves
    Shillelagh
    to be better than Deadly Weapons, suddenly people want wood instead of metal again.

    Spiritwood should exist, after all some sort of Spirit Metal is a thing in random loot?

    The most rare of chaser items and a awsome heroic stave for this spell is wood http://ddowiki.com/page/Item:Stave_of_the_Seer.. Good luck on chasing that one though.
    Hmm...again thanks for the tips!

    +1

  13. #153
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    Quote Originally Posted by LevelJ View Post
    Well Wail of the Banshee isn't exactly a ranged instakill. My primary Palemaster runs Enchant DC's as secondary, so he can just mass hold/dance, run into the middle, wait a second or two and start Wail...the ongoing auras will continue to drop fortitude saves while he does.


    -Jayron
    well said +1


    If you are going in for a bombin run, make sure you the goods to take the monster out.

  14. #154
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    Quote Originally Posted by Cocomajobo View Post
    All of the items listed below can be found in the Test Dojo on Lamannia. They are sold by a vendor near the back of the Dojo just to the left of the section with the trainers.

    Trace of Madness Upgradeable Items:
    [INDENT]Each of the items in this section has the enchantment "Trace of Madness" which allows them to be upgraded at the "Altar of Insanity" in the Hall of the Planes in the Tower of the Twelve.
    As has been pointed out elsewhere, many (all?) of the legendary items are not accepted by the "Altar of Insanity". Every one I tested (just the wisdom and cha helms to be honest) bounced back to me.

    Quote Originally Posted by Cocomajobo View Post
    [INDENT]Lilting Song Club
    Nice, would be more nice if it were a swash-able weapon. (I think this got said a lot).

    Quote Originally Posted by Cocomajobo View Post
    [INDENT]Planar Spike Light Pick
    Yay, a named light pick!

    Quote Originally Posted by Cocomajobo View Post
    [INDENT]Hunter of Wilds Short Bow
    I'm quite unhappy about the current state of bows in the game. Void is horrible (buggy cold damage - counts a cold only when inconvenient; worst damage of any of the raid items...). The fact that bows don't count as two handed weapons despite the fact they always require two hands (no offhand item, no rune arm with a bow) wasn't so nice for them either. It really feels like bows are still being punished because of forum hate on monkcher builds from when level 25 was the cap. While there is some nice stuff for bow builds in other rloft gear, it conflicts with bits that you want for bows but not so much on other ranged builds - namely insightful wisdom and friends.
    This bow is worse than Void tho. It is a Short Bow, which makes it even less useful than most other bows, particularly for FvS builds. The procs on it are not very good either - Heartseaker on the horrible crit proflie of a bow, and an alignment type of damage that doesn't catch many mobs make this underwhelming. It feels like this shortbow is trying to clearly send a message to the playerbase that the current mindset of devs is that they don't like bows.

    Replace Anarchic with Aligned or perhaps a universal damage proc.
    Replace Heartseaker with Vulnerability stacking, or some other not-on-crit damage proc. Or Tendon Slice - keeps with the Hunter theme?
    Make it a Longbow.

    Quote Originally Posted by Cocomajobo View Post

    [INDENT]Hands of House Jorasco Gloves
    Yay! healing amp! YAY!
    Beyond that these are lacking. Could we please get the "Heal +22" removed in favor of "Insightful Wisdom +9"?

    Quote Originally Posted by Cocomajobo View Post
    Head
    Overall these are ok. I love the wisdom one having healing amp on it. But, as many have pointed out, Insightful stats are lacking and there is little here that competes with either the panasophic circlet or the Ex. helm from slavers.

    Removing the following stats and replacing them with Insightful or Quality of the same as the main stat would make these helms much better.
    Stunning
    Armor Piercing
    Fortification
    Shatter
    True Seeing
    Spellsight

    You could even downgrade the augment slot.

    Again, thank you for listening to the community and giving us more options of Healing Amp items.

    Quote Originally Posted by Cocomajobo View Post
    Wayward Warrior Set:
    [INDENT]When 2 pieces are equipped:
    [INDENT]You gain a +2/+5 Artifact Bonus to Natural Armor.
    You gain a+1/+2 Artifact Bonus to Constitution.
    A nice little set for tanks.

    Quote Originally Posted by Cocomajobo View Post
    Armor
    [INDENT]Scales of Exile Heavy Armor
    Decent armor BUT....
    Being only heavy armor makes it less nice for the targeted class of druid, which doesn't get heavy armor proff. I am glad they have another heavy armor option tho.
    Being the only named item with insightful wisdom on it since DoJ and not being an item that can be used without feats / cross classing by Rangers, Monks, Druids, and Favored Souls - four of the five wisdom classes.
    If this armor dropped in both and medium weights it would be much nicer, or if you introduced other insightful wisdom items with it (say, hands of house J or the helm) this armor would look nice to me and not leave a bad flavor in my mouth.
    Quote Originally Posted by Cocomajobo View Post

    Shield
    [INDENT]Giant's Platter Large Shield
    [I]AC: +9/+23
    Material: Densewood[*][*]Quality Magical Sheltering +4/+12
    I *love* this shield.
    It is basically what I want out of a go-to shield to default to on a tank. As numbers creep up and the natural armor/protection values it gives get less nice, it will not last, but for now it is great, especially as part of the set.
    Of note on lammy land I was getting 50 magical sheltering, not 12 quality magical sheltering.

    Quote Originally Posted by Cocomajobo View Post

    Renegade Champion Set:
    Neat set, but not neat enough to use. Don't play dps arti enough to have useful feedback on how to make it more usable, perhaps change the +4 artifact DC rune arms to +4 DC evo?
    Quote Originally Posted by Cocomajobo View Post

    Sentient Filigree:
    [INDENT]The City's Beacon Filigree Set
    Depending on proc rate, this could be a good swap for a "turtle" weapon for dps builds. I don't like relying on random proc chance tho, seen blitz just keep counting down while I was attacking something too often.

    Overall I think the loot is OK.

    Thank you for the nice tanking shield and adding more healing/repair/negative energy amp options!

    Some more love to insightful stats, particularly insightful Wisdom, would be very nice; as would fixing the bow into something people would want for reasons other than to feed it to a better weapon's gem.
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  15. #155
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    Quote Originally Posted by Ladislaio View Post
    Beyond that these are lacking. Could we please get the "Heal +22" removed in favor of "Insightful Wisdom +9"?
    +1
    Unlike some other Abilities, Insightful Wisdom has been completely overlooked, and the best Insightful Wisdom gear in the game is still obtained by Cannith Crafting.

  16. #156
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    Insightful Con covered



    Insightful Dex covered



    Insightful Con covered again (which is nice, everyone wants Con)



    More Insightful Con choices



    Insightful Cha covered (abiet its bard-like, but Sorcerers and Warlocks can use it)


    Looking for img of Insightful Str (thought had such?), Insightful Int, and Insightful Wis???


    http://ddowiki.com/page/Item:Severli...ots_(level_30)
    Insightful 6 here for update 30

    (Cannith Crafted produces Ability +15 Insightful Ability +7)


    Well, unless I missed something, Fighters are still using Cannith Crafted +7 Insightful Str, unlike Warlocks who can have Ravenloft +9 Insightful Cha?
    So, I guess we divines will have to wait in line a few more updates even though this is a Druid Pass?!?!?!?!?


    More non wooden Qstaffs for your viewing pleasure:



    Hey, a Steel Qstaff, but since its a caster stick that is ok.



    Oh, a stone staff...lol...would not complain about a copy, modify slightly and paste livewood version?

  17. #157

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    No assassination DC gear,
    No insightful dex, int gear,
    No insightful assassination DC gear,
    No quality assassination DC gear.

    And you gave us insightful dex gear that 'uses same glove slot' for assassination DC on U37.
    And you removed insightful assassination DC from 'Suffering, the half of whole' dagger on U37, even it had on lamania.

    Do you know what's DC difference between top casters and top assassins on reaper now?
    It's 10~15+ DC!!!
    Why do EASY TO LAND SPELL'S' have FAR BETTER DC than HARD TO LAND SKILL?

    WHY DO YOU SO HATE ASSASSINS?
    Last edited by draven1; 03-31-2018 at 04:49 AM.
    “Be extremely subtle, even to the point of formlessness.
    Be extremely mysterious, even to the point of soundlessness.
    Thereby you can be the director of the opponent's fate.”
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  18. #158
    Developer Steelstar's Avatar
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    Quote Originally Posted by draven1 View Post
    No assassination DC gear,
    No insightful dex, int gear,
    No insightful assassination DC gear,
    No quality assassination DC gear.

    And you gave us insightful dex gear that 'uses same glove slot' for assassination DC on U37.
    And you removed insightful assassination DC from 'Suffering, the half of whole' dagger on U37, even it had on lamania.

    Do you know what's DC difference between top casters and top assassins on reaper now?
    It's 10~15+ DC!!!
    Why do EASY TO LAND SPELL'S' have FAR BETTER DC than HARD TO LAND SKILL?

    WHY DO YOU SO HATE ASSASSINS?
    Take comfort in knowing that all four of those item qualities will be found again someday on shiny new items in future updates.

    If we actually hated Assassins, there are much easier ways we could show it than simply "not giving this one specific build a new best-in-a lot item every update while other builds have gone years without one". But we don't hate Assassins. They're just not getting a specific, exclusive item this update, which is pretty normal. Noted for the future.
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  19. #159
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    Quote Originally Posted by Steelstar View Post
    Take comfort in knowing that all four of those item qualities will be found again someday on shiny new items in future updates.

    If we actually hated Assassins, there are much easier ways we could show it than simply "not giving this one specific build a new best-in-a lot item every update while other builds have gone years without one". But we don't hate Assassins. They're just not getting a specific, exclusive item this update, which is pretty normal. Noted for the future.
    Don't worry, SSG's dislike of this style of play is being expressed very clearly in the current parlous state of the stealth game. What makes it worse is the total lack of developer engagement on the question of what is going to be done to make stealth play better and when that will be happening.

    I can understand why Draven is annoyed with the lack of decent assassin gear in u38, especially after the gloves fiasco of Ravenloft, the still broken deception effect on the Echo of Ravenkind trinket, the oddly low MDB on the Mistladen Vestments, the terrible light armour and cloak from the raid, not to mention those lame bracers from Newcomers that were the last bit of gear for high level assassins.

    Fortunately for all of us it's still possible to get a workably high DC for difficult endgame content without all the newest gear. Bad gear, whether because it's poorly designed or because it fits in so badly with other gear we use, just isn't worth chasing.

    I think you guys really need to look much harder at how you're building gear for people playing assassins at cap. Perhaps we could have a discussion thread that involves people who are playing assassins before any final decisions are made so we can enjoy harder content with the help of new gear rather than despite it.

    Thanks.

  20. #160
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    Something like this would be cool and to the point:



    Head
    Mighty Stormreach Guardian's Helm Helm
    • Strength +7/+19
    • Insightful Strength+?/+9
    • Feather Fall
    • Blue Augment Slot

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