Melee Power:

The Melee Power in the Cores of each Epic Destiny have been adjusted to give an overall boost to melee in Epics:
Fatesinger: +10 Melee Power per Core.
Grandmaster of Flowers: +10 Melee Power per Core
Shadowdancer: +10 Melee Power per Core
Fury of the Wild: +6 Melee Power per Core
Primal Avatar: +10 Melee Power per Core
Divine Crusader: +3 Melee Power per Core
Unyelding Sentinel: +5 Melee Power per Core
Legendary Dreadnaught: unchanged

That certainly looks like a quick fix for melee players in Epics.

What about a fix for the Heroic Levels. Will we have to wait a year or more for some balance there? The LFMs are dominated by "Life Grinders" in uber-blasting/casting mode. That does not leave much for heroic melees to do other than strike at empty air.