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  1. #1
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    Default Lightning immune heroic mob quests, am I missing any?

    I'm trying to track the quests that have lightning immune mobs you generally have to kill to complete the quest to figure out some sort of reaper heroic leveling path for AT. Am I missing any?

    6 Chronoscope (avoid)
    6 Devil Assualt (avoid)
    6 Memory Lapse (avoid low xp)
    7 TOEE
    10 Fresh baked dreams (lower difficulty)
    10 Death House
    10 Tempest Spine (lower difficulty)
    10 Plane of Night
    10 Into the Mists (lower difficulty)
    10 Vault of Night
    11 And the Dead shall rise (lower difficulty (liches also immune to runearms and DR vs crossbow))
    11 Mad tea party - abishai also have self healing and DR vs crossbow (lower difficulty)
    11 Dreams of Insanity (avoid)
    11 Twilight Forge (avoid)
    12 Chamber of Raiyum (lower difficulty (liches also immune to runearms and DR vs crossbow))
    12 Against the Demon Queen (avoid)
    12 Zawabi's Revenge (avoid)
    12 Raven's Bane (lower difficulty)
    12 Sunrise
    13 Devil's Details (lower difficulty)
    13 Demon assault (lower difficulty)
    13 The Archon's Trial (avoid)
    13 Maze of Madness (lower difficulty)
    13 Cry for Help (lower difficulty)
    14 Grim and Barett (lower difficulty) (abishai also DR vs. Crossbow)
    14 Multitude of Menance (lower difficulty) (abishai also DR vs. Crossbow)
    14 Subversion (lower difficulty) (abishai also DR vs. Crossbow)
    14 Tavern Brawl (lower difficulty) (abishai also DR vs. Crossbow)
    14 Tower of Frost (dretches also dr vs. crossbow)
    14 Ghost of perdition (avoid (undead beholder also cold immune and dr vs. crossbow)
    14 fleshmaker's laboratory (lower difficulty) (golems also DR vs. crossbow)
    14 Tor (demon also dr vs. crossbow)
    14 Prison of the Planes (lower difficulty) (demon also DR vs. crossbow)
    14 Reaver's Fate (avoid)
    14 Night Falls on Stormreach (lower difficulty)
    14 Age of Rage (avoid)
    14 Toxic Treatment (avoid)
    15 Curse the Sky (lower difficulty) (abishai also DR vs. Crossbow)
    15 Third Time's a Charm (avoid low xp)
    15 Records of the Past
    16 Servant's of the Overlord (lower difficulty)
    16 Spinner of Shadows (lower difficulty)
    16 Beyond the Rift (lower difficulty)
    16 running with devils (lower difficulty)
    16 Rainbow in the dark (lower difficulty)
    16 coalescence chamber (avoid low xp)
    16 Lords of dust (lower difficulty, death knights are also cold immune)
    17 Shroud (avoid)
    17 overgrowth (lower difficulty)
    17 Outbreak(lower difficulty)
    17 Druids curse (lower difficulty)
    17 Stealer of Souls (avoid)
    18 In the Demon's Den (avoid)
    18 Mindsunder (lower difficulty)
    18 Detour
    18 End of the Road
    18 A Vision of Destruction (avoid)
    19 Bastion of Power (avoid-end fight bugs out)
    19 The Riddle (lower difficulty)
    19 Sins of Attrition (lower difficulty)
    19 Wrath of the Flame
    19 Weapons Shipment (avoid)
    19 Master Artificer (avoid)
    19 Genesis Point
    19 New Invasion
    20 Lord of Blades (avoid)
    20 Tower of Despair (avoid)
    Last edited by Tilomere; 08-28-2018 at 03:14 AM.

  2. #2
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    Invitation to dinner has the golems leading to the top of the north tower that you might have to kill depending on which cards you draw and which exit you have to use. It's not guaranteed but it's hard to know for sure until your already part way through the quest.

    Technically they get healed by lightning rather than being immune, but I assume that counts for what you want to do.

    EDIT: Yeah so apparently I was getting fire and electricity crossed in my head when I posted this.
    Last edited by Krelar; 03-26-2018 at 12:00 AM.

  3. #3
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    Quote Originally Posted by Krelar View Post
    Invitation to dinner has the golems leading to the top of the north tower that you might have to kill depending on which cards you draw and which exit you have to use. It's not guaranteed but it's hard to know for sure until your already part way through the quest.

    Technically they get healed by lightning rather than being immune, but I assume that counts for what you want to do.
    These are iron golems, so they take reduced damage from elec. It's flesh golems that are problematic.

  4. #4
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    Quote Originally Posted by gwonbush View Post
    These are iron golems, so they take reduced damage from elec. It's flesh golems that are problematic.
    Yeah, I was going to come back and edit that out before anyone noticed, but now you've captured my mix up forever.

  5. #5
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    Mmm last time I went through reaper I had a good arti/monk evasion splash/warlock build, T5 ES, which gave non-lightning damage and tankyness.

    Now they nerfed ES, so I tried pure. But pure doesn't have the non-lightning damage necessary for reaper, so you have to lower the difficulty to match your non-lightning damage, which makes the dungeon trivial but still time consuming, since you built defenses for reaper.

    This is a stronger group class than most for heroic reaper, and probably overall a bit on the OP side, but doesn't fit what I want anymore. There are too many dungeons to do as trivial when soloing or carry groups through heroic reaper.

    So far monkcher I really liked to solo or carry groups until upper heroics, critzilla bard/ranger/fvs I really liked, pali/2clr/1wlk I really liked, barb/cleric/arti rage domain was a solid group class but not for me, and electric arti is a strong group class but I don't like it nearly as much anymore.
    Last edited by Tilomere; 03-26-2018 at 03:16 AM.

  6. #6
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    Quote Originally Posted by Tilomere View Post
    But pure doesn't have the non-lightning damage necessary for reaper
    The vistani dagger toss thing can deal some non-lightning damage. But it's certainly not enough. Doing some Gnome Artificer lives... Probably gonna try adding Cleaves next life.

  7. #7
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    updated for age of rage, mostly just avoid last two dungeons, since they have beholder bosses which spawn lightning/stun immune eyeballs which force zap you.

    Magical mahem quests I don't know well enough, other than the succubi in the memory one are immune to lightning.

  8. #8
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    Quote Originally Posted by Tilomere View Post
    updated for age of rage, mostly just avoid last two dungeons, since they have beholder bosses which spawn lightning/stun immune eyeballs which force zap you.

    Magical mahem quests I don't know well enough, other than the succubi in the memory one are immune to lightning.
    For Age of Rage eyes, IIRC Tactical Detonation can be used for CC (not 100% sure), but Gnome Color Spray instakills them.

  9. #9
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    Quote Originally Posted by cru121 View Post
    For Age of Rage eyes, IIRC Tactical Detonation can be used for CC (not 100% sure), but Gnome Color Spray instakills them.
    Hmm tactical detonation is a knockdown, I don't think eyes can be knocked down. Any blind automatically kills an eye, including color spray.

    A fey Piercing + sonic + light + chaos damage warlock works well.
    Last edited by Tilomere; 08-21-2018 at 02:44 PM.

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